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authorBastien Montagne <montagne29@wanadoo.fr>2016-07-08 18:28:28 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2016-07-08 19:11:20 +0300
commitf34fc60aa4b8682c3e3b13907dad4407a1f91b2a (patch)
tree77155ab259cbbaae32ccec39e69fe04cac5dfc30 /source/blender/blenkernel/intern/library_query.c
parentd1a4ae3f395a6dbb6487c5885d2327129d9b4532 (diff)
Libquery: fix missing image pointers from Mesh's UV layers.
Not really happy with this, could lead to a **lot** of callback executions... But libquery foreach looper must go over **all** ID pointers, otherwise remapping & co is broken! A possible fix for future would be to have 'image slots' defined at root of poly/facetex layers, and just a (short) index in each face/poly item - would also save a reasonable amount of memory...
Diffstat (limited to 'source/blender/blenkernel/intern/library_query.c')
-rw-r--r--source/blender/blenkernel/intern/library_query.c26
1 files changed, 26 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/library_query.c b/source/blender/blenkernel/intern/library_query.c
index d068a394089..fbf4575e1e3 100644
--- a/source/blender/blenkernel/intern/library_query.c
+++ b/source/blender/blenkernel/intern/library_query.c
@@ -45,6 +45,7 @@
#include "DNA_linestyle_types.h"
#include "DNA_material_types.h"
#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
#include "DNA_meta_types.h"
#include "DNA_movieclip_types.h"
#include "DNA_mask_types.h"
@@ -492,6 +493,31 @@ void BKE_library_foreach_ID_link(ID *id, LibraryIDLinkCallback callback, void *u
for (i = 0; i < mesh->totcol; i++) {
CALLBACK_INVOKE(mesh->mat[i], IDWALK_USER);
}
+
+ /* XXX Really not happy with this - probably texface should rather use some kind of
+ * 'texture slots' and just set indices in each poly/face item - would also save some memory.
+ * Maybe a nice TODO for blender2.8? */
+ if (mesh->mtface || mesh->mtpoly) {
+ for (i = 0; i < mesh->pdata.totlayer; i++) {
+ if (mesh->pdata.layers[i].type == CD_MTEXPOLY) {
+ MTexPoly *txface = (MTexPoly *)mesh->pdata.layers[i].data;
+
+ for (int j = 0; j < mesh->totpoly; j++, txface++) {
+ CALLBACK_INVOKE(txface->tpage, IDWALK_USER_ONE);
+ }
+ }
+ }
+
+ for (i = 0; i < mesh->fdata.totlayer; i++) {
+ if (mesh->fdata.layers[i].type == CD_MTFACE) {
+ MTFace *tface = (MTFace *)mesh->fdata.layers[i].data;
+
+ for (int j = 0; j < mesh->totface; j++, tface++) {
+ CALLBACK_INVOKE(tface->tpage, IDWALK_USER_ONE);
+ }
+ }
+ }
+ }
break;
}