diff options
author | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-13 12:02:48 +0300 |
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committer | Bastien Montagne <montagne29@wanadoo.fr> | 2018-06-13 12:02:48 +0300 |
commit | 1a79c6d36081268a0f0b9f7650471b09372df121 (patch) | |
tree | 0a645a43e421b961723be2febf17d8a5ac21d83a /source/blender/blenkernel/intern/ipo.c | |
parent | f234adf65c2ae741f33f2ed4433f2990d8f6de97 (diff) | |
parent | 67e8c1e1c7cfbb000de903c9c4e83874adba411f (diff) |
Merge branch 'master' into blender2.8
Conflicts:
source/blender/blenkernel/intern/blendfile.c
source/blender/blenkernel/intern/node.c
source/blender/blenkernel/intern/particle.c
Diffstat (limited to 'source/blender/blenkernel/intern/ipo.c')
-rw-r--r-- | source/blender/blenkernel/intern/ipo.c | 62 |
1 files changed, 31 insertions, 31 deletions
diff --git a/source/blender/blenkernel/intern/ipo.c b/source/blender/blenkernel/intern/ipo.c index 82178096b46..f3f690b92da 100644 --- a/source/blender/blenkernel/intern/ipo.c +++ b/source/blender/blenkernel/intern/ipo.c @@ -1509,7 +1509,7 @@ static void action_to_animato(ID *id, bAction *act, ListBase *groups, ListBase * * This assumes that AnimData has been added already. Separation of drivers * from animation data is accomplished here too... */ -static void ipo_to_animdata(ID *id, Ipo *ipo, char actname[], char constname[], Sequence *seq) +static void ipo_to_animdata(Main *bmain, ID *id, Ipo *ipo, char actname[], char constname[], Sequence *seq) { AnimData *adt = BKE_animdata_from_id(id); ListBase anim = {NULL, NULL}; @@ -1544,7 +1544,7 @@ static void ipo_to_animdata(ID *id, Ipo *ipo, char actname[], char constname[], BLI_snprintf(nameBuf, sizeof(nameBuf), "CDA:%s", ipo->id.name + 2); - adt->action = BKE_action_add(G.main, nameBuf); + adt->action = BKE_action_add(bmain, nameBuf); if (G.debug & G_DEBUG) printf("\t\tadded new action - '%s'\n", nameBuf); } @@ -1680,19 +1680,19 @@ static void nlastrips_to_animdata(ID *id, ListBase *strips) * clear which datablocks have yet to be converted, and also prevent freeing errors when we exit. */ // XXX currently done after all file reading... -void do_versions_ipos_to_animato(Main *main) +void do_versions_ipos_to_animato(Main *bmain) { ListBase drivers = {NULL, NULL}; ID *id; - if (main == NULL) { + if (bmain == NULL) { printf("Argh! Main is NULL in do_versions_ipos_to_animato()\n"); return; } /* only convert if version is right */ - if (main->versionfile >= 250) { - printf("WARNING: Animation data too new to convert (Version %d)\n", main->versionfile); + if (bmain->versionfile >= 250) { + printf("WARNING: Animation data too new to convert (Version %d)\n", bmain->versionfile); return; } else if (G.debug & G_DEBUG) @@ -1701,7 +1701,7 @@ void do_versions_ipos_to_animato(Main *main) /* ----------- Animation Attached to Data -------------- */ /* objects */ - for (id = main->object.first; id; id = id->next) { + for (id = bmain->object.first; id; id = id->next) { Object *ob = (Object *)id; bPoseChannel *pchan; bConstraint *con; @@ -1716,7 +1716,7 @@ void do_versions_ipos_to_animato(Main *main) /* IPO first to take into any non-NLA'd Object Animation */ if (ob->ipo) { - ipo_to_animdata(id, ob->ipo, NULL, NULL, NULL); + ipo_to_animdata(bmain, id, ob->ipo, NULL, NULL, NULL); id_us_min(&ob->ipo->id); ob->ipo = NULL; @@ -1750,7 +1750,7 @@ void do_versions_ipos_to_animato(Main *main) /* IPO second... */ if (ob->ipo) { - ipo_to_animdata(id, ob->ipo, NULL, NULL, NULL); + ipo_to_animdata(bmain, id, ob->ipo, NULL, NULL, NULL); id_us_min(&ob->ipo->id); ob->ipo = NULL; } @@ -1770,7 +1770,7 @@ void do_versions_ipos_to_animato(Main *main) /* although this was the constraint's local IPO, we still need to provide pchan + con * so that drivers can be added properly... */ - ipo_to_animdata(id, con->ipo, pchan->name, con->name, NULL); + ipo_to_animdata(bmain, id, con->ipo, pchan->name, con->name, NULL); id_us_min(&con->ipo->id); con->ipo = NULL; } @@ -1790,7 +1790,7 @@ void do_versions_ipos_to_animato(Main *main) /* although this was the constraint's local IPO, we still need to provide con * so that drivers can be added properly... */ - ipo_to_animdata(id, con->ipo, NULL, con->name, NULL); + ipo_to_animdata(bmain, id, con->ipo, NULL, con->name, NULL); id_us_min(&con->ipo->id); con->ipo = NULL; } @@ -1810,7 +1810,7 @@ void do_versions_ipos_to_animato(Main *main) /* convert Constraint Channel's IPO data */ if (conchan->ipo) { - ipo_to_animdata(id, conchan->ipo, NULL, conchan->name, NULL); + ipo_to_animdata(bmain, id, conchan->ipo, NULL, conchan->name, NULL); id_us_min(&conchan->ipo->id); conchan->ipo = NULL; } @@ -1829,7 +1829,7 @@ void do_versions_ipos_to_animato(Main *main) } /* shapekeys */ - for (id = main->key.first; id; id = id->next) { + for (id = bmain->key.first; id; id = id->next) { Key *key = (Key *)id; if (G.debug & G_DEBUG) printf("\tconverting key %s\n", id->name + 2); @@ -1843,7 +1843,7 @@ void do_versions_ipos_to_animato(Main *main) AnimData *adt = BKE_animdata_add_id(id); /* Convert Shapekey data... */ - ipo_to_animdata(id, key->ipo, NULL, NULL, NULL); + ipo_to_animdata(bmain, id, key->ipo, NULL, NULL, NULL); if (adt->action) adt->action->idroot = key->ipo->blocktype; @@ -1854,7 +1854,7 @@ void do_versions_ipos_to_animato(Main *main) } /* materials */ - for (id = main->mat.first; id; id = id->next) { + for (id = bmain->mat.first; id; id = id->next) { Material *ma = (Material *)id; if (G.debug & G_DEBUG) printf("\tconverting material %s\n", id->name + 2); @@ -1865,7 +1865,7 @@ void do_versions_ipos_to_animato(Main *main) AnimData *adt = BKE_animdata_add_id(id); /* Convert Material data... */ - ipo_to_animdata(id, ma->ipo, NULL, NULL, NULL); + ipo_to_animdata(bmain, id, ma->ipo, NULL, NULL, NULL); if (adt->action) adt->action->idroot = ma->ipo->blocktype; @@ -1876,7 +1876,7 @@ void do_versions_ipos_to_animato(Main *main) } /* worlds */ - for (id = main->world.first; id; id = id->next) { + for (id = bmain->world.first; id; id = id->next) { World *wo = (World *)id; if (G.debug & G_DEBUG) printf("\tconverting world %s\n", id->name + 2); @@ -1887,7 +1887,7 @@ void do_versions_ipos_to_animato(Main *main) AnimData *adt = BKE_animdata_add_id(id); /* Convert World data... */ - ipo_to_animdata(id, wo->ipo, NULL, NULL, NULL); + ipo_to_animdata(bmain, id, wo->ipo, NULL, NULL, NULL); if (adt->action) adt->action->idroot = wo->ipo->blocktype; @@ -1898,7 +1898,7 @@ void do_versions_ipos_to_animato(Main *main) } /* sequence strips */ - for (id = main->scene.first; id; id = id->next) { + for (id = bmain->scene.first; id; id = id->next) { Scene *scene = (Scene *)id; Editing *ed = scene->ed; if (ed && ed->seqbasep) { @@ -1938,7 +1938,7 @@ void do_versions_ipos_to_animato(Main *main) icu->adrcode = adrcode; /* convert IPO */ - ipo_to_animdata((ID *)scene, seq->ipo, NULL, NULL, seq); + ipo_to_animdata(bmain, (ID *)scene, seq->ipo, NULL, NULL, seq); if (adt->action) adt->action->idroot = ID_SCE; /* scene-rooted */ @@ -1952,7 +1952,7 @@ void do_versions_ipos_to_animato(Main *main) /* textures */ - for (id = main->tex.first; id; id = id->next) { + for (id = bmain->tex.first; id; id = id->next) { Tex *te = (Tex *)id; if (G.debug & G_DEBUG) printf("\tconverting texture %s\n", id->name + 2); @@ -1963,7 +1963,7 @@ void do_versions_ipos_to_animato(Main *main) AnimData *adt = BKE_animdata_add_id(id); /* Convert Texture data... */ - ipo_to_animdata(id, te->ipo, NULL, NULL, NULL); + ipo_to_animdata(bmain, id, te->ipo, NULL, NULL, NULL); if (adt->action) adt->action->idroot = te->ipo->blocktype; @@ -1974,7 +1974,7 @@ void do_versions_ipos_to_animato(Main *main) } /* cameras */ - for (id = main->camera.first; id; id = id->next) { + for (id = bmain->camera.first; id; id = id->next) { Camera *ca = (Camera *)id; if (G.debug & G_DEBUG) printf("\tconverting camera %s\n", id->name + 2); @@ -1985,7 +1985,7 @@ void do_versions_ipos_to_animato(Main *main) AnimData *adt = BKE_animdata_add_id(id); /* Convert Camera data... */ - ipo_to_animdata(id, ca->ipo, NULL, NULL, NULL); + ipo_to_animdata(bmain, id, ca->ipo, NULL, NULL, NULL); if (adt->action) adt->action->idroot = ca->ipo->blocktype; @@ -1996,7 +1996,7 @@ void do_versions_ipos_to_animato(Main *main) } /* lamps */ - for (id = main->lamp.first; id; id = id->next) { + for (id = bmain->lamp.first; id; id = id->next) { Lamp *la = (Lamp *)id; if (G.debug & G_DEBUG) printf("\tconverting lamp %s\n", id->name + 2); @@ -2007,7 +2007,7 @@ void do_versions_ipos_to_animato(Main *main) AnimData *adt = BKE_animdata_add_id(id); /* Convert Lamp data... */ - ipo_to_animdata(id, la->ipo, NULL, NULL, NULL); + ipo_to_animdata(bmain, id, la->ipo, NULL, NULL, NULL); if (adt->action) adt->action->idroot = la->ipo->blocktype; @@ -2018,7 +2018,7 @@ void do_versions_ipos_to_animato(Main *main) } /* curves */ - for (id = main->curve.first; id; id = id->next) { + for (id = bmain->curve.first; id; id = id->next) { Curve *cu = (Curve *)id; if (G.debug & G_DEBUG) printf("\tconverting curve %s\n", id->name + 2); @@ -2029,7 +2029,7 @@ void do_versions_ipos_to_animato(Main *main) AnimData *adt = BKE_animdata_add_id(id); /* Convert Curve data... */ - ipo_to_animdata(id, cu->ipo, NULL, NULL, NULL); + ipo_to_animdata(bmain, id, cu->ipo, NULL, NULL, NULL); if (adt->action) adt->action->idroot = cu->ipo->blocktype; @@ -2051,7 +2051,7 @@ void do_versions_ipos_to_animato(Main *main) */ /* actions */ - for (id = main->action.first; id; id = id->next) { + for (id = bmain->action.first; id; id = id->next) { bAction *act = (bAction *)id; if (G.debug & G_DEBUG) printf("\tconverting action %s\n", id->name + 2); @@ -2065,7 +2065,7 @@ void do_versions_ipos_to_animato(Main *main) } /* ipo's */ - for (id = main->ipo.first; id; id = id->next) { + for (id = bmain->ipo.first; id; id = id->next) { Ipo *ipo = (Ipo *)id; if (G.debug & G_DEBUG) printf("\tconverting ipo %s\n", id->name + 2); @@ -2075,7 +2075,7 @@ void do_versions_ipos_to_animato(Main *main) bAction *new_act; /* add a new action for this, and convert all data into that action */ - new_act = BKE_action_add(main, id->name + 2); + new_act = BKE_action_add(bmain, id->name + 2); ipo_to_animato(NULL, ipo, NULL, NULL, NULL, NULL, &new_act->curves, &drivers); new_act->idroot = ipo->blocktype; } |