diff options
author | Campbell Barton <ideasman42@gmail.com> | 2010-04-17 19:47:00 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2010-04-17 19:47:00 +0400 |
commit | 392e1da1790d252f0f156379c1d5507959a4e17a (patch) | |
tree | 815d4055f1baada104f9843b05cd87b60b5c0fa2 /source/blender/blenkernel/intern/material.c | |
parent | 3afd8d6cc859255d0b52081fbee91b6c6a012b4c (diff) |
bugfix and cleanup
- BGE Shader.setSampler(name, index): index range check was wrong.
- Compositor check for an invalid channel was incorrect.
- getting the center of selected verts used an uninitalized z axis.
- do_init_render_material() used && rather then & when testing for MA_TRANSP.
- weight paint activate flipped bone used && rather then & for flag checking.
Diffstat (limited to 'source/blender/blenkernel/intern/material.c')
-rw-r--r-- | source/blender/blenkernel/intern/material.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c index 3b17ac1db1a..f3096cdf8f2 100644 --- a/source/blender/blenkernel/intern/material.c +++ b/source/blender/blenkernel/intern/material.c @@ -730,7 +730,7 @@ static void do_init_render_material(Material *ma, int r_mode, float *amb) /* since the raytracer doesnt recalc O structs for each ray, we have to preset them all */ if(r_mode & R_RAYTRACE) { - if((ma->mode & (MA_RAYMIRROR|MA_SHADOW_TRA)) || ((ma->mode && MA_TRANSP) && (ma->mode & MA_RAYTRANSP))) { + if((ma->mode & (MA_RAYMIRROR|MA_SHADOW_TRA)) || ((ma->mode & MA_TRANSP) && (ma->mode & MA_RAYTRANSP))) { ma->texco |= NEED_UV|TEXCO_ORCO|TEXCO_REFL|TEXCO_NORM; if(r_mode & R_OSA) ma->texco |= TEXCO_OSA; } |