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authorCampbell Barton <ideasman42@gmail.com>2010-07-06 14:21:28 +0400
committerCampbell Barton <ideasman42@gmail.com>2010-07-06 14:21:28 +0400
commitca252e39f59a0ca71aba06bf93e40b86029f0d72 (patch)
treeaf76ec24bdbc4834ca221781074ba27f524cf366 /source/blender/blenkernel/intern/mball.c
parentf38511cbed143276fd1391e009a2f57025c19392 (diff)
Correction to recent color balance compositor and sequencer changes.
- In my changes lift was acting like a second gamma. - In blender 2.4x it was being added which gave ugly clipping. - in Magic Bullet Looks it scales the color about 1.0: (col - 1 * (2-lift)) + 1 Did more testing and made sure the order of applying lift/gamma/gain works the same as MagicBulletLooks (tested on Collin's mac laptop).
Diffstat (limited to 'source/blender/blenkernel/intern/mball.c')
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