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authorCampbell Barton <ideasman42@gmail.com>2012-05-05 18:33:36 +0400
committerCampbell Barton <ideasman42@gmail.com>2012-05-05 18:33:36 +0400
commit299ff91ea1fe5623bea1c6775cb8250d5e4ec3a0 (patch)
treef7a61065a76b683ea18caf77475f993486dfa14d /source/blender/blenkernel/intern/mball.c
parenta731e130432a98ab8228112027cd3eaa8ed700b1 (diff)
code cleanup: BKE_scene api naming.
also stop numpy from being found in /usr/include with cmake.
Diffstat (limited to 'source/blender/blenkernel/intern/mball.c')
-rw-r--r--source/blender/blenkernel/intern/mball.c18
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c
index 9fd8707cc01..a841649e007 100644
--- a/source/blender/blenkernel/intern/mball.c
+++ b/source/blender/blenkernel/intern/mball.c
@@ -482,11 +482,11 @@ void BKE_metaball_properties_copy(Scene *scene, Object *active_object)
BLI_split_name_num(basisname, &basisnr, active_object->id.name+2, '.');
- /* XXX recursion check, see scene.c, just too simple code this next_object() */
- if (F_ERROR==next_object(&sce_iter, 0, NULL, NULL))
+ /* XXX recursion check, see scene.c, just too simple code this BKE_scene_base_iter_next() */
+ if (F_ERROR==BKE_scene_base_iter_next(&sce_iter, 0, NULL, NULL))
return;
- while (next_object(&sce_iter, 1, &base, &ob)) {
+ while (BKE_scene_base_iter_next(&sce_iter, 1, &base, &ob)) {
if (ob->type==OB_MBALL) {
if (ob != active_object) {
BLI_split_name_num(obname, &obnr, ob->id.name+2, '.');
@@ -528,11 +528,11 @@ Object *BKE_metaball_basis_find(Scene *scene, Object *basis)
BLI_split_name_num(basisname, &basisnr, basis->id.name+2, '.');
totelem= 0;
- /* XXX recursion check, see scene.c, just too simple code this next_object() */
- if (F_ERROR==next_object(&sce_iter, 0, NULL, NULL))
+ /* XXX recursion check, see scene.c, just too simple code this BKE_scene_base_iter_next() */
+ if (F_ERROR==BKE_scene_base_iter_next(&sce_iter, 0, NULL, NULL))
return NULL;
- while (next_object(&sce_iter, 1, &base, &ob)) {
+ while (BKE_scene_base_iter_next(&sce_iter, 1, &base, &ob)) {
if (ob->type==OB_MBALL) {
if (ob==bob) {
@@ -1701,15 +1701,15 @@ static float init_meta(Scene *scene, Object *ob) /* return totsize */
int a, obnr, zero_size=0;
char obname[MAX_ID_NAME];
- copy_m4_m4(obmat, ob->obmat); /* to cope with duplicators from next_object */
+ copy_m4_m4(obmat, ob->obmat); /* to cope with duplicators from BKE_scene_base_iter_next */
invert_m4_m4(obinv, ob->obmat);
a= 0;
BLI_split_name_num(obname, &obnr, ob->id.name+2, '.');
/* make main array */
- next_object(&sce_iter, 0, NULL, NULL);
- while (next_object(&sce_iter, 1, &base, &bob)) {
+ BKE_scene_base_iter_next(&sce_iter, 0, NULL, NULL);
+ while (BKE_scene_base_iter_next(&sce_iter, 1, &base, &bob)) {
if (bob->type==OB_MBALL) {
zero_size= 0;