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authorDalai Felinto <dalai@blender.org>2020-03-19 11:33:03 +0300
committerDalai Felinto <dalai@blender.org>2020-03-19 11:33:58 +0300
commit2d1cce8331f3ecdfb8cb0c651e111ffac5dc7153 (patch)
treeec50d7bdca3901a6afcc986943011f08f9516307 /source/blender/blenkernel/intern/material.c
parent008aaaa37841ca27d2bba80d8859336655cef455 (diff)
Cleanup: `make format` after SortedIncludes change
Diffstat (limited to 'source/blender/blenkernel/intern/material.c')
-rw-r--r--source/blender/blenkernel/intern/material.c24
1 files changed, 12 insertions, 12 deletions
diff --git a/source/blender/blenkernel/intern/material.c b/source/blender/blenkernel/intern/material.c
index 15f18eef7c8..31fe93f64ed 100644
--- a/source/blender/blenkernel/intern/material.c
+++ b/source/blender/blenkernel/intern/material.c
@@ -21,42 +21,45 @@
* \ingroup bke
*/
-#include <string.h>
#include <math.h>
#include <stddef.h>
+#include <string.h>
#include "CLG_log.h"
#include "MEM_guardedalloc.h"
+#include "DNA_ID.h"
#include "DNA_anim_types.h"
#include "DNA_collection_types.h"
#include "DNA_curve_types.h"
-#include "DNA_material_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
#include "DNA_customdata_types.h"
+#include "DNA_defaults.h"
#include "DNA_gpencil_types.h"
#include "DNA_hair_types.h"
-#include "DNA_ID.h"
+#include "DNA_material_types.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
#include "DNA_meta_types.h"
#include "DNA_node_types.h"
#include "DNA_object_types.h"
#include "DNA_pointcloud_types.h"
#include "DNA_scene_types.h"
#include "DNA_volume_types.h"
-#include "DNA_defaults.h"
-#include "BLI_math.h"
+#include "BLI_array_utils.h"
#include "BLI_listbase.h"
+#include "BLI_math.h"
#include "BLI_utildefines.h"
-#include "BLI_array_utils.h"
#include "BLT_translation.h"
#include "BKE_animsys.h"
#include "BKE_brush.h"
+#include "BKE_curve.h"
#include "BKE_displist.h"
+#include "BKE_editmesh.h"
+#include "BKE_font.h"
#include "BKE_gpencil.h"
#include "BKE_icons.h"
#include "BKE_idtype.h"
@@ -65,11 +68,8 @@
#include "BKE_main.h"
#include "BKE_material.h"
#include "BKE_mesh.h"
-#include "BKE_scene.h"
#include "BKE_node.h"
-#include "BKE_curve.h"
-#include "BKE_editmesh.h"
-#include "BKE_font.h"
+#include "BKE_scene.h"
#include "DEG_depsgraph.h"
#include "DEG_depsgraph_build.h"