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authorBrecht Van Lommel <brechtvanlommel@pandora.be>2010-07-30 15:50:00 +0400
committerBrecht Van Lommel <brechtvanlommel@pandora.be>2010-07-30 15:50:00 +0400
commit5251a9b3bf39c1520bdad4c8aa3f6273def76c77 (patch)
treeafa12bb87827eb73ffffc437cff3a13b1b77eb91 /source/blender/blenkernel/intern/mesh.c
parent9e45fa7f2fb7b7044340c8a9b28b9a3dcc2e4300 (diff)
2.5: remove vertex normal flip option, this is more harmful than helpful
in many cases, and also gave incorrect rim lighting.
Diffstat (limited to 'source/blender/blenkernel/intern/mesh.c')
-rw-r--r--source/blender/blenkernel/intern/mesh.c1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index cd8b2eb0a8e..66e8c10206c 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -697,7 +697,6 @@ void mball_to_mesh(ListBase *lb, Mesh *me)
if(dl==0) return;
if(dl->type==DL_INDEX4) {
- me->flag= ME_NOPUNOFLIP;
me->totvert= dl->nr;
me->totface= dl->parts;