diff options
author | Hans Goudey <h.goudey@me.com> | 2022-09-07 08:06:31 +0300 |
---|---|---|
committer | Hans Goudey <h.goudey@me.com> | 2022-09-07 08:06:31 +0300 |
commit | be038b844cb53bc228d3e98bfe09071560930cde (patch) | |
tree | 13de4a3fc3b49a8b2075a0413dc8261603fbc718 /source/blender/blenkernel/intern/key.c | |
parent | 20daaeffce4cf9bfe48ab7c84cb9e2b1d71d2c91 (diff) |
Cleanup: Tweak naming for recently added mesh accessors
Use `verts` instead of `vertices` and `polys` instead of `polygons`
in the API added in 05952aa94d33eeb50. This aligns better with
existing naming where the shorter names are much more common.
Diffstat (limited to 'source/blender/blenkernel/intern/key.c')
-rw-r--r-- | source/blender/blenkernel/intern/key.c | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/key.c b/source/blender/blenkernel/intern/key.c index 97269a235c3..8e7690d41d6 100644 --- a/source/blender/blenkernel/intern/key.c +++ b/source/blender/blenkernel/intern/key.c @@ -1607,7 +1607,7 @@ float *BKE_key_evaluate_object_ex( switch (GS(obdata->name)) { case ID_ME: { Mesh *mesh = (Mesh *)obdata; - MVert *verts = BKE_mesh_vertices_for_write(mesh); + MVert *verts = BKE_mesh_verts_for_write(mesh); const int totvert = min_ii(tot, mesh->totvert); keyblock_data_convert_to_mesh((const float(*)[3])out, verts, totvert); break; @@ -2184,7 +2184,7 @@ void BKE_keyblock_update_from_mesh(const Mesh *me, KeyBlock *kb) return; } - const MVert *mvert = BKE_mesh_vertices(me); + const MVert *mvert = BKE_mesh_verts(me); fp = kb->data; for (a = 0; a < tot; a++, fp++, mvert++) { copy_v3_v3(*fp, mvert->co); @@ -2232,10 +2232,10 @@ void BKE_keyblock_mesh_calc_normals(const KeyBlock *kb, return; } - MVert *verts = MEM_dupallocN(BKE_mesh_vertices(mesh)); + MVert *verts = MEM_dupallocN(BKE_mesh_verts(mesh)); BKE_keyblock_convert_to_mesh(kb, verts, mesh->totvert); const MEdge *edges = BKE_mesh_edges(mesh); - const MPoly *polys = BKE_mesh_polygons(mesh); + const MPoly *polys = BKE_mesh_polys(mesh); const MLoop *loops = BKE_mesh_loops(mesh); const bool loop_normals_needed = r_loopnors != NULL; |