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authorDalai Felinto <dalai@blender.org>2020-03-19 11:33:03 +0300
committerDalai Felinto <dalai@blender.org>2020-03-19 11:33:58 +0300
commit2d1cce8331f3ecdfb8cb0c651e111ffac5dc7153 (patch)
treeec50d7bdca3901a6afcc986943011f08f9516307 /source/blender/blenkernel/intern/lib_id.c
parent008aaaa37841ca27d2bba80d8859336655cef455 (diff)
Cleanup: `make format` after SortedIncludes change
Diffstat (limited to 'source/blender/blenkernel/intern/lib_id.c')
-rw-r--r--source/blender/blenkernel/intern/lib_id.c32
1 files changed, 16 insertions, 16 deletions
diff --git a/source/blender/blenkernel/intern/lib_id.c b/source/blender/blenkernel/intern/lib_id.c
index 9c4bef04adf..3e779c92a4a 100644
--- a/source/blender/blenkernel/intern/lib_id.c
+++ b/source/blender/blenkernel/intern/lib_id.c
@@ -24,12 +24,12 @@
* allocate and free of all library data
*/
-#include <stdio.h>
+#include <assert.h>
#include <ctype.h>
-#include <string.h>
-#include <stdlib.h>
#include <stddef.h>
-#include <assert.h>
+#include <stdio.h>
+#include <stdlib.h>
+#include <string.h>
#include "CLG_log.h"
@@ -46,28 +46,28 @@
#include "DNA_hair_types.h"
#include "DNA_ipo_types.h"
#include "DNA_key_types.h"
-#include "DNA_light_types.h"
#include "DNA_lattice_types.h"
+#include "DNA_light_types.h"
+#include "DNA_lightprobe_types.h"
#include "DNA_linestyle_types.h"
+#include "DNA_mask_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
#include "DNA_meta_types.h"
#include "DNA_movieclip_types.h"
-#include "DNA_mask_types.h"
#include "DNA_node_types.h"
#include "DNA_object_types.h"
#include "DNA_pointcloud_types.h"
-#include "DNA_lightprobe_types.h"
#include "DNA_scene_types.h"
#include "DNA_screen_types.h"
-#include "DNA_speaker_types.h"
#include "DNA_sound_types.h"
+#include "DNA_speaker_types.h"
#include "DNA_text_types.h"
#include "DNA_vfont_types.h"
#include "DNA_volume_types.h"
#include "DNA_windowmanager_types.h"
-#include "DNA_world_types.h"
#include "DNA_workspace_types.h"
+#include "DNA_world_types.h"
#include "BLI_utildefines.h"
@@ -84,8 +84,8 @@
#include "BKE_armature.h"
#include "BKE_bpath.h"
#include "BKE_brush.h"
-#include "BKE_camera.h"
#include "BKE_cachefile.h"
+#include "BKE_camera.h"
#include "BKE_collection.h"
#include "BKE_context.h"
#include "BKE_curve.h"
@@ -98,28 +98,28 @@
#include "BKE_idtype.h"
#include "BKE_image.h"
#include "BKE_key.h"
-#include "BKE_light.h"
#include "BKE_lattice.h"
#include "BKE_lib_id.h"
#include "BKE_lib_query.h"
#include "BKE_lib_remap.h"
+#include "BKE_light.h"
+#include "BKE_lightprobe.h"
#include "BKE_linestyle.h"
-#include "BKE_mesh.h"
-#include "BKE_material.h"
#include "BKE_main.h"
-#include "BKE_mball.h"
#include "BKE_mask.h"
+#include "BKE_material.h"
+#include "BKE_mball.h"
+#include "BKE_mesh.h"
#include "BKE_movieclip.h"
#include "BKE_node.h"
#include "BKE_object.h"
#include "BKE_paint.h"
#include "BKE_particle.h"
#include "BKE_pointcloud.h"
-#include "BKE_lightprobe.h"
#include "BKE_rigidbody.h"
+#include "BKE_scene.h"
#include "BKE_sound.h"
#include "BKE_speaker.h"
-#include "BKE_scene.h"
#include "BKE_text.h"
#include "BKE_texture.h"
#include "BKE_volume.h"