diff options
author | Antonio Vazquez <blendergit@gmail.com> | 2020-03-09 18:27:24 +0300 |
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committer | Antonio Vazquez <blendergit@gmail.com> | 2020-03-09 18:27:24 +0300 |
commit | 29f3af95272590d26f610ae828b2eeee89c82a00 (patch) | |
tree | a696a58a2561c48f7ec6166e369e22081e0a64d8 /source/blender/blenkernel/intern/material.c | |
parent | dcb93126876879d969a30a7865700abd072066f8 (diff) |
GPencil: Refactor of Draw Engine, Vertex Paint and all internal functions
This commit is a full refactor of the grease pencil modules including Draw Engine, Modifiers, VFX, depsgraph update, improvements in operators and conversion of Sculpt and Weight paint tools to real brushes.
Also, a huge code cleanup has been done at all levels.
Thanks to @fclem for his work and yo @pepeland and @mendio for the testing and help in the development.
Differential Revision: https://developer.blender.org/D6293
Diffstat (limited to 'source/blender/blenkernel/intern/material.c')
-rw-r--r-- | source/blender/blenkernel/intern/material.c | 5 |
1 files changed, 1 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c index 10f32a6b0bc..22d7c505e60 100644 --- a/source/blender/blenkernel/intern/material.c +++ b/source/blender/blenkernel/intern/material.c @@ -168,15 +168,12 @@ void BKE_gpencil_material_attr_init(Material *ma) /* set basic settings */ gp_style->stroke_rgba[3] = 1.0f; gp_style->fill_rgba[3] = 1.0f; - gp_style->pattern_gridsize = 0.1f; - gp_style->gradient_radius = 0.5f; ARRAY_SET_ITEMS(gp_style->mix_rgba, 1.0f, 1.0f, 1.0f, 0.2f); - ARRAY_SET_ITEMS(gp_style->gradient_scale, 1.0f, 1.0f); ARRAY_SET_ITEMS(gp_style->texture_scale, 1.0f, 1.0f); gp_style->texture_opacity = 1.0f; gp_style->texture_pixsize = 100.0f; - gp_style->flag |= GP_STYLE_STROKE_SHOW; + gp_style->flag |= GP_MATERIAL_STROKE_SHOW; } } |