diff options
author | Daniel Genrich <daniel.genrich@gmx.net> | 2008-03-20 21:28:40 +0300 |
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committer | Daniel Genrich <daniel.genrich@gmx.net> | 2008-03-20 21:28:40 +0300 |
commit | af8c68ddc4a67b9c329d15b540a1bc0f07d98838 (patch) | |
tree | d75f48c789b39b3feb9b8fa3b2fb56109dabb6dd /source/blender/blenkernel/intern/implicit.c | |
parent | 9362772ffda053186780e5f976d43a99f7cfd699 (diff) |
Cloth structure names update: Sorry about this commit, it will kill all your cloth settings in old files but I had to do it before release because naming convention was really bad in cloth (e.g. using SimulationSettings instead of ClothSimSettings in DNA). Same for some structure in CollisionModifier but with no sideeffects.
Diffstat (limited to 'source/blender/blenkernel/intern/implicit.c')
-rw-r--r-- | source/blender/blenkernel/intern/implicit.c | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/implicit.c b/source/blender/blenkernel/intern/implicit.c index f4b1a325712..4c39f36800c 100644 --- a/source/blender/blenkernel/intern/implicit.c +++ b/source/blender/blenkernel/intern/implicit.c @@ -37,13 +37,11 @@ #include "DNA_cloth_types.h" #include "DNA_scene_types.h" - #include "BKE_effect.h" #include "BKE_global.h" #include "BKE_cloth.h" #include "BKE_utildefines.h" - #ifdef _WIN32 #include <windows.h> static LARGE_INTEGER _itstart, _itend; |