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authorCampbell Barton <ideasman42@gmail.com>2014-03-15 20:24:05 +0400
committerCampbell Barton <ideasman42@gmail.com>2014-03-15 20:26:23 +0400
commit2097e621edcf7658895b9f6ba9cc4e51f5538369 (patch)
tree9f112e8a2b35fed01734ed355d3832cd857de826 /source/blender/blenkernel/intern/mesh.c
parent38244166b03bc4a01d8c0b99e2fd2cb2c9b60012 (diff)
Code cleanup: use r_ prefix for return args
Diffstat (limited to 'source/blender/blenkernel/intern/mesh.c')
-rw-r--r--source/blender/blenkernel/intern/mesh.c12
1 files changed, 6 insertions, 6 deletions
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 7a81aedb60b..838f93e5222 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -1750,7 +1750,7 @@ void BKE_mesh_smooth_flag_set(Object *meshOb, int enableSmooth)
/**
* Return a newly MEM_malloc'd array of all the mesh vertex locations
- * \note \a numVerts_r may be NULL
+ * \note \a r_numVerts may be NULL
*/
float (*BKE_mesh_vertexCos_get(Mesh *me, int *r_numVerts))[3]
{
@@ -1781,11 +1781,11 @@ int poly_find_loop_from_vert(const MPoly *poly, const MLoop *loopstart,
}
/**
- * Fill \a adj_r with the loop indices in \a poly adjacent to the
+ * Fill \a r_adj with the loop indices in \a poly adjacent to the
* vertex. Returns the index of the loop matching vertex, or -1 if the
* vertex is not in \a poly
*/
-int poly_get_adj_loops_from_vert(unsigned adj_r[3], const MPoly *poly,
+int poly_get_adj_loops_from_vert(unsigned r_adj[3], const MPoly *poly,
const MLoop *mloop, unsigned vert)
{
int corner = poly_find_loop_from_vert(poly,
@@ -1796,9 +1796,9 @@ int poly_get_adj_loops_from_vert(unsigned adj_r[3], const MPoly *poly,
const MLoop *ml = &mloop[poly->loopstart + corner];
/* vertex was found */
- adj_r[0] = ME_POLY_LOOP_PREV(mloop, poly, corner)->v;
- adj_r[1] = ml->v;
- adj_r[2] = ME_POLY_LOOP_NEXT(mloop, poly, corner)->v;
+ r_adj[0] = ME_POLY_LOOP_PREV(mloop, poly, corner)->v;
+ r_adj[1] = ml->v;
+ r_adj[2] = ME_POLY_LOOP_NEXT(mloop, poly, corner)->v;
}
return corner;