diff options
author | Dalai Felinto <dalai@blender.org> | 2020-03-19 11:33:03 +0300 |
---|---|---|
committer | Dalai Felinto <dalai@blender.org> | 2020-03-19 11:33:58 +0300 |
commit | 2d1cce8331f3ecdfb8cb0c651e111ffac5dc7153 (patch) | |
tree | ec50d7bdca3901a6afcc986943011f08f9516307 /source/blender/blenkernel/intern/lib_query.c | |
parent | 008aaaa37841ca27d2bba80d8859336655cef455 (diff) |
Cleanup: `make format` after SortedIncludes change
Diffstat (limited to 'source/blender/blenkernel/intern/lib_query.c')
-rw-r--r-- | source/blender/blenkernel/intern/lib_query.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/blenkernel/intern/lib_query.c b/source/blender/blenkernel/intern/lib_query.c index 67065a1d715..886fb4241a4 100644 --- a/source/blender/blenkernel/intern/lib_query.c +++ b/source/blender/blenkernel/intern/lib_query.c @@ -32,26 +32,26 @@ #include "DNA_gpencil_types.h" #include "DNA_hair_types.h" #include "DNA_key_types.h" -#include "DNA_light_types.h" #include "DNA_lattice_types.h" +#include "DNA_light_types.h" +#include "DNA_lightprobe_types.h" #include "DNA_linestyle_types.h" +#include "DNA_mask_types.h" #include "DNA_material_types.h" #include "DNA_mesh_types.h" #include "DNA_meta_types.h" #include "DNA_movieclip_types.h" -#include "DNA_mask_types.h" #include "DNA_node_types.h" #include "DNA_object_force_types.h" #include "DNA_outliner_types.h" -#include "DNA_lightprobe_types.h" #include "DNA_pointcloud_types.h" #include "DNA_rigidbody_types.h" #include "DNA_scene_types.h" -#include "DNA_sequence_types.h" #include "DNA_screen_types.h" +#include "DNA_sequence_types.h" +#include "DNA_sound_types.h" #include "DNA_space_types.h" #include "DNA_speaker_types.h" -#include "DNA_sound_types.h" #include "DNA_text_types.h" #include "DNA_vfont_types.h" #include "DNA_volume_types.h" @@ -59,9 +59,9 @@ #include "DNA_workspace_types.h" #include "DNA_world_types.h" -#include "BLI_utildefines.h" #include "BLI_ghash.h" #include "BLI_linklist_stack.h" +#include "BLI_utildefines.h" #include "BKE_animsys.h" #include "BKE_collection.h" |