diff options
author | Campbell Barton <ideasman42@gmail.com> | 2012-05-05 18:33:36 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2012-05-05 18:33:36 +0400 |
commit | 299ff91ea1fe5623bea1c6775cb8250d5e4ec3a0 (patch) | |
tree | f7a61065a76b683ea18caf77475f993486dfa14d /source/blender/blenkernel/intern/mball.c | |
parent | a731e130432a98ab8228112027cd3eaa8ed700b1 (diff) |
code cleanup: BKE_scene api naming.
also stop numpy from being found in /usr/include with cmake.
Diffstat (limited to 'source/blender/blenkernel/intern/mball.c')
-rw-r--r-- | source/blender/blenkernel/intern/mball.c | 18 |
1 files changed, 9 insertions, 9 deletions
diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c index 9fd8707cc01..a841649e007 100644 --- a/source/blender/blenkernel/intern/mball.c +++ b/source/blender/blenkernel/intern/mball.c @@ -482,11 +482,11 @@ void BKE_metaball_properties_copy(Scene *scene, Object *active_object) BLI_split_name_num(basisname, &basisnr, active_object->id.name+2, '.'); - /* XXX recursion check, see scene.c, just too simple code this next_object() */ - if (F_ERROR==next_object(&sce_iter, 0, NULL, NULL)) + /* XXX recursion check, see scene.c, just too simple code this BKE_scene_base_iter_next() */ + if (F_ERROR==BKE_scene_base_iter_next(&sce_iter, 0, NULL, NULL)) return; - while (next_object(&sce_iter, 1, &base, &ob)) { + while (BKE_scene_base_iter_next(&sce_iter, 1, &base, &ob)) { if (ob->type==OB_MBALL) { if (ob != active_object) { BLI_split_name_num(obname, &obnr, ob->id.name+2, '.'); @@ -528,11 +528,11 @@ Object *BKE_metaball_basis_find(Scene *scene, Object *basis) BLI_split_name_num(basisname, &basisnr, basis->id.name+2, '.'); totelem= 0; - /* XXX recursion check, see scene.c, just too simple code this next_object() */ - if (F_ERROR==next_object(&sce_iter, 0, NULL, NULL)) + /* XXX recursion check, see scene.c, just too simple code this BKE_scene_base_iter_next() */ + if (F_ERROR==BKE_scene_base_iter_next(&sce_iter, 0, NULL, NULL)) return NULL; - while (next_object(&sce_iter, 1, &base, &ob)) { + while (BKE_scene_base_iter_next(&sce_iter, 1, &base, &ob)) { if (ob->type==OB_MBALL) { if (ob==bob) { @@ -1701,15 +1701,15 @@ static float init_meta(Scene *scene, Object *ob) /* return totsize */ int a, obnr, zero_size=0; char obname[MAX_ID_NAME]; - copy_m4_m4(obmat, ob->obmat); /* to cope with duplicators from next_object */ + copy_m4_m4(obmat, ob->obmat); /* to cope with duplicators from BKE_scene_base_iter_next */ invert_m4_m4(obinv, ob->obmat); a= 0; BLI_split_name_num(obname, &obnr, ob->id.name+2, '.'); /* make main array */ - next_object(&sce_iter, 0, NULL, NULL); - while (next_object(&sce_iter, 1, &base, &bob)) { + BKE_scene_base_iter_next(&sce_iter, 0, NULL, NULL); + while (BKE_scene_base_iter_next(&sce_iter, 1, &base, &bob)) { if (bob->type==OB_MBALL) { zero_size= 0; |