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authorClément Foucault <foucault.clem@gmail.com>2018-01-22 01:15:57 +0300
committerClément Foucault <foucault.clem@gmail.com>2018-01-22 01:16:59 +0300
commit777e1d358a3af5bb774d13ec0f03c233593f68e7 (patch)
tree1372e9eca4a75be783981103cb9195ca1f265fb0 /source/blender/blenkernel/intern/lightprobe.c
parent73a1bf1a80260b0807b39b789f621a7746cf7eed (diff)
Eevee: Probes: Add support for intensity tweak.
This works for grid and cubemaps. The intensity is baked into the map itself. Thus you need to refresh/rebake the probe to see the changes.
Diffstat (limited to 'source/blender/blenkernel/intern/lightprobe.c')
-rw-r--r--source/blender/blenkernel/intern/lightprobe.c1
1 files changed, 1 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/lightprobe.c b/source/blender/blenkernel/intern/lightprobe.c
index d5dbbe873a2..057b6aaaf65 100644
--- a/source/blender/blenkernel/intern/lightprobe.c
+++ b/source/blender/blenkernel/intern/lightprobe.c
@@ -52,6 +52,7 @@ void BKE_lightprobe_init(LightProbe *probe)
probe->clipend = 40.0f;
probe->vis_bias = 1.0f;
probe->vis_blur = 0.2f;
+ probe->intensity = 1.0f;
probe->data_draw_size = 1.0f;
probe->flag = LIGHTPROBE_FLAG_SHOW_INFLUENCE | LIGHTPROBE_FLAG_SHOW_DATA;