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authorCampbell Barton <ideasman42@gmail.com>2019-08-16 17:54:22 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-08-16 17:57:05 +0300
commit27907408136cd3339beac5ea98318830ff837ab6 (patch)
treec2227cef3b363391544dce1370f6a7c21be464fa /source/blender/blenkernel/intern/mball.c
parent05edcf632950a81adb4a165340e01c5c92f1c578 (diff)
Cleanup: spelling
Diffstat (limited to 'source/blender/blenkernel/intern/mball.c')
-rw-r--r--source/blender/blenkernel/intern/mball.c5
1 files changed, 3 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c
index d6fa071009e..0820f0ebbb1 100644
--- a/source/blender/blenkernel/intern/mball.c
+++ b/source/blender/blenkernel/intern/mball.c
@@ -364,12 +364,13 @@ bool BKE_mball_is_any_unselected(const MetaBall *mb)
return false;
}
-/* \brief copy some properties from object to other metaball object with same base name
+/**
+ * \brief copy some properties from object to other metaball object with same base name
*
* When some properties (wiresize, threshold, update flags) of metaball are changed, then this
* properties are copied to all metaballs in same "group" (metaballs with same base name: MBall,
* MBall.001, MBall.002, etc). The most important is to copy properties to the base metaball,
- * because this metaball influence polygonisation of metaballs. */
+ * because this metaball influence polygonization of metaballs. */
void BKE_mball_properties_copy(Scene *scene, Object *active_object)
{
Scene *sce_iter = scene;