diff options
author | Campbell Barton <ideasman42@gmail.com> | 2011-02-10 12:29:31 +0300 |
---|---|---|
committer | Campbell Barton <ideasman42@gmail.com> | 2011-02-10 12:29:31 +0300 |
commit | 264c8c21623c3b011494e169f0571c410331e553 (patch) | |
tree | 042e28dfb51ea1a302569e93ea33d27de7088fcf /source/blender/blenkernel/intern/mesh.c | |
parent | 0356e3b69fa13660892036fa3950c7eb91d3c691 (diff) |
mesh.validate() now returns True if any corrections were made.
tested that correcting invalid meshes works by generating random meshes and checking that only the first call to mesh.validate() makes changes.
found 2 bugs in mesh validation.
- face sorting array wasn't assigned correct indices.
- removing invalid edges used wrong comparison.
Diffstat (limited to 'source/blender/blenkernel/intern/mesh.c')
-rw-r--r-- | source/blender/blenkernel/intern/mesh.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c index 24b680703f9..2953fb17e90 100644 --- a/source/blender/blenkernel/intern/mesh.c +++ b/source/blender/blenkernel/intern/mesh.c @@ -709,7 +709,7 @@ void mesh_strip_loose_edges(Mesh *me) int a,b; for (a=b=0; a<me->totedge; a++) { - if (me->medge[a].v1==me->medge[a].v2) { + if (me->medge[a].v1!=me->medge[a].v2) { if (a!=b) { memcpy(&me->medge[b],&me->medge[a],sizeof(me->medge[b])); CustomData_copy_data(&me->edata, &me->edata, a, b, 1); |