diff options
author | Campbell Barton <ideasman42@gmail.com> | 2018-02-14 00:39:10 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2018-02-14 00:49:20 +0300 |
commit | 769c9a2363ed7dae5fceeea1f94e685482719901 (patch) | |
tree | 11d5e117a25848644900f717e37d7f133f7f734e /source/blender/blenkernel/intern/library_query.c | |
parent | 6e040b045ab1d94a877ab6f72f431c9b64e1121c (diff) |
Object Mode: remove Scene.obedit
This means we can support having the same scene in different windows
with different edit-objects.
Diffstat (limited to 'source/blender/blenkernel/intern/library_query.c')
-rw-r--r-- | source/blender/blenkernel/intern/library_query.c | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/library_query.c b/source/blender/blenkernel/intern/library_query.c index 0f83dfe7ecf..419ed8246db 100644 --- a/source/blender/blenkernel/intern/library_query.c +++ b/source/blender/blenkernel/intern/library_query.c @@ -421,10 +421,6 @@ void BKE_library_foreach_ID_link(Main *bmain, ID *id, LibraryIDLinkCallback call /* nodetree **are owned by IDs**, treat them as mere sub-data and not real ID! */ library_foreach_ID_as_subdata_link((ID **)&scene->nodetree, callback, user_data, flag, &data); } - /* DO NOT handle scene->basact here, it's doubling with the loop over whole scene->base later, - * since basact is just a pointer to one of those items. */ - CALLBACK_INVOKE(scene->obedit, IDWALK_CB_NOP); - if (scene->ed) { Sequence *seq; SEQP_BEGIN(scene->ed, seq) |