diff options
author | Joshua Leung <aligorith@gmail.com> | 2008-02-25 07:38:48 +0300 |
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committer | Joshua Leung <aligorith@gmail.com> | 2008-02-25 07:38:48 +0300 |
commit | 3023458aa7319a100cfb248a3ace72de5f854670 (patch) | |
tree | edc44ff0a2bfae198c90c623d74341c80628c46c /source/blender/blenkernel/intern/implicit.c | |
parent | eaf111a34c46d78e6669f6e59f59b4eded7d4f66 (diff) |
Purge of compiler warnings (number 2):
* initial values I added in radialcontrol.c might need to be reviewed if they cause problems(I used 200, as it seems many tools were setting that)
* #pragma warnings are the only warnings I still get, so that means we have a clean slate again
Diffstat (limited to 'source/blender/blenkernel/intern/implicit.c')
-rw-r--r-- | source/blender/blenkernel/intern/implicit.c | 6 |
1 files changed, 0 insertions, 6 deletions
diff --git a/source/blender/blenkernel/intern/implicit.c b/source/blender/blenkernel/intern/implicit.c index bde56bb5fe1..da0bed50592 100644 --- a/source/blender/blenkernel/intern/implicit.c +++ b/source/blender/blenkernel/intern/implicit.c @@ -1066,7 +1066,6 @@ int cg_filtered_pre(lfVector *dv, fmatrix3x3 *lA, lfVector *lB, lfVector *z, fma { unsigned int numverts = lA[0].vcount, iterations = 0, conjgrad_looplimit=100; float delta0 = 0, deltaNew = 0, deltaOld = 0, alpha = 0, tol = 0; - float conjgrad_epsilon=0.0001; // 0.2 is dt for steps=5 lfVector *r = create_lfvector(numverts); lfVector *p = create_lfvector(numverts); lfVector *s = create_lfvector(numverts); @@ -1172,7 +1171,6 @@ DO_INLINE void dfdx_spring_type1(float to[3][3], float extent[3], float length, // return (outerprod(dir,dir)*k + (I - outerprod(dir,dir))*(k - ((k*L)/length))); float temp[3][3]; float temp1 = k*(1.0 - (L/length)); - float t[3][3]; mul_fvectorT_fvectorS(temp, extent, extent, 1.0 / dot); sub_fmatrix_fmatrix(to, I, temp); @@ -1241,7 +1239,6 @@ DO_INLINE void cloth_calc_spring_force(ClothModifierData *clmd, ClothSpring *s, float stretch_force[3] = {0,0,0}; float bending_force[3] = {0,0,0}; float damping_force[3] = {0,0,0}; - float goal_force[3] = {0,0,0}; float nulldfdx[3][3]={ {0,0,0}, {0,0,0}, {0,0,0}}; float scaling = 0.0; @@ -1435,12 +1432,9 @@ void cloth_calc_force(ClothModifierData *clmd, lfVector *lF, lfVector *lX, lfVec float spring_air = clmd->sim_parms->Cvi * 0.01f; /* viscosity of air scaled in percent */ float gravity[3]; float tm2[3][3] = {{-spring_air,0,0}, {0,-spring_air,0},{0,0,-spring_air}}; - ClothVertex *verts = cloth->verts; MFace *mfaces = cloth->mfaces; float wind_normalized[3]; unsigned int numverts = cloth->numverts; - float auxvect[3], velgoal[3], tvect[3]; - float kd, ks; LinkNode *search = cloth->springs; |