diff options
author | mattoverby <mattoverby@gmail.com> | 2020-08-28 23:00:01 +0300 |
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committer | mattoverby <mattoverby@gmail.com> | 2020-08-28 23:00:01 +0300 |
commit | 44819c69a4e702b224c4ba166def9e212bee6d92 (patch) | |
tree | 45f0349bd9ad29892d14b0f63d496b309cd32ed8 /source/blender/blenkernel/intern/lib_remap.c | |
parent | 6c32148cd2ea90cde4d4e46beb5ad4969b044c49 (diff) | |
parent | 019cd2e56b377a35b1fa2c85aebe60fb8c495335 (diff) |
fixed submodulessoc-2020-soft-body
Diffstat (limited to 'source/blender/blenkernel/intern/lib_remap.c')
-rw-r--r-- | source/blender/blenkernel/intern/lib_remap.c | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/blenkernel/intern/lib_remap.c b/source/blender/blenkernel/intern/lib_remap.c index d4246056efe..c88513ec2af 100644 --- a/source/blender/blenkernel/intern/lib_remap.c +++ b/source/blender/blenkernel/intern/lib_remap.c @@ -244,17 +244,17 @@ static void libblock_remap_data_preprocess(IDRemap *r_id_remap_data) ID *old_id = r_id_remap_data->old_id; if (!old_id || GS(old_id->name) == ID_AR) { Object *ob = (Object *)r_id_remap_data->id_owner; - /* Object's pose holds reference to armature bones... sic */ - /* Note that in theory, we should have to bother about - * linked/non-linked/never-null/etc. flags/states. + /* Object's pose holds reference to armature bones. sic */ + /* Note that in theory, we should have to bother about linked/non-linked/never-null/etc. + * flags/states. * Fortunately, this is just a tag, so we can accept to 'over-tag' a bit for pose recalc, * and avoid another complex and risky condition nightmare like the one we have in - * foreach_libblock_remap_callback()... */ + * foreach_libblock_remap_callback(). */ if (ob->pose && (!old_id || ob->data == old_id)) { BLI_assert(ob->type == OB_ARMATURE); ob->pose->flag |= POSE_RECALC; - /* We need to clear pose bone pointers immediately, things like undo writefile may be - * called before pose is actually recomputed, can lead to segfault... */ + /* We need to clear pose bone pointers immediately, some code may access those before + * pose is actually recomputed, which can lead to segfault. */ BKE_pose_clear_pointers(ob->pose); } } |