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authorThomas Dinges <blender@dingto.org>2013-12-14 13:48:12 +0400
committerThomas Dinges <blender@dingto.org>2013-12-14 13:48:12 +0400
commit01fc7a687a19ef2dc8dac43ed9db69da35e3a55a (patch)
treedad6bc578350d2bc471a16f69e45ee998af29489 /source/blender/blenkernel/intern/material.c
parentdda37dbc5c91d109777e396e7c1a819474f19f05 (diff)
Code cleanup: Remove "TexFace to Material Convert", from the file menu. This was used for conversion from older 2.5x files. The do_version() code is still there and functioning though.
Diffstat (limited to 'source/blender/blenkernel/intern/material.c')
-rw-r--r--source/blender/blenkernel/intern/material.c7
1 files changed, 5 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index f3dc64a7279..a38fce9da6c 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -1919,7 +1919,7 @@ static void convert_tfacematerial(Main *main, Material *ma)
#define MAT_BGE_DISPUTED -99999
-int do_version_tface(Main *main, int fileload)
+int do_version_tface(Main *main)
{
Mesh *me;
Material *ma;
@@ -1929,6 +1929,9 @@ int do_version_tface(Main *main, int fileload)
int a;
int flag;
int index;
+
+ /* Operator in help menu has been removed for 2.7x */
+ int fileload = 1;
/* sometimes mesh has no materials but will need a new one. In those
* cases we need to ignore the mf->mat_nr and only look at the face
@@ -2072,7 +2075,7 @@ int do_version_tface(Main *main, int fileload)
if (ma->game.flag == MAT_BGE_DISPUTED) {
ma->game.flag = 0;
if (fileload) {
- printf("Warning: material \"%s\" skipped - to convert old game texface to material go to the Help menu.\n", ma->id.name + 2);
+ printf("Warning: material \"%s\" skipped.\n", ma->id.name + 2);
nowarning = 0;
}
else {