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authorBastien Montagne <montagne29@wanadoo.fr>2018-11-07 18:06:36 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-11-07 22:58:53 +0300
commit1ff8be24ef8970f140865dfb118112ec08e7dfad (patch)
tree38905213208df3eee8a1c9452e5fb0b5976aceca /source/blender/blenkernel/intern/library_idmap.c
parent4b2110fc86e59136efd7ea294453678e848b4b74 (diff)
Cleanup/Refactor: move Main stuff into BKE's new main.c file (and header).
We already had a BKE_main.h header, no reason not to put there Main-specific functions, BKE_library has already more than enough to handle with IDs and library management!
Diffstat (limited to 'source/blender/blenkernel/intern/library_idmap.c')
-rw-r--r--source/blender/blenkernel/intern/library_idmap.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/library_idmap.c b/source/blender/blenkernel/intern/library_idmap.c
index daf097b9f0b..1cc13b39a97 100644
--- a/source/blender/blenkernel/intern/library_idmap.c
+++ b/source/blender/blenkernel/intern/library_idmap.c
@@ -32,6 +32,7 @@
#include "BKE_idcode.h"
#include "BKE_library.h"
#include "BKE_library_idmap.h" /* own include */
+#include "BKE_main.h"
/** \file blender/blenkernel/intern/library_idmap.c
* \ingroup bke