Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorBastien Montagne <montagne29@wanadoo.fr>2018-06-11 13:14:18 +0300
committerBastien Montagne <montagne29@wanadoo.fr>2018-06-11 13:15:14 +0300
commitd0956e9cb3077971a9ae6c1ba9560604d5ad1ef7 (patch)
tree0dea964abf85748db7ab15a2feee1a41bf6ec52c /source/blender/blenkernel/intern/mball.c
parent8055ed2741d1da48f2bf84c75ccb37b54cef1ab8 (diff)
Cleanup: Moar G.main removal of Hell.
This commit actually adds some G.main... but at much, much higher level than the ones it removes, so should still be better ;)
Diffstat (limited to 'source/blender/blenkernel/intern/mball.c')
-rw-r--r--source/blender/blenkernel/intern/mball.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/blenkernel/intern/mball.c b/source/blender/blenkernel/intern/mball.c
index d15275e66ce..8438957b0ef 100644
--- a/source/blender/blenkernel/intern/mball.c
+++ b/source/blender/blenkernel/intern/mball.c
@@ -316,7 +316,7 @@ bool BKE_mball_is_basis_for(Object *ob1, Object *ob2)
* are copied to all metaballs in same "group" (metaballs with same base name: MBall,
* MBall.001, MBall.002, etc). The most important is to copy properties to the base metaball,
* because this metaball influence polygonisation of metaballs. */
-void BKE_mball_properties_copy(EvaluationContext *eval_ctx, Scene *scene, Object *active_object)
+void BKE_mball_properties_copy(Main *bmain, EvaluationContext *eval_ctx, Scene *scene, Object *active_object)
{
Scene *sce_iter = scene;
Base *base;
@@ -328,8 +328,8 @@ void BKE_mball_properties_copy(EvaluationContext *eval_ctx, Scene *scene, Object
BLI_split_name_num(basisname, &basisnr, active_object->id.name + 2, '.');
- BKE_scene_base_iter_next(eval_ctx, &iter, &sce_iter, 0, NULL, NULL);
- while (BKE_scene_base_iter_next(eval_ctx, &iter, &sce_iter, 1, &base, &ob)) {
+ BKE_scene_base_iter_next(bmain, eval_ctx, &iter, &sce_iter, 0, NULL, NULL);
+ while (BKE_scene_base_iter_next(bmain, eval_ctx, &iter, &sce_iter, 1, &base, &ob)) {
if (ob->type == OB_MBALL) {
if (ob != active_object) {
BLI_split_name_num(obname, &obnr, ob->id.name + 2, '.');
@@ -359,7 +359,7 @@ void BKE_mball_properties_copy(EvaluationContext *eval_ctx, Scene *scene, Object
*
* warning!, is_basis_mball() can fail on returned object, see long note above.
*/
-Object *BKE_mball_basis_find(EvaluationContext *eval_ctx, Scene *scene, Object *basis)
+Object *BKE_mball_basis_find(Main *bmain, EvaluationContext *eval_ctx, Scene *scene, Object *basis)
{
Scene *sce_iter = scene;
Base *base;
@@ -370,8 +370,8 @@ Object *BKE_mball_basis_find(EvaluationContext *eval_ctx, Scene *scene, Object *
BLI_split_name_num(basisname, &basisnr, basis->id.name + 2, '.');
- BKE_scene_base_iter_next(eval_ctx, &iter, &sce_iter, 0, NULL, NULL);
- while (BKE_scene_base_iter_next(eval_ctx, &iter, &sce_iter, 1, &base, &ob)) {
+ BKE_scene_base_iter_next(bmain, eval_ctx, &iter, &sce_iter, 0, NULL, NULL);
+ while (BKE_scene_base_iter_next(bmain, eval_ctx, &iter, &sce_iter, 1, &base, &ob)) {
if ((ob->type == OB_MBALL) && !(base->flag & OB_FROMDUPLI)) {
if (ob != bob) {
BLI_split_name_num(obname, &obnr, ob->id.name + 2, '.');