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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2008-02-26 20:46:22 +0300
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2008-02-26 20:46:22 +0300
commita88627d56e902827bfb9a86e17f2e1093bc10d81 (patch)
tree4992bbeb160699cf5ab47d2bed67acfcfd73256b /source/blender/blenkernel/intern/mball.c
parent2089ac309196f4fd024ea2a9a8793fbb6f4a36a2 (diff)
Weight, vertex and texture paint modes now don't draw the active
object on top of everything anymore. It can be useful to see objects that are in front too, and if you don't want to see them you can just go into local viewmode. It's also more consistent with editmode which doesn't draw on top either.
Diffstat (limited to 'source/blender/blenkernel/intern/mball.c')
0 files changed, 0 insertions, 0 deletions