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authorCampbell Barton <ideasman42@gmail.com>2013-09-09 06:11:44 +0400
committerCampbell Barton <ideasman42@gmail.com>2013-09-09 06:11:44 +0400
commit2646bbdccbea62d451391d3512b5a50457a95974 (patch)
treee9fce30f4f646c7067a34ca834d2878fcf906605 /source/blender/blenkernel/intern/mesh.c
parent9707bdfe7569bddb641409422ec14f3b0e21508a (diff)
move mesh evaluation functions (normal, mapping, smooth group... etc, calculations) into mesh_evaluate.c.
mesh.c was over 4k lines and complex functions mixed in with general library management.
Diffstat (limited to 'source/blender/blenkernel/intern/mesh.c')
-rw-r--r--source/blender/blenkernel/intern/mesh.c2232
1 files changed, 19 insertions, 2213 deletions
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 459f7216d00..63a7b8cd982 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -27,12 +27,6 @@
* \ingroup bke
*/
-
-#include <stdlib.h>
-#include <string.h>
-#include <stdio.h>
-#include <math.h>
-
#include "MEM_guardedalloc.h"
#include "DNA_scene_types.h"
@@ -40,23 +34,15 @@
#include "DNA_object_types.h"
#include "DNA_key_types.h"
#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
#include "DNA_ipo_types.h"
-#include "DNA_customdata_types.h"
#include "BLI_utildefines.h"
-#include "BLI_blenlib.h"
-#include "BLI_memarena.h"
#include "BLI_math.h"
+#include "BLI_listbase.h"
#include "BLI_edgehash.h"
-#include "BLI_bitmap.h"
-#include "BLI_scanfill.h"
-#include "BLI_array.h"
-#include "BLI_alloca.h"
#include "BKE_animsys.h"
#include "BKE_main.h"
-#include "BKE_customdata.h"
#include "BKE_DerivedMesh.h"
#include "BKE_global.h"
#include "BKE_mesh.h"
@@ -71,9 +57,7 @@
/* -- */
#include "BKE_object.h"
#include "BKE_editmesh.h"
-#include "BLI_edgehash.h"
-#include "bmesh.h"
enum {
MESHCMP_DVERT_WEIGHTMISMATCH = 1,
@@ -275,7 +259,12 @@ static int customdata_compare(CustomData *c1, CustomData *c2, Mesh *m1, Mesh *m2
return 0;
}
-/*used for testing. returns an error string the two meshes don't match*/
+/**
+ * Used for unit testing; compares two meshes, checking only
+ * differences we care about. should be usable with leaf's
+ * testing framework I get RNA work done, will use hackish
+ * testing code for now.
+ */
const char *BKE_mesh_cmp(Mesh *me1, Mesh *me2, float thresh)
{
int c;
@@ -866,309 +855,6 @@ void BKE_mesh_assign_object(Object *ob, Mesh *me)
test_object_modifiers(ob);
}
-/* ************** make edges in a Mesh, for outside of editmode */
-
-struct EdgeSort {
- unsigned int v1, v2;
- char is_loose, is_draw;
-};
-
-/* edges have to be added with lowest index first for sorting */
-static void to_edgesort(struct EdgeSort *ed,
- unsigned int v1, unsigned int v2,
- char is_loose, short is_draw)
-{
- if (v1 < v2) {
- ed->v1 = v1; ed->v2 = v2;
- }
- else {
- ed->v1 = v2; ed->v2 = v1;
- }
- ed->is_loose = is_loose;
- ed->is_draw = is_draw;
-}
-
-static int vergedgesort(const void *v1, const void *v2)
-{
- const struct EdgeSort *x1 = v1, *x2 = v2;
-
- if (x1->v1 > x2->v1) return 1;
- else if (x1->v1 < x2->v1) return -1;
- else if (x1->v2 > x2->v2) return 1;
- else if (x1->v2 < x2->v2) return -1;
-
- return 0;
-}
-
-
-/* Create edges based on known verts and faces,
- * this function is only used when loading very old blend files */
-
-static void make_edges_mdata(MVert *UNUSED(allvert), MFace *allface, MLoop *allloop,
- MPoly *allpoly, int UNUSED(totvert), int totface, int UNUSED(totloop), int totpoly,
- const bool use_old,
- MEdge **r_medge, int *r_totedge)
-{
- MPoly *mpoly;
- MFace *mface;
- MEdge *medge, *med;
- EdgeHash *hash;
- struct EdgeSort *edsort, *ed;
- int a, totedge = 0;
- unsigned int totedge_final = 0;
- unsigned int edge_index;
-
- /* we put all edges in array, sort them, and detect doubles that way */
-
- for (a = totface, mface = allface; a > 0; a--, mface++) {
- if (mface->v4) totedge += 4;
- else if (mface->v3) totedge += 3;
- else totedge += 1;
- }
-
- if (totedge == 0) {
- /* flag that mesh has edges */
- (*r_medge) = MEM_callocN(0, __func__);
- (*r_totedge) = 0;
- return;
- }
-
- ed = edsort = MEM_mallocN(totedge * sizeof(struct EdgeSort), "EdgeSort");
-
- for (a = totface, mface = allface; a > 0; a--, mface++) {
- to_edgesort(ed++, mface->v1, mface->v2, !mface->v3, mface->edcode & ME_V1V2);
- if (mface->v4) {
- to_edgesort(ed++, mface->v2, mface->v3, 0, mface->edcode & ME_V2V3);
- to_edgesort(ed++, mface->v3, mface->v4, 0, mface->edcode & ME_V3V4);
- to_edgesort(ed++, mface->v4, mface->v1, 0, mface->edcode & ME_V4V1);
- }
- else if (mface->v3) {
- to_edgesort(ed++, mface->v2, mface->v3, 0, mface->edcode & ME_V2V3);
- to_edgesort(ed++, mface->v3, mface->v1, 0, mface->edcode & ME_V3V1);
- }
- }
-
- qsort(edsort, totedge, sizeof(struct EdgeSort), vergedgesort);
-
- /* count final amount */
- for (a = totedge, ed = edsort; a > 1; a--, ed++) {
- /* edge is unique when it differs from next edge, or is last */
- if (ed->v1 != (ed + 1)->v1 || ed->v2 != (ed + 1)->v2) totedge_final++;
- }
- totedge_final++;
-
- medge = MEM_callocN(sizeof(MEdge) * totedge_final, __func__);
-
- for (a = totedge, med = medge, ed = edsort; a > 1; a--, ed++) {
- /* edge is unique when it differs from next edge, or is last */
- if (ed->v1 != (ed + 1)->v1 || ed->v2 != (ed + 1)->v2) {
- med->v1 = ed->v1;
- med->v2 = ed->v2;
- if (use_old == false || ed->is_draw) med->flag = ME_EDGEDRAW | ME_EDGERENDER;
- if (ed->is_loose) med->flag |= ME_LOOSEEDGE;
-
- /* order is swapped so extruding this edge as a surface wont flip face normals
- * with cyclic curves */
- if (ed->v1 + 1 != ed->v2) {
- SWAP(unsigned int, med->v1, med->v2);
- }
- med++;
- }
- else {
- /* equal edge, we merge the drawflag */
- (ed + 1)->is_draw |= ed->is_draw;
- }
- }
- /* last edge */
- med->v1 = ed->v1;
- med->v2 = ed->v2;
- med->flag = ME_EDGEDRAW;
- if (ed->is_loose) med->flag |= ME_LOOSEEDGE;
- med->flag |= ME_EDGERENDER;
-
- MEM_freeN(edsort);
-
- /* set edge members of mloops */
- hash = BLI_edgehash_new_ex(__func__, totedge_final);
- for (edge_index = 0, med = medge; edge_index < totedge_final; edge_index++, med++) {
- BLI_edgehash_insert(hash, med->v1, med->v2, SET_UINT_IN_POINTER(edge_index));
- }
-
- mpoly = allpoly;
- for (a = 0; a < totpoly; a++, mpoly++) {
- MLoop *ml, *ml_next;
- int i = mpoly->totloop;
-
- ml_next = allloop + mpoly->loopstart; /* first loop */
- ml = &ml_next[i - 1]; /* last loop */
-
- while (i-- != 0) {
- ml->e = GET_UINT_FROM_POINTER(BLI_edgehash_lookup(hash, ml->v, ml_next->v));
- ml = ml_next;
- ml_next++;
- }
- }
-
- BLI_edgehash_free(hash, NULL);
-
- *r_medge = medge;
- *r_totedge = totedge_final;
-}
-
-void BKE_mesh_make_edges(Mesh *me, const bool use_old)
-{
- MEdge *medge;
- int totedge = 0;
-
- make_edges_mdata(me->mvert, me->mface, me->mloop, me->mpoly,
- me->totvert, me->totface, me->totloop, me->totpoly,
- use_old, &medge, &totedge);
-
- if (totedge == 0) {
- /* flag that mesh has edges */
- me->medge = medge;
- me->totedge = 0;
- return;
- }
-
- medge = CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, medge, totedge);
- me->medge = medge;
- me->totedge = totedge;
-
- BKE_mesh_strip_loose_faces(me);
-}
-
-/* We need to keep this for edge creation (for now?), and some old readfile code... */
-void BKE_mesh_strip_loose_faces(Mesh *me)
-{
- MFace *f;
- int a, b;
-
- for (a = b = 0, f = me->mface; a < me->totface; a++, f++) {
- if (f->v3) {
- if (a != b) {
- memcpy(&me->mface[b], f, sizeof(me->mface[b]));
- CustomData_copy_data(&me->fdata, &me->fdata, a, b, 1);
- }
- b++;
- }
- }
- if (a != b) {
- CustomData_free_elem(&me->fdata, b, a - b);
- me->totface = b;
- }
-}
-
-/* Works on both loops and polys! */
-/* Note: It won't try to guess which loops of an invalid poly to remove!
- * this is the work of the caller, to mark those loops...
- * See e.g. BKE_mesh_validate_arrays(). */
-void BKE_mesh_strip_loose_polysloops(Mesh *me)
-{
- MPoly *p;
- MLoop *l;
- int a, b;
- /* New loops idx! */
- int *new_idx = MEM_mallocN(sizeof(int) * me->totloop, __func__);
-
- for (a = b = 0, p = me->mpoly; a < me->totpoly; a++, p++) {
- int invalid = FALSE;
- int i = p->loopstart;
- int stop = i + p->totloop;
-
- if (stop > me->totloop || stop < i) {
- invalid = TRUE;
- }
- else {
- l = &me->mloop[i];
- i = stop - i;
- /* If one of the poly's loops is invalid, the whole poly is invalid! */
- for (; i--; l++) {
- if (l->e == INVALID_LOOP_EDGE_MARKER) {
- invalid = TRUE;
- break;
- }
- }
- }
-
- if (p->totloop >= 3 && !invalid) {
- if (a != b) {
- memcpy(&me->mpoly[b], p, sizeof(me->mpoly[b]));
- CustomData_copy_data(&me->pdata, &me->pdata, a, b, 1);
- }
- b++;
- }
- }
- if (a != b) {
- CustomData_free_elem(&me->pdata, b, a - b);
- me->totpoly = b;
- }
-
- /* And now, get rid of invalid loops. */
- for (a = b = 0, l = me->mloop; a < me->totloop; a++, l++) {
- if (l->e != INVALID_LOOP_EDGE_MARKER) {
- if (a != b) {
- memcpy(&me->mloop[b], l, sizeof(me->mloop[b]));
- CustomData_copy_data(&me->ldata, &me->ldata, a, b, 1);
- }
- new_idx[a] = b;
- b++;
- }
- else {
- /* XXX Theoretically, we should be able to not do this, as no remaining poly
- * should use any stripped loop. But for security's sake... */
- new_idx[a] = -a;
- }
- }
- if (a != b) {
- CustomData_free_elem(&me->ldata, b, a - b);
- me->totloop = b;
- }
-
- /* And now, update polys' start loop index. */
- /* Note: At this point, there should never be any poly using a striped loop! */
- for (a = 0, p = me->mpoly; a < me->totpoly; a++, p++) {
- p->loopstart = new_idx[p->loopstart];
- }
-
- MEM_freeN(new_idx);
-}
-
-void BKE_mesh_strip_loose_edges(Mesh *me)
-{
- MEdge *e;
- MLoop *l;
- int a, b;
- unsigned int *new_idx = MEM_mallocN(sizeof(int) * me->totedge, __func__);
-
- for (a = b = 0, e = me->medge; a < me->totedge; a++, e++) {
- if (e->v1 != e->v2) {
- if (a != b) {
- memcpy(&me->medge[b], e, sizeof(me->medge[b]));
- CustomData_copy_data(&me->edata, &me->edata, a, b, 1);
- }
- new_idx[a] = b;
- b++;
- }
- else {
- new_idx[a] = INVALID_LOOP_EDGE_MARKER;
- }
- }
- if (a != b) {
- CustomData_free_elem(&me->edata, b, a - b);
- me->totedge = b;
- }
-
- /* And now, update loops' edge indices. */
- /* XXX We hope no loop was pointing to a striped edge!
- * Else, its e will be set to INVALID_LOOP_EDGE_MARKER :/ */
- for (a = 0, l = me->mloop; a < me->totloop; a++, l++) {
- l->e = new_idx[l->e];
- }
-
- MEM_freeN(new_idx);
-}
-
void BKE_mesh_from_metaball(ListBase *lb, Mesh *me)
{
DispList *dl;
@@ -1933,462 +1619,9 @@ void BKE_mesh_smooth_flag_set(Object *meshOb, int enableSmooth)
}
/**
- * Call when there are no polygons.
- */
-static void mesh_calc_normals_vert_fallback(MVert *mverts, int numVerts)
-{
- int i;
- for (i = 0; i < numVerts; i++) {
- MVert *mv = &mverts[i];
- float no[3];
-
- normalize_v3_v3(no, mv->co);
- normal_float_to_short_v3(mv->no, no);
- }
-}
-
-void BKE_mesh_calc_normals_mapping(MVert *mverts, int numVerts,
- MLoop *mloop, MPoly *mpolys, int numLoops, int numPolys, float (*polyNors_r)[3],
- MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3])
-{
- BKE_mesh_calc_normals_mapping_ex(mverts, numVerts, mloop, mpolys,
- numLoops, numPolys, polyNors_r, mfaces, numFaces,
- origIndexFace, faceNors_r, FALSE);
-}
-
-void BKE_mesh_calc_normals_mapping_ex(MVert *mverts, int numVerts,
- MLoop *mloop, MPoly *mpolys,
- int numLoops, int numPolys, float (*polyNors_r)[3],
- MFace *mfaces, int numFaces, int *origIndexFace, float (*faceNors_r)[3],
- const bool only_face_normals)
-{
- float (*pnors)[3] = polyNors_r, (*fnors)[3] = faceNors_r;
- int i;
- MFace *mf;
- MPoly *mp;
-
- if (numPolys == 0) {
- if (only_face_normals == FALSE) {
- mesh_calc_normals_vert_fallback(mverts, numVerts);
- }
- return;
- }
-
- /* if we are not calculating verts and no verts were passes then we have nothing to do */
- if ((only_face_normals == TRUE) && (polyNors_r == NULL) && (faceNors_r == NULL)) {
- printf("%s: called with nothing to do\n", __func__);
- return;
- }
-
- if (!pnors) pnors = MEM_callocN(sizeof(float) * 3 * numPolys, "poly_nors mesh.c");
- /* if (!fnors) fnors = MEM_callocN(sizeof(float) * 3 * numFaces, "face nors mesh.c"); */ /* NO NEED TO ALLOC YET */
-
-
- if (only_face_normals == FALSE) {
- /* vertex normals are optional, they require some extra calculations,
- * so make them optional */
- BKE_mesh_calc_normals_poly(mverts, numVerts, mloop, mpolys, numLoops, numPolys, pnors, false);
- }
- else {
- /* only calc poly normals */
- mp = mpolys;
- for (i = 0; i < numPolys; i++, mp++) {
- BKE_mesh_calc_poly_normal(mp, mloop + mp->loopstart, mverts, pnors[i]);
- }
- }
-
- if (origIndexFace &&
- /* fnors == faceNors_r */ /* NO NEED TO ALLOC YET */
- fnors != NULL &&
- numFaces)
- {
- mf = mfaces;
- for (i = 0; i < numFaces; i++, mf++, origIndexFace++) {
- if (*origIndexFace < numPolys) {
- copy_v3_v3(fnors[i], pnors[*origIndexFace]);
- }
- else {
- /* eek, we're not corresponding to polys */
- printf("error in %s: tessellation face indices are incorrect. normals may look bad.\n", __func__);
- }
- }
- }
-
- if (pnors != polyNors_r) MEM_freeN(pnors);
- /* if (fnors != faceNors_r) MEM_freeN(fnors); */ /* NO NEED TO ALLOC YET */
-
- fnors = pnors = NULL;
-
-}
-
-static void mesh_calc_normals_poly_accum(MPoly *mp, MLoop *ml,
- MVert *mvert, float polyno[3], float (*tnorms)[3])
-{
- const int nverts = mp->totloop;
- float (*edgevecbuf)[3] = BLI_array_alloca(edgevecbuf, nverts);
- int i;
-
- /* Polygon Normal and edge-vector */
- /* inline version of #BKE_mesh_calc_poly_normal, also does edge-vectors */
- {
- int i_prev = nverts - 1;
- float const *v_prev = mvert[ml[i_prev].v].co;
- float const *v_curr;
-
- zero_v3(polyno);
- /* Newell's Method */
- for (i = 0; i < nverts; i++) {
- v_curr = mvert[ml[i].v].co;
- add_newell_cross_v3_v3v3(polyno, v_prev, v_curr);
-
- /* Unrelated to normalize, calcualte edge-vector */
- sub_v3_v3v3(edgevecbuf[i_prev], v_prev, v_curr);
- normalize_v3(edgevecbuf[i_prev]);
- i_prev = i;
-
- v_prev = v_curr;
- }
- if (UNLIKELY(normalize_v3(polyno) == 0.0f)) {
- polyno[2] = 1.0f; /* other axis set to 0.0 */
- }
- }
-
- /* accumulate angle weighted face normal */
- /* inline version of #accumulate_vertex_normals_poly */
- {
- const float *prev_edge = edgevecbuf[nverts - 1];
-
- for (i = 0; i < nverts; i++) {
- const float *cur_edge = edgevecbuf[i];
-
- /* calculate angle between the two poly edges incident on
- * this vertex */
- const float fac = saacos(-dot_v3v3(cur_edge, prev_edge));
-
- /* accumulate */
- madd_v3_v3fl(tnorms[ml[i].v], polyno, fac);
- prev_edge = cur_edge;
- }
- }
-
-}
-
-void BKE_mesh_calc_normals_poly(MVert *mverts, int numVerts, MLoop *mloop, MPoly *mpolys,
- int UNUSED(numLoops), int numPolys, float (*r_polynors)[3],
- const bool only_face_normals)
-{
- float (*pnors)[3] = r_polynors;
- float (*tnorms)[3];
- int i;
- MPoly *mp;
-
- if (only_face_normals) {
- BLI_assert(pnors != NULL);
-
-#pragma omp parallel for if (numPolys > BM_OMP_LIMIT)
- for (i = 0; i < numPolys; i++) {
- BKE_mesh_calc_poly_normal(&mpolys[i], mloop + mpolys[i].loopstart, mverts, pnors[i]);
- }
- return;
- }
-
- /* first go through and calculate normals for all the polys */
- tnorms = MEM_callocN(sizeof(*tnorms) * numVerts, __func__);
-
- if (pnors) {
- mp = mpolys;
- for (i = 0; i < numPolys; i++, mp++) {
- mesh_calc_normals_poly_accum(mp, mloop + mp->loopstart, mverts, pnors[i], tnorms);
- }
- }
- else {
- float tpnor[3]; /* temp poly normal */
- mp = mpolys;
- for (i = 0; i < numPolys; i++, mp++) {
- mesh_calc_normals_poly_accum(mp, mloop + mp->loopstart, mverts, tpnor, tnorms);
- }
- }
-
- /* following Mesh convention; we use vertex coordinate itself for normal in this case */
- for (i = 0; i < numVerts; i++) {
- MVert *mv = &mverts[i];
- float *no = tnorms[i];
-
- if (UNLIKELY(normalize_v3(no) == 0.0f)) {
- normalize_v3_v3(no, mv->co);
- }
-
- normal_float_to_short_v3(mv->no, no);
- }
-
- MEM_freeN(tnorms);
-}
-
-void BKE_mesh_calc_normals(Mesh *mesh)
-{
- BKE_mesh_calc_normals_poly(mesh->mvert, mesh->totvert,
- mesh->mloop, mesh->mpoly, mesh->totloop, mesh->totpoly,
- NULL, false);
-}
-
-void BKE_mesh_calc_normals_tessface(MVert *mverts, int numVerts, MFace *mfaces, int numFaces, float (*faceNors_r)[3])
-{
- float (*tnorms)[3] = MEM_callocN(numVerts * sizeof(*tnorms), "tnorms");
- float (*fnors)[3] = (faceNors_r) ? faceNors_r : MEM_callocN(sizeof(*fnors) * numFaces, "meshnormals");
- int i;
-
- for (i = 0; i < numFaces; i++) {
- MFace *mf = &mfaces[i];
- float *f_no = fnors[i];
- float *n4 = (mf->v4) ? tnorms[mf->v4] : NULL;
- float *c4 = (mf->v4) ? mverts[mf->v4].co : NULL;
-
- if (mf->v4)
- normal_quad_v3(f_no, mverts[mf->v1].co, mverts[mf->v2].co, mverts[mf->v3].co, mverts[mf->v4].co);
- else
- normal_tri_v3(f_no, mverts[mf->v1].co, mverts[mf->v2].co, mverts[mf->v3].co);
-
- accumulate_vertex_normals(tnorms[mf->v1], tnorms[mf->v2], tnorms[mf->v3], n4,
- f_no, mverts[mf->v1].co, mverts[mf->v2].co, mverts[mf->v3].co, c4);
- }
-
- /* following Mesh convention; we use vertex coordinate itself for normal in this case */
- for (i = 0; i < numVerts; i++) {
- MVert *mv = &mverts[i];
- float *no = tnorms[i];
-
- if (UNLIKELY(normalize_v3(no) == 0.0f)) {
- normalize_v3_v3(no, mv->co);
- }
-
- normal_float_to_short_v3(mv->no, no);
- }
-
- MEM_freeN(tnorms);
-
- if (fnors != faceNors_r)
- MEM_freeN(fnors);
-}
-
-static void bm_corners_to_loops_ex(ID *id, CustomData *fdata, CustomData *ldata, CustomData *pdata,
- MFace *mface, int totloop, int findex, int loopstart, int numTex, int numCol)
-{
- MTFace *texface;
- MTexPoly *texpoly;
- MCol *mcol;
- MLoopCol *mloopcol;
- MLoopUV *mloopuv;
- MFace *mf;
- int i;
-
- mf = mface + findex;
-
- for (i = 0; i < numTex; i++) {
- texface = CustomData_get_n(fdata, CD_MTFACE, findex, i);
- texpoly = CustomData_get_n(pdata, CD_MTEXPOLY, findex, i);
-
- ME_MTEXFACE_CPY(texpoly, texface);
-
- mloopuv = CustomData_get_n(ldata, CD_MLOOPUV, loopstart, i);
- copy_v2_v2(mloopuv->uv, texface->uv[0]); mloopuv++;
- copy_v2_v2(mloopuv->uv, texface->uv[1]); mloopuv++;
- copy_v2_v2(mloopuv->uv, texface->uv[2]); mloopuv++;
-
- if (mf->v4) {
- copy_v2_v2(mloopuv->uv, texface->uv[3]); mloopuv++;
- }
- }
-
- for (i = 0; i < numCol; i++) {
- mloopcol = CustomData_get_n(ldata, CD_MLOOPCOL, loopstart, i);
- mcol = CustomData_get_n(fdata, CD_MCOL, findex, i);
-
- MESH_MLOOPCOL_FROM_MCOL(mloopcol, &mcol[0]); mloopcol++;
- MESH_MLOOPCOL_FROM_MCOL(mloopcol, &mcol[1]); mloopcol++;
- MESH_MLOOPCOL_FROM_MCOL(mloopcol, &mcol[2]); mloopcol++;
- if (mf->v4) {
- MESH_MLOOPCOL_FROM_MCOL(mloopcol, &mcol[3]); mloopcol++;
- }
- }
-
- if (CustomData_has_layer(fdata, CD_MDISPS)) {
- MDisps *ld = CustomData_get(ldata, loopstart, CD_MDISPS);
- MDisps *fd = CustomData_get(fdata, findex, CD_MDISPS);
- float (*disps)[3] = fd->disps;
- int tot = mf->v4 ? 4 : 3;
- int side, corners;
-
- if (CustomData_external_test(fdata, CD_MDISPS)) {
- if (id && fdata->external) {
- CustomData_external_add(ldata, id, CD_MDISPS,
- totloop, fdata->external->filename);
- }
- }
-
- corners = multires_mdisp_corners(fd);
-
- if (corners == 0) {
- /* Empty MDisp layers appear in at least one of the sintel.blend files.
- * Not sure why this happens, but it seems fine to just ignore them here.
- * If (corners == 0) for a non-empty layer though, something went wrong. */
- BLI_assert(fd->totdisp == 0);
- }
- else {
- side = sqrt(fd->totdisp / corners);
-
- for (i = 0; i < tot; i++, disps += side * side, ld++) {
- ld->totdisp = side * side;
- ld->level = (int)(logf(side - 1.0f) / (float)M_LN2) + 1;
-
- if (ld->disps)
- MEM_freeN(ld->disps);
-
- ld->disps = MEM_mallocN(sizeof(float) * 3 * side * side, "converted loop mdisps");
- if (fd->disps) {
- memcpy(ld->disps, disps, sizeof(float) * 3 * side * side);
- }
- else {
- memset(ld->disps, 0, sizeof(float) * 3 * side * side);
- }
- }
- }
- }
-}
-
-void BKE_mesh_convert_mfaces_to_mpolys(Mesh *mesh)
-{
- BKE_mesh_convert_mfaces_to_mpolys_ex(&mesh->id, &mesh->fdata, &mesh->ldata, &mesh->pdata,
- mesh->totedge, mesh->totface, mesh->totloop, mesh->totpoly,
- mesh->medge, mesh->mface,
- &mesh->totloop, &mesh->totpoly, &mesh->mloop, &mesh->mpoly);
-
- BKE_mesh_update_customdata_pointers(mesh, true);
-}
-
-/* the same as BKE_mesh_convert_mfaces_to_mpolys but oriented to be used in do_versions from readfile.c
- * the difference is how active/render/clone/stencil indices are handled here
- *
- * normally thay're being set from pdata which totally makes sense for meshes which are already
- * converted to bmesh structures, but when loading older files indices shall be updated in other
- * way around, so newly added pdata and ldata would have this indices set based on fdata layer
- *
- * this is normally only needed when reading older files, in all other cases BKE_mesh_convert_mfaces_to_mpolys
- * shall be always used
+ * Return a newly MEM_malloc'd array of all the mesh vertex locations
+ * \note \a numVerts_r may be NULL
*/
-void BKE_mesh_do_versions_convert_mfaces_to_mpolys(Mesh *mesh)
-{
- BKE_mesh_convert_mfaces_to_mpolys_ex(&mesh->id, &mesh->fdata, &mesh->ldata, &mesh->pdata,
- mesh->totedge, mesh->totface, mesh->totloop, mesh->totpoly,
- mesh->medge, mesh->mface,
- &mesh->totloop, &mesh->totpoly, &mesh->mloop, &mesh->mpoly);
-
- CustomData_bmesh_do_versions_update_active_layers(&mesh->fdata, &mesh->pdata, &mesh->ldata);
-
- BKE_mesh_update_customdata_pointers(mesh, true);
-}
-
-void BKE_mesh_convert_mfaces_to_mpolys_ex(ID *id, CustomData *fdata, CustomData *ldata, CustomData *pdata,
- int totedge_i, int totface_i, int totloop_i, int totpoly_i,
- MEdge *medge, MFace *mface,
- int *totloop_r, int *totpoly_r,
- MLoop **mloop_r, MPoly **mpoly_r)
-{
- MFace *mf;
- MLoop *ml, *mloop;
- MPoly *mp, *mpoly;
- MEdge *me;
- EdgeHash *eh;
- int numTex, numCol;
- int i, j, totloop, totpoly, *polyindex;
-
- /* just in case some of these layers are filled in (can happen with python created meshes) */
- CustomData_free(ldata, totloop_i);
- CustomData_free(pdata, totpoly_i);
-
- totpoly = totface_i;
- mpoly = MEM_callocN(sizeof(MPoly) * totpoly, "mpoly converted");
- CustomData_add_layer(pdata, CD_MPOLY, CD_ASSIGN, mpoly, totpoly);
-
- numTex = CustomData_number_of_layers(fdata, CD_MTFACE);
- numCol = CustomData_number_of_layers(fdata, CD_MCOL);
-
- totloop = 0;
- mf = mface;
- for (i = 0; i < totface_i; i++, mf++) {
- totloop += mf->v4 ? 4 : 3;
- }
-
- mloop = MEM_callocN(sizeof(MLoop) * totloop, "mloop converted");
-
- CustomData_add_layer(ldata, CD_MLOOP, CD_ASSIGN, mloop, totloop);
-
- CustomData_to_bmeshpoly(fdata, pdata, ldata, totloop, totpoly);
-
- if (id) {
- /* ensure external data is transferred */
- CustomData_external_read(fdata, id, CD_MASK_MDISPS, totface_i);
- }
-
- eh = BLI_edgehash_new_ex(__func__, totedge_i);
-
- /* build edge hash */
- me = medge;
- for (i = 0; i < totedge_i; i++, me++) {
- BLI_edgehash_insert(eh, me->v1, me->v2, SET_INT_IN_POINTER(i));
-
- /* unrelated but avoid having the FGON flag enabled, so we can reuse it later for something else */
- me->flag &= ~ME_FGON;
- }
-
- polyindex = CustomData_get_layer(fdata, CD_ORIGINDEX);
-
- j = 0; /* current loop index */
- ml = mloop;
- mf = mface;
- mp = mpoly;
- for (i = 0; i < totface_i; i++, mf++, mp++) {
- mp->loopstart = j;
-
- mp->totloop = mf->v4 ? 4 : 3;
-
- mp->mat_nr = mf->mat_nr;
- mp->flag = mf->flag;
-
-# define ML(v1, v2) { \
- ml->v = mf->v1; ml->e = GET_INT_FROM_POINTER(BLI_edgehash_lookup(eh, mf->v1, mf->v2)); ml++; j++; \
- } (void)0
-
- ML(v1, v2);
- ML(v2, v3);
- if (mf->v4) {
- ML(v3, v4);
- ML(v4, v1);
- }
- else {
- ML(v3, v1);
- }
-
-# undef ML
-
- bm_corners_to_loops_ex(id, fdata, ldata, pdata, mface, totloop, i, mp->loopstart, numTex, numCol);
-
- if (polyindex) {
- *polyindex = i;
- polyindex++;
- }
- }
-
- /* note, we don't convert NGons at all, these are not even real ngons,
- * they have their own UV's, colors etc - its more an editing feature. */
-
- BLI_edgehash_free(eh, NULL);
-
- *totpoly_r = totpoly;
- *totloop_r = totloop;
- *mpoly_r = mpoly;
- *mloop_r = mloop;
-}
-
float (*BKE_mesh_vertexCos_get(Mesh *me, int *r_numVerts))[3]
{
int i, numVerts = me->totvert;
@@ -2401,1128 +1634,10 @@ float (*BKE_mesh_vertexCos_get(Mesh *me, int *r_numVerts))[3]
return cos;
}
-
-/* ngon version wip, based on EDBM_uv_vert_map_create */
-/* this replaces the non bmesh function (in trunk) which takes MTFace's, if we ever need it back we could
- * but for now this replaces it because its unused. */
-
-UvVertMap *BKE_mesh_uv_vert_map_create(struct MPoly *mpoly, struct MLoop *mloop, struct MLoopUV *mloopuv,
- unsigned int totpoly, unsigned int totvert, int selected, float *limit)
-{
- UvVertMap *vmap;
- UvMapVert *buf;
- MPoly *mp;
- unsigned int a;
- int i, totuv, nverts;
-
- totuv = 0;
-
- /* generate UvMapVert array */
- mp = mpoly;
- for (a = 0; a < totpoly; a++, mp++)
- if (!selected || (!(mp->flag & ME_HIDE) && (mp->flag & ME_FACE_SEL)))
- totuv += mp->totloop;
-
- if (totuv == 0)
- return NULL;
-
- vmap = (UvVertMap *)MEM_callocN(sizeof(*vmap), "UvVertMap");
- if (!vmap)
- return NULL;
-
- vmap->vert = (UvMapVert **)MEM_callocN(sizeof(*vmap->vert) * totvert, "UvMapVert*");
- buf = vmap->buf = (UvMapVert *)MEM_callocN(sizeof(*vmap->buf) * totuv, "UvMapVert");
-
- if (!vmap->vert || !vmap->buf) {
- BKE_mesh_uv_vert_map_free(vmap);
- return NULL;
- }
-
- mp = mpoly;
- for (a = 0; a < totpoly; a++, mp++) {
- if (!selected || (!(mp->flag & ME_HIDE) && (mp->flag & ME_FACE_SEL))) {
- nverts = mp->totloop;
-
- for (i = 0; i < nverts; i++) {
- buf->tfindex = i;
- buf->f = a;
- buf->separate = 0;
- buf->next = vmap->vert[mloop[mp->loopstart + i].v];
- vmap->vert[mloop[mp->loopstart + i].v] = buf;
- buf++;
- }
- }
- }
-
- /* sort individual uvs for each vert */
- for (a = 0; a < totvert; a++) {
- UvMapVert *newvlist = NULL, *vlist = vmap->vert[a];
- UvMapVert *iterv, *v, *lastv, *next;
- float *uv, *uv2, uvdiff[2];
-
- while (vlist) {
- v = vlist;
- vlist = vlist->next;
- v->next = newvlist;
- newvlist = v;
-
- uv = mloopuv[mpoly[v->f].loopstart + v->tfindex].uv;
- lastv = NULL;
- iterv = vlist;
-
- while (iterv) {
- next = iterv->next;
-
- uv2 = mloopuv[mpoly[iterv->f].loopstart + iterv->tfindex].uv;
- sub_v2_v2v2(uvdiff, uv2, uv);
-
-
- if (fabsf(uv[0] - uv2[0]) < limit[0] && fabsf(uv[1] - uv2[1]) < limit[1]) {
- if (lastv) lastv->next = next;
- else vlist = next;
- iterv->next = newvlist;
- newvlist = iterv;
- }
- else
- lastv = iterv;
-
- iterv = next;
- }
-
- newvlist->separate = 1;
- }
-
- vmap->vert[a] = newvlist;
- }
-
- return vmap;
-}
-
-UvMapVert *BKE_mesh_uv_vert_map_get_vert(UvVertMap *vmap, unsigned int v)
-{
- return vmap->vert[v];
-}
-
-void BKE_mesh_uv_vert_map_free(UvVertMap *vmap)
-{
- if (vmap) {
- if (vmap->vert) MEM_freeN(vmap->vert);
- if (vmap->buf) MEM_freeN(vmap->buf);
- MEM_freeN(vmap);
- }
-}
-
-/* Generates a map where the key is the vertex and the value is a list
- * of polys that use that vertex as a corner. The lists are allocated
- * from one memory pool. */
-void BKE_mesh_vert_poly_map_create(MeshElemMap **r_map, int **r_mem,
- const MPoly *mpoly, const MLoop *mloop,
- int totvert, int totpoly, int totloop)
-{
- MeshElemMap *map = MEM_callocN(sizeof(MeshElemMap) * totvert, "vert poly map");
- int *indices, *index_iter;
- int i, j;
-
- indices = index_iter = MEM_mallocN(sizeof(int) * totloop, "vert poly map mem");
-
- /* Count number of polys for each vertex */
- for (i = 0; i < totpoly; i++) {
- const MPoly *p = &mpoly[i];
-
- for (j = 0; j < p->totloop; j++)
- map[mloop[p->loopstart + j].v].count++;
- }
-
- /* Assign indices mem */
- for (i = 0; i < totvert; i++) {
- map[i].indices = index_iter;
- index_iter += map[i].count;
-
- /* Reset 'count' for use as index in last loop */
- map[i].count = 0;
- }
-
- /* Find the users */
- for (i = 0; i < totpoly; i++) {
- const MPoly *p = &mpoly[i];
-
- for (j = 0; j < p->totloop; j++) {
- int v = mloop[p->loopstart + j].v;
-
- map[v].indices[map[v].count] = i;
- map[v].count++;
- }
- }
-
- *r_map = map;
- *r_mem = indices;
-}
-
-/* Generates a map where the key is the vertex and the value is a list
- * of edges that use that vertex as an endpoint. The lists are allocated
- * from one memory pool. */
-void BKE_mesh_vert_edge_map_create(MeshElemMap **r_map, int **r_mem,
- const MEdge *medge, int totvert, int totedge)
-{
- MeshElemMap *map = MEM_callocN(sizeof(MeshElemMap) * totvert, "vert-edge map");
- int *indices = MEM_mallocN(sizeof(int) * totedge * 2, "vert-edge map mem");
- int *i_pt = indices;
-
- int i;
-
- /* Count number of edges for each vertex */
- for (i = 0; i < totedge; i++) {
- map[medge[i].v1].count++;
- map[medge[i].v2].count++;
- }
-
- /* Assign indices mem */
- for (i = 0; i < totvert; i++) {
- map[i].indices = i_pt;
- i_pt += map[i].count;
-
- /* Reset 'count' for use as index in last loop */
- map[i].count = 0;
- }
-
- /* Find the users */
- for (i = 0; i < totedge; i++) {
- const int v[2] = {medge[i].v1, medge[i].v2};
-
- map[v[0]].indices[map[v[0]].count] = i;
- map[v[1]].indices[map[v[1]].count] = i;
-
- map[v[0]].count++;
- map[v[1]].count++;
- }
-
- *r_map = map;
- *r_mem = indices;
-}
-
-void BKE_mesh_edge_poly_map_create(MeshElemMap **r_map, int **r_mem,
- const MEdge *UNUSED(medge), const int totedge,
- const MPoly *mpoly, const int totpoly,
- const MLoop *mloop, const int totloop)
-{
- MeshElemMap *map = MEM_callocN(sizeof(MeshElemMap) * totedge, "edge-poly map");
- int *indices = MEM_mallocN(sizeof(int) * totloop, "edge-poly map mem");
- int *index_step;
- const MPoly *mp;
- int i;
-
- /* count face users */
- for (i = 0, mp = mpoly; i < totpoly; mp++, i++) {
- const MLoop *ml;
- int j = mp->totloop;
- for (ml = &mloop[mp->loopstart]; j--; ml++) {
- map[ml->e].count++;
- }
- }
-
- /* create offsets */
- index_step = indices;
- for (i = 0; i < totedge; i++) {
- map[i].indices = index_step;
- index_step += map[i].count;
-
- /* re-count, using this as an index below */
- map[i].count = 0;
-
- }
-
- /* assign poly-edge users */
- for (i = 0, mp = mpoly; i < totpoly; mp++, i++) {
- const MLoop *ml;
- int j = mp->totloop;
- for (ml = &mloop[mp->loopstart]; j--; ml++) {
- MeshElemMap *map_ele = &map[ml->e];
- map_ele->indices[map_ele->count++] = i;
- }
- }
-
- *r_map = map;
- *r_mem = indices;
-}
-
-void BKE_mesh_loops_to_mface_corners(CustomData *fdata, CustomData *ldata,
- CustomData *pdata, int lindex[4], int findex,
- const int polyindex,
- const int mf_len, /* 3 or 4 */
-
- /* cache values to avoid lookups every time */
- const int numTex, /* CustomData_number_of_layers(pdata, CD_MTEXPOLY) */
- const int numCol, /* CustomData_number_of_layers(ldata, CD_MLOOPCOL) */
- const int hasPCol, /* CustomData_has_layer(ldata, CD_PREVIEW_MLOOPCOL) */
- const int hasOrigSpace /* CustomData_has_layer(ldata, CD_ORIGSPACE_MLOOP) */
- )
-{
- MTFace *texface;
- MTexPoly *texpoly;
- MCol *mcol;
- MLoopCol *mloopcol;
- MLoopUV *mloopuv;
- int i, j;
-
- for (i = 0; i < numTex; i++) {
- texface = CustomData_get_n(fdata, CD_MTFACE, findex, i);
- texpoly = CustomData_get_n(pdata, CD_MTEXPOLY, polyindex, i);
-
- ME_MTEXFACE_CPY(texface, texpoly);
-
- for (j = 0; j < mf_len; j++) {
- mloopuv = CustomData_get_n(ldata, CD_MLOOPUV, lindex[j], i);
- copy_v2_v2(texface->uv[j], mloopuv->uv);
- }
- }
-
- for (i = 0; i < numCol; i++) {
- mcol = CustomData_get_n(fdata, CD_MCOL, findex, i);
-
- for (j = 0; j < mf_len; j++) {
- mloopcol = CustomData_get_n(ldata, CD_MLOOPCOL, lindex[j], i);
- MESH_MLOOPCOL_TO_MCOL(mloopcol, &mcol[j]);
- }
- }
-
- if (hasPCol) {
- mcol = CustomData_get(fdata, findex, CD_PREVIEW_MCOL);
-
- for (j = 0; j < mf_len; j++) {
- mloopcol = CustomData_get(ldata, lindex[j], CD_PREVIEW_MLOOPCOL);
- MESH_MLOOPCOL_TO_MCOL(mloopcol, &mcol[j]);
- }
- }
-
- if (hasOrigSpace) {
- OrigSpaceFace *of = CustomData_get(fdata, findex, CD_ORIGSPACE);
- OrigSpaceLoop *lof;
-
- for (j = 0; j < mf_len; j++) {
- lof = CustomData_get(ldata, lindex[j], CD_ORIGSPACE_MLOOP);
- copy_v2_v2(of->uv[j], lof->uv);
- }
- }
-}
-
-/*
- * this function recreates a tessellation.
- * returns number of tessellation faces.
- */
-int BKE_mesh_recalc_tessellation(CustomData *fdata,
- CustomData *ldata, CustomData *pdata,
- MVert *mvert, int totface, int totloop,
- int totpoly,
- /* when tessellating to recalculate normals after
- * we can skip copying here */
- const bool do_face_nor_cpy)
-{
- /* use this to avoid locking pthread for _every_ polygon
- * and calling the fill function */
-
-#define USE_TESSFACE_SPEEDUP
-#define USE_TESSFACE_QUADS // NEEDS FURTHER TESTING
-
-#define TESSFACE_SCANFILL (1 << 0)
-#define TESSFACE_IS_QUAD (1 << 1)
-
- const int looptris_tot = poly_to_tri_count(totpoly, totloop);
-
- MPoly *mp, *mpoly;
- MLoop *ml, *mloop;
- MFace *mface, *mf;
- ScanFillContext sf_ctx;
- ScanFillVert *sf_vert, *sf_vert_last, *sf_vert_first;
- ScanFillFace *sf_tri;
- MemArena *sf_arena = NULL;
- int *mface_to_poly_map;
- int lindex[4]; /* only ever use 3 in this case */
- int poly_index, j, mface_index;
-
- const int numTex = CustomData_number_of_layers(pdata, CD_MTEXPOLY);
- const int numCol = CustomData_number_of_layers(ldata, CD_MLOOPCOL);
- const int hasPCol = CustomData_has_layer(ldata, CD_PREVIEW_MLOOPCOL);
- const int hasOrigSpace = CustomData_has_layer(ldata, CD_ORIGSPACE_MLOOP);
-
- mpoly = CustomData_get_layer(pdata, CD_MPOLY);
- mloop = CustomData_get_layer(ldata, CD_MLOOP);
-
- /* allocate the length of totfaces, avoid many small reallocs,
- * if all faces are tri's it will be correct, quads == 2x allocs */
- /* take care. we are _not_ calloc'ing so be sure to initialize each field */
- mface_to_poly_map = MEM_mallocN(sizeof(*mface_to_poly_map) * looptris_tot, __func__);
- mface = MEM_mallocN(sizeof(*mface) * looptris_tot, __func__);
-
- mface_index = 0;
- mp = mpoly;
- for (poly_index = 0; poly_index < totpoly; poly_index++, mp++) {
- if (mp->totloop < 3) {
- /* do nothing */
- }
-
-#ifdef USE_TESSFACE_SPEEDUP
-
-#define ML_TO_MF(i1, i2, i3) \
- mface_to_poly_map[mface_index] = poly_index; \
- mf = &mface[mface_index]; \
- /* set loop indices, transformed to vert indices later */ \
- mf->v1 = mp->loopstart + i1; \
- mf->v2 = mp->loopstart + i2; \
- mf->v3 = mp->loopstart + i3; \
- mf->v4 = 0; \
- mf->mat_nr = mp->mat_nr; \
- mf->flag = mp->flag; \
- mf->edcode = 0; \
- (void)0
-
-/* ALMOST IDENTICAL TO DEFINE ABOVE (see EXCEPTION) */
-#define ML_TO_MF_QUAD() \
- mface_to_poly_map[mface_index] = poly_index; \
- mf = &mface[mface_index]; \
- /* set loop indices, transformed to vert indices later */ \
- mf->v1 = mp->loopstart + 0; /* EXCEPTION */ \
- mf->v2 = mp->loopstart + 1; /* EXCEPTION */ \
- mf->v3 = mp->loopstart + 2; /* EXCEPTION */ \
- mf->v4 = mp->loopstart + 3; /* EXCEPTION */ \
- mf->mat_nr = mp->mat_nr; \
- mf->flag = mp->flag; \
- mf->edcode = TESSFACE_IS_QUAD; /* EXCEPTION */ \
- (void)0
-
-
- else if (mp->totloop == 3) {
- ML_TO_MF(0, 1, 2);
- mface_index++;
- }
- else if (mp->totloop == 4) {
-#ifdef USE_TESSFACE_QUADS
- ML_TO_MF_QUAD();
- mface_index++;
-#else
- ML_TO_MF(0, 1, 2);
- mface_index++;
- ML_TO_MF(0, 2, 3);
- mface_index++;
-#endif
- }
-#endif /* USE_TESSFACE_SPEEDUP */
- else {
-#define USE_TESSFACE_CALCNORMAL
-
- int totfilltri;
-
-#ifdef USE_TESSFACE_CALCNORMAL
- float normal[3];
- zero_v3(normal);
-#endif
- ml = mloop + mp->loopstart;
-
- if (UNLIKELY(sf_arena == NULL)) {
- sf_arena = BLI_memarena_new(BLI_SCANFILL_ARENA_SIZE, __func__);
- }
-
- BLI_scanfill_begin_arena(&sf_ctx, sf_arena);
- sf_vert_first = NULL;
- sf_vert_last = NULL;
- for (j = 0; j < mp->totloop; j++, ml++) {
- sf_vert = BLI_scanfill_vert_add(&sf_ctx, mvert[ml->v].co);
-
- sf_vert->keyindex = mp->loopstart + j;
-
- if (sf_vert_last) {
- BLI_scanfill_edge_add(&sf_ctx, sf_vert_last, sf_vert);
-#ifdef USE_TESSFACE_CALCNORMAL
- add_newell_cross_v3_v3v3(normal, sf_vert_last->co, sf_vert->co);
-#endif
- }
-
- if (!sf_vert_first)
- sf_vert_first = sf_vert;
- sf_vert_last = sf_vert;
- }
- BLI_scanfill_edge_add(&sf_ctx, sf_vert_last, sf_vert_first);
-#ifdef USE_TESSFACE_CALCNORMAL
- add_newell_cross_v3_v3v3(normal, sf_vert_last->co, sf_vert_first->co);
- if (UNLIKELY(normalize_v3(normal) == 0.0f)) {
- normal[2] = 1.0f;
- }
- totfilltri = BLI_scanfill_calc_ex(&sf_ctx, 0, normal);
-#else
- totfilltri = BLI_scanfill_calc(&sf_ctx, 0);
-#endif
- BLI_assert(totfilltri <= mp->totloop - 2);
- (void)totfilltri;
-
- for (sf_tri = sf_ctx.fillfacebase.first; sf_tri; sf_tri = sf_tri->next, mf++) {
- mface_to_poly_map[mface_index] = poly_index;
- mf = &mface[mface_index];
-
- /* set loop indices, transformed to vert indices later */
- mf->v1 = sf_tri->v1->keyindex;
- mf->v2 = sf_tri->v2->keyindex;
- mf->v3 = sf_tri->v3->keyindex;
- mf->v4 = 0;
-
- mf->mat_nr = mp->mat_nr;
- mf->flag = mp->flag;
-
-#ifdef USE_TESSFACE_SPEEDUP
- mf->edcode = TESSFACE_SCANFILL; /* tag for sorting loop indices */
-#endif
-
- mface_index++;
- }
-
- BLI_scanfill_end_arena(&sf_ctx, sf_arena);
-
-#undef USE_TESSFACE_CALCNORMAL
- }
- }
-
- if (sf_arena) {
- BLI_memarena_free(sf_arena);
- sf_arena = NULL;
- }
-
- CustomData_free(fdata, totface);
- totface = mface_index;
-
- BLI_assert(totface <= looptris_tot);
-
- /* not essential but without this we store over-alloc'd memory in the CustomData layers */
- if (LIKELY(looptris_tot != totface)) {
- mface = MEM_reallocN(mface, sizeof(*mface) * totface);
- mface_to_poly_map = MEM_reallocN(mface_to_poly_map, sizeof(*mface_to_poly_map) * totface);
- }
-
- CustomData_add_layer(fdata, CD_MFACE, CD_ASSIGN, mface, totface);
-
- /* CD_ORIGINDEX will contain an array of indices from tessfaces to the polygons
- * they are directly tessellated from */
- CustomData_add_layer(fdata, CD_ORIGINDEX, CD_ASSIGN, mface_to_poly_map, totface);
- CustomData_from_bmeshpoly(fdata, pdata, ldata, totface);
-
- if (do_face_nor_cpy) {
- /* If polys have a normals layer, copying that to faces can help
- * avoid the need to recalculate normals later */
- if (CustomData_has_layer(pdata, CD_NORMAL)) {
- float (*pnors)[3] = CustomData_get_layer(pdata, CD_NORMAL);
- float (*fnors)[3] = CustomData_add_layer(fdata, CD_NORMAL, CD_CALLOC, NULL, totface);
- for (mface_index = 0; mface_index < totface; mface_index++) {
- copy_v3_v3(fnors[mface_index], pnors[mface_to_poly_map[mface_index]]);
- }
- }
- }
-
- mf = mface;
- for (mface_index = 0; mface_index < totface; mface_index++, mf++) {
-
-#ifdef USE_TESSFACE_QUADS
- const int mf_len = mf->edcode & TESSFACE_IS_QUAD ? 4 : 3;
-#endif
-
-#ifdef USE_TESSFACE_SPEEDUP
- /* skip sorting when not using ngons */
- if (UNLIKELY(mf->edcode & TESSFACE_SCANFILL))
-#endif
- {
- /* sort loop indices to ensure winding is correct */
- if (mf->v1 > mf->v2) SWAP(unsigned int, mf->v1, mf->v2);
- if (mf->v2 > mf->v3) SWAP(unsigned int, mf->v2, mf->v3);
- if (mf->v1 > mf->v2) SWAP(unsigned int, mf->v1, mf->v2);
-
- if (mf->v1 > mf->v2) SWAP(unsigned int, mf->v1, mf->v2);
- if (mf->v2 > mf->v3) SWAP(unsigned int, mf->v2, mf->v3);
- if (mf->v1 > mf->v2) SWAP(unsigned int, mf->v1, mf->v2);
- }
-
- /* end abusing the edcode */
-#if defined(USE_TESSFACE_QUADS) || defined(USE_TESSFACE_SPEEDUP)
- mf->edcode = 0;
-#endif
-
-
- lindex[0] = mf->v1;
- lindex[1] = mf->v2;
- lindex[2] = mf->v3;
-#ifdef USE_TESSFACE_QUADS
- if (mf_len == 4) lindex[3] = mf->v4;
-#endif
-
- /*transform loop indices to vert indices*/
- mf->v1 = mloop[mf->v1].v;
- mf->v2 = mloop[mf->v2].v;
- mf->v3 = mloop[mf->v3].v;
-#ifdef USE_TESSFACE_QUADS
- if (mf_len == 4) mf->v4 = mloop[mf->v4].v;
-#endif
-
- BKE_mesh_loops_to_mface_corners(fdata, ldata, pdata,
- lindex, mface_index, mface_to_poly_map[mface_index],
-#ifdef USE_TESSFACE_QUADS
- mf_len,
-#else
- 3,
-#endif
- numTex, numCol, hasPCol, hasOrigSpace);
-
-
-#ifdef USE_TESSFACE_QUADS
- test_index_face(mf, fdata, mface_index, mf_len);
-#endif
-
- }
-
- return totface;
-
-#undef USE_TESSFACE_SPEEDUP
-
-}
-
-
-#ifdef USE_BMESH_SAVE_AS_COMPAT
-
-/*
- * this function recreates a tessellation.
- * returns number of tessellation faces.
- */
-int BKE_mesh_mpoly_to_mface(struct CustomData *fdata, struct CustomData *ldata,
- struct CustomData *pdata, int totface, int UNUSED(totloop), int totpoly)
-{
- MLoop *mloop;
-
- int lindex[4];
- int i;
- int k;
-
- MPoly *mp, *mpoly;
- MFace *mface = NULL, *mf;
- BLI_array_declare(mface);
-
- const int numTex = CustomData_number_of_layers(pdata, CD_MTEXPOLY);
- const int numCol = CustomData_number_of_layers(ldata, CD_MLOOPCOL);
- const int hasPCol = CustomData_has_layer(ldata, CD_PREVIEW_MLOOPCOL);
- const int hasOrigSpace = CustomData_has_layer(ldata, CD_ORIGSPACE_MLOOP);
-
- mpoly = CustomData_get_layer(pdata, CD_MPOLY);
- mloop = CustomData_get_layer(ldata, CD_MLOOP);
-
- mp = mpoly;
- k = 0;
- for (i = 0; i < totpoly; i++, mp++) {
- if (ELEM(mp->totloop, 3, 4)) {
- BLI_array_grow_one(mface);
- mf = &mface[k];
-
- mf->mat_nr = mp->mat_nr;
- mf->flag = mp->flag;
-
- mf->v1 = mp->loopstart + 0;
- mf->v2 = mp->loopstart + 1;
- mf->v3 = mp->loopstart + 2;
- mf->v4 = (mp->totloop == 4) ? (mp->loopstart + 3) : 0;
-
- /* abuse edcode for temp storage and clear next loop */
- mf->edcode = (char)mp->totloop; /* only ever 3 or 4 */
-
- k++;
- }
- }
-
- CustomData_free(fdata, totface);
-
- totface = k;
-
- CustomData_add_layer(fdata, CD_MFACE, CD_ASSIGN, mface, totface);
-
- CustomData_from_bmeshpoly(fdata, pdata, ldata, totface);
-
- mp = mpoly;
- k = 0;
- for (i = 0; i < totpoly; i++, mp++) {
- if (ELEM(mp->totloop, 3, 4)) {
- mf = &mface[k];
-
- if (mf->edcode == 3) {
- /* sort loop indices to ensure winding is correct */
- /* NO SORT - looks like we can skip this */
-
- lindex[0] = mf->v1;
- lindex[1] = mf->v2;
- lindex[2] = mf->v3;
- lindex[3] = 0; /* unused */
-
- /* transform loop indices to vert indices */
- mf->v1 = mloop[mf->v1].v;
- mf->v2 = mloop[mf->v2].v;
- mf->v3 = mloop[mf->v3].v;
-
- BKE_mesh_loops_to_mface_corners(fdata, ldata, pdata,
- lindex, k, i, 3,
- numTex, numCol, hasPCol, hasOrigSpace);
- test_index_face(mf, fdata, k, 3);
- }
- else {
- /* sort loop indices to ensure winding is correct */
- /* NO SORT - looks like we can skip this */
-
- lindex[0] = mf->v1;
- lindex[1] = mf->v2;
- lindex[2] = mf->v3;
- lindex[3] = mf->v4;
-
- /* transform loop indices to vert indices */
- mf->v1 = mloop[mf->v1].v;
- mf->v2 = mloop[mf->v2].v;
- mf->v3 = mloop[mf->v3].v;
- mf->v4 = mloop[mf->v4].v;
-
- BKE_mesh_loops_to_mface_corners(fdata, ldata, pdata,
- lindex, k, i, 4,
- numTex, numCol, hasPCol, hasOrigSpace);
- test_index_face(mf, fdata, k, 4);
- }
-
- mf->edcode = 0;
-
- k++;
- }
- }
-
- return k;
-}
-#endif /* USE_BMESH_SAVE_AS_COMPAT */
-
-/*
- * COMPUTE POLY NORMAL
- *
- * Computes the normal of a planar
- * polygon See Graphics Gems for
- * computing newell normal.
- *
- */
-static void mesh_calc_ngon_normal(MPoly *mpoly, MLoop *loopstart,
- MVert *mvert, float normal[3])
-{
- const int nverts = mpoly->totloop;
- float const *v_prev = mvert[loopstart[nverts - 1].v].co;
- float const *v_curr;
- int i;
-
- zero_v3(normal);
-
- /* Newell's Method */
- for (i = 0; i < nverts; i++) {
- v_curr = mvert[loopstart[i].v].co;
- add_newell_cross_v3_v3v3(normal, v_prev, v_curr);
- v_prev = v_curr;
- }
-
- if (UNLIKELY(normalize_v3(normal) == 0.0f)) {
- normal[2] = 1.0f; /* other axis set to 0.0 */
- }
-}
-
-void BKE_mesh_calc_poly_normal(MPoly *mpoly, MLoop *loopstart,
- MVert *mvarray, float no[3])
-{
- if (mpoly->totloop > 4) {
- mesh_calc_ngon_normal(mpoly, loopstart, mvarray, no);
- }
- else if (mpoly->totloop == 3) {
- normal_tri_v3(no,
- mvarray[loopstart[0].v].co,
- mvarray[loopstart[1].v].co,
- mvarray[loopstart[2].v].co
- );
- }
- else if (mpoly->totloop == 4) {
- normal_quad_v3(no,
- mvarray[loopstart[0].v].co,
- mvarray[loopstart[1].v].co,
- mvarray[loopstart[2].v].co,
- mvarray[loopstart[3].v].co
- );
- }
- else { /* horrible, two sided face! */
- no[0] = 0.0;
- no[1] = 0.0;
- no[2] = 1.0;
- }
-}
-/* duplicate of function above _but_ takes coords rather then mverts */
-static void mesh_calc_ngon_normal_coords(MPoly *mpoly, MLoop *loopstart,
- const float (*vertex_coords)[3], float normal[3])
-{
- const int nverts = mpoly->totloop;
- float const *v_prev = vertex_coords[loopstart[nverts - 1].v];
- float const *v_curr;
- int i;
-
- zero_v3(normal);
-
- /* Newell's Method */
- for (i = 0; i < nverts; i++) {
- v_curr = vertex_coords[loopstart[i].v];
- add_newell_cross_v3_v3v3(normal, v_prev, v_curr);
- v_prev = v_curr;
- }
-
- if (UNLIKELY(normalize_v3(normal) == 0.0f)) {
- normal[2] = 1.0f; /* other axis set to 0.0 */
- }
-}
-
-void BKE_mesh_calc_poly_normal_coords(MPoly *mpoly, MLoop *loopstart,
- const float (*vertex_coords)[3], float no[3])
-{
- if (mpoly->totloop > 4) {
- mesh_calc_ngon_normal_coords(mpoly, loopstart, vertex_coords, no);
- }
- else if (mpoly->totloop == 3) {
- normal_tri_v3(no,
- vertex_coords[loopstart[0].v],
- vertex_coords[loopstart[1].v],
- vertex_coords[loopstart[2].v]
- );
- }
- else if (mpoly->totloop == 4) {
- normal_quad_v3(no,
- vertex_coords[loopstart[0].v],
- vertex_coords[loopstart[1].v],
- vertex_coords[loopstart[2].v],
- vertex_coords[loopstart[3].v]
- );
- }
- else { /* horrible, two sided face! */
- no[0] = 0.0;
- no[1] = 0.0;
- no[2] = 1.0;
- }
-}
-
-static void mesh_calc_ngon_center(MPoly *mpoly, MLoop *loopstart,
- MVert *mvert, float cent[3])
-{
- const float w = 1.0f / (float)mpoly->totloop;
- int i;
-
- zero_v3(cent);
-
- for (i = 0; i < mpoly->totloop; i++) {
- madd_v3_v3fl(cent, mvert[(loopstart++)->v].co, w);
- }
-}
-
-void BKE_mesh_calc_poly_center(MPoly *mpoly, MLoop *loopstart,
- MVert *mvarray, float cent[3])
-{
- if (mpoly->totloop == 3) {
- cent_tri_v3(cent,
- mvarray[loopstart[0].v].co,
- mvarray[loopstart[1].v].co,
- mvarray[loopstart[2].v].co
- );
- }
- else if (mpoly->totloop == 4) {
- cent_quad_v3(cent,
- mvarray[loopstart[0].v].co,
- mvarray[loopstart[1].v].co,
- mvarray[loopstart[2].v].co,
- mvarray[loopstart[3].v].co
- );
- }
- else {
- mesh_calc_ngon_center(mpoly, loopstart, mvarray, cent);
- }
-}
-
-/* note, passing polynormal is only a speedup so we can skip calculating it */
-float BKE_mesh_calc_poly_area(MPoly *mpoly, MLoop *loopstart,
- MVert *mvarray, const float polynormal[3])
-{
- if (mpoly->totloop == 3) {
- return area_tri_v3(mvarray[loopstart[0].v].co,
- mvarray[loopstart[1].v].co,
- mvarray[loopstart[2].v].co
- );
- }
- else if (mpoly->totloop == 4) {
- return area_quad_v3(mvarray[loopstart[0].v].co,
- mvarray[loopstart[1].v].co,
- mvarray[loopstart[2].v].co,
- mvarray[loopstart[3].v].co
- );
- }
- else {
- int i;
- MLoop *l_iter = loopstart;
- float area, polynorm_local[3];
- float (*vertexcos)[3] = BLI_array_alloca(vertexcos, mpoly->totloop);
- const float *no = polynormal ? polynormal : polynorm_local;
-
- /* pack vertex cos into an array for area_poly_v3 */
- for (i = 0; i < mpoly->totloop; i++, l_iter++) {
- copy_v3_v3(vertexcos[i], mvarray[l_iter->v].co);
- }
-
- /* need normal for area_poly_v3 as well */
- if (polynormal == NULL) {
- BKE_mesh_calc_poly_normal(mpoly, loopstart, mvarray, polynorm_local);
- }
-
- /* finally calculate the area */
- area = area_poly_v3(mpoly->totloop, vertexcos, no);
-
- return area;
- }
-}
-
-/* note, results won't be correct if polygon is non-planar */
-static float mesh_calc_poly_planar_area_centroid(MPoly *mpoly, MLoop *loopstart, MVert *mvarray, float cent[3])
-{
- int i;
- float tri_area;
- float total_area = 0.0f;
- float v1[3], v2[3], v3[3], normal[3], tri_cent[3];
-
- BKE_mesh_calc_poly_normal(mpoly, loopstart, mvarray, normal);
- copy_v3_v3(v1, mvarray[loopstart[0].v].co);
- copy_v3_v3(v2, mvarray[loopstart[1].v].co);
- zero_v3(cent);
-
- for (i = 2; i < mpoly->totloop; i++) {
- copy_v3_v3(v3, mvarray[loopstart[i].v].co);
-
- tri_area = area_tri_signed_v3(v1, v2, v3, normal);
- total_area += tri_area;
-
- cent_tri_v3(tri_cent, v1, v2, v3);
- madd_v3_v3fl(cent, tri_cent, tri_area);
-
- copy_v3_v3(v2, v3);
- }
-
- mul_v3_fl(cent, 1.0f / total_area);
-
- return total_area;
-}
-
/**
- * Calculate smooth groups from sharp edges.
- *
- * \param r_totgroup The total number of groups, 1 or more.
- * \return Polygon aligned array of group index values (bitflags if use_bitflags is true), starting at 1.
+ * Find the index of the loop in 'poly' which references vertex,
+ * returns -1 if not found
*/
-int *BKE_mesh_calc_smoothgroups(const MEdge *medge, const int totedge,
- const MPoly *mpoly, const int totpoly,
- const MLoop *mloop, const int totloop,
- int *r_totgroup, const bool use_bitflags)
-{
- int *poly_groups;
- int *poly_stack;
-
- int poly_prev = 0;
- const int temp_poly_group_id = 3; /* Placeholder value. */
- const int poly_group_id_overflowed = 5; /* Group we could not find any available bit, will be reset to 0 at end */
- int tot_group = 0;
- bool group_id_overflow = false;
-
- /* map vars */
- MeshElemMap *edge_poly_map;
- int *edge_poly_mem;
-
- if (totpoly == 0) {
- *r_totgroup = 0;
- return NULL;
- }
-
- BKE_mesh_edge_poly_map_create(&edge_poly_map, &edge_poly_mem,
- medge, totedge,
- mpoly, totpoly,
- mloop, totloop);
-
- poly_groups = MEM_callocN(sizeof(int) * totpoly, __func__);
- poly_stack = MEM_mallocN(sizeof(int) * totpoly, __func__);
-
- while (true) {
- int poly;
- int bit_poly_group_mask = 0;
- int poly_group_id;
- int ps_curr_idx = 0, ps_end_idx = 0; /* stack indices */
-
- for (poly = poly_prev; poly < totpoly; poly++) {
- if (poly_groups[poly] == 0) {
- break;
- }
- }
-
- if (poly == totpoly) {
- /* all done */
- break;
- }
-
- poly_group_id = use_bitflags ? temp_poly_group_id : ++tot_group;
-
- /* start searching from here next time */
- poly_prev = poly + 1;
-
- poly_groups[poly] = poly_group_id;
- poly_stack[ps_end_idx++] = poly;
-
- while (ps_curr_idx != ps_end_idx) {
- const MPoly *mp;
- const MLoop *ml;
- int j;
-
- poly = poly_stack[ps_curr_idx++];
- BLI_assert(poly_groups[poly] == poly_group_id);
-
- mp = &mpoly[poly];
- for (ml = &mloop[mp->loopstart], j = mp->totloop; j--; ml++) {
- /* loop over poly users */
- const MeshElemMap *map_ele = &edge_poly_map[ml->e];
- int *p = map_ele->indices;
- int i = map_ele->count;
- if (!(medge[ml->e].flag & ME_SHARP)) {
- for (; i--; p++) {
- /* if we meet other non initialized its a bug */
- BLI_assert(ELEM(poly_groups[*p], 0, poly_group_id));
-
- if (poly_groups[*p] == 0) {
- poly_groups[*p] = poly_group_id;
- poly_stack[ps_end_idx++] = *p;
- }
- }
- }
- else if (use_bitflags) {
- /* Find contiguous smooth groups already assigned, these are the values we can't reuse! */
- for (; i--; p++) {
- int bit = poly_groups[*p];
- if (!ELEM3(bit, 0, poly_group_id, poly_group_id_overflowed) &&
- !(bit_poly_group_mask & bit))
- {
- bit_poly_group_mask |= bit;
- }
- }
- }
- }
- }
- /* And now, we have all our poly from current group in poly_stack (from 0 to (ps_end_idx - 1)), as well as
- * all smoothgroups bits we can't use in bit_poly_group_mask.
- */
- if (use_bitflags) {
- int i, *p, gid_bit = 0;
- poly_group_id = 1;
-
- /* Find first bit available! */
- for (; (poly_group_id & bit_poly_group_mask) && (gid_bit < 32); gid_bit++) {
- poly_group_id <<= 1; /* will 'overflow' on last possible iteration. */
- }
- if (UNLIKELY(gid_bit > 31)) {
- /* All bits used in contiguous smooth groups, we can't do much!
- * Note: this is *very* unlikely - theoretically, four groups are enough, I don't think we can reach
- * this goal with such a simple algo, but I don't think either we'll never need all 32 groups!
- */
- printf("Warning, could not find an available id for current smooth group, faces will me marked "
- "as out of any smooth group...\n");
- poly_group_id = poly_group_id_overflowed; /* Can't use 0, will have to set them to this value later. */
- group_id_overflow = true;
- }
- if (gid_bit > tot_group) {
- tot_group = gid_bit;
- }
- /* And assign the final smooth group id to that poly group! */
- for (i = ps_end_idx, p = poly_stack; i--; p++) {
- poly_groups[*p] = poly_group_id;
- }
- }
- }
-
- if (UNLIKELY(group_id_overflow)) {
- int i = totpoly, *gid = poly_groups;
- for (; i--; gid++) {
- if (*gid == poly_group_id_overflowed) {
- *gid = 0;
- }
- }
- }
-
- MEM_freeN(edge_poly_map);
- MEM_freeN(edge_poly_mem);
- MEM_freeN(poly_stack);
-
- *r_totgroup = tot_group + 1;
-
- return poly_groups;
-}
-
-
-
-/**
- * This function takes the difference between 2 vertex-coord-arrays
- * (\a vert_cos_src, \a vert_cos_dst),
- * and applies the difference to \a vert_cos_new relative to \a vert_cos_org.
- *
- * \param vert_cos_src reference deform source.
- * \param vert_cos_dst reference deform destination.
- *
- * \param vert_cos_org reference for the output location.
- * \param vert_cos_new resulting coords.
- */
-void BKE_mesh_calc_relative_deform(
- const MPoly *mpoly, const int totpoly,
- const MLoop *mloop, const int totvert,
-
- const float (*vert_cos_src)[3],
- const float (*vert_cos_dst)[3],
-
- const float (*vert_cos_org)[3],
- float (*vert_cos_new)[3])
-{
- const MPoly *mp;
- int i;
-
- int *vert_accum = MEM_callocN(sizeof(*vert_accum) * totvert, __func__);
-
- memset(vert_cos_new, '\0', sizeof(*vert_cos_new) * totvert);
-
- for (i = 0, mp = mpoly; i < totpoly; i++, mp++) {
- const MLoop *loopstart = mloop + mp->loopstart;
- int j;
-
- for (j = 0; j < mp->totloop; j++) {
- int v_prev = (loopstart + ((mp->totloop + (j - 1)) % mp->totloop))->v;
- int v_curr = (loopstart + j)->v;
- int v_next = (loopstart + ((j + 1) % mp->totloop))->v;
-
- float tvec[3];
-
- barycentric_transform(
- tvec, vert_cos_dst[v_curr],
- vert_cos_org[v_prev], vert_cos_org[v_curr], vert_cos_org[v_next],
- vert_cos_src[v_prev], vert_cos_src[v_curr], vert_cos_src[v_next]
- );
-
- add_v3_v3(vert_cos_new[v_curr], tvec);
- vert_accum[v_curr] += 1;
- }
- }
-
- for (i = 0; i < totvert; i++) {
- if (vert_accum[i]) {
- mul_v3_fl(vert_cos_new[i], 1.0f / (float)vert_accum[i]);
- }
- else {
- copy_v3_v3(vert_cos_new[i], vert_cos_org[i]);
- }
- }
-
- MEM_freeN(vert_accum);
-}
-
-/* Find the index of the loop in 'poly' which references vertex,
- * returns -1 if not found */
int poly_find_loop_from_vert(const MPoly *poly, const MLoop *loopstart,
unsigned vert)
{
@@ -3535,9 +1650,11 @@ int poly_find_loop_from_vert(const MPoly *poly, const MLoop *loopstart,
return -1;
}
-/* Fill 'adj_r' with the loop indices in 'poly' adjacent to the
+/**
+ * Fill \a adj_r with the loop indices in \a poly adjacent to the
* vertex. Returns the index of the loop matching vertex, or -1 if the
- * vertex is not in 'poly' */
+ * vertex is not in \a poly
+ */
int poly_get_adj_loops_from_vert(unsigned adj_r[3], const MPoly *poly,
const MLoop *mloop, unsigned vert)
{
@@ -3557,8 +1674,10 @@ int poly_get_adj_loops_from_vert(unsigned adj_r[3], const MPoly *poly,
return corner;
}
-/* Return the index of the edge vert that is not equal to 'v'. If
- * neither edge vertex is equal to 'v', returns -1. */
+/**
+ * Return the index of the edge vert that is not equal to \a v. If
+ * neither edge vertex is equal to \a v, returns -1.
+ */
int BKE_mesh_edge_other_vert(const MEdge *e, int v)
{
if (e->v1 == v)
@@ -3569,184 +1688,6 @@ int BKE_mesh_edge_other_vert(const MEdge *e, int v)
return -1;
}
-/* update the hide flag for edges and faces from the corresponding
- * flag in verts */
-void BKE_mesh_flush_hidden_from_verts_ex(const MVert *mvert,
- const MLoop *mloop,
- MEdge *medge, const int totedge,
- MPoly *mpoly, const int totpoly)
-{
- int i, j;
-
- for (i = 0; i < totedge; i++) {
- MEdge *e = &medge[i];
- if (mvert[e->v1].flag & ME_HIDE ||
- mvert[e->v2].flag & ME_HIDE)
- {
- e->flag |= ME_HIDE;
- }
- else {
- e->flag &= ~ME_HIDE;
- }
- }
- for (i = 0; i < totpoly; i++) {
- MPoly *p = &mpoly[i];
- p->flag &= ~ME_HIDE;
- for (j = 0; j < p->totloop; j++) {
- if (mvert[mloop[p->loopstart + j].v].flag & ME_HIDE)
- p->flag |= ME_HIDE;
- }
- }
-}
-void BKE_mesh_flush_hidden_from_verts(Mesh *me)
-{
- BKE_mesh_flush_hidden_from_verts_ex(me->mvert, me->mloop,
- me->medge, me->totedge,
- me->mpoly, me->totpoly);
-}
-
-void BKE_mesh_flush_hidden_from_polys_ex(MVert *mvert,
- const MLoop *mloop,
- MEdge *medge, const int UNUSED(totedge),
- const MPoly *mpoly, const int totpoly)
-{
- const MPoly *mp;
- int i;
-
- i = totpoly;
- for (mp = mpoly; i--; mp++) {
- if (mp->flag & ME_HIDE) {
- const MLoop *ml;
- int j;
- j = mp->totloop;
- for (ml = &mloop[mp->loopstart]; j--; ml++) {
- mvert[ml->v].flag |= ME_HIDE;
- medge[ml->e].flag |= ME_HIDE;
- }
- }
- }
-
- i = totpoly;
- for (mp = mpoly; i--; mp++) {
- if ((mp->flag & ME_HIDE) == 0) {
- const MLoop *ml;
- int j;
- j = mp->totloop;
- for (ml = &mloop[mp->loopstart]; j--; ml++) {
- mvert[ml->v].flag &= ~ME_HIDE;
- medge[ml->e].flag &= ~ME_HIDE;
- }
- }
- }
-}
-void BKE_mesh_flush_hidden_from_polys(Mesh *me)
-{
- BKE_mesh_flush_hidden_from_polys_ex(me->mvert, me->mloop,
- me->medge, me->totedge,
- me->mpoly, me->totpoly);
-}
-
-/**
- * simple poly -> vert/edge selection.
- */
-void BKE_mesh_flush_select_from_polys_ex(MVert *mvert, const int totvert,
- const MLoop *mloop,
- MEdge *medge, const int totedge,
- const MPoly *mpoly, const int totpoly)
-{
- MVert *mv;
- MEdge *med;
- const MPoly *mp;
- int i;
-
- i = totvert;
- for (mv = mvert; i--; mv++) {
- mv->flag &= ~SELECT;
- }
-
- i = totedge;
- for (med = medge; i--; med++) {
- med->flag &= ~SELECT;
- }
-
- i = totpoly;
- for (mp = mpoly; i--; mp++) {
- /* assume if its selected its not hidden and none of its verts/edges are hidden
- * (a common assumption)*/
- if (mp->flag & ME_FACE_SEL) {
- const MLoop *ml;
- int j;
- j = mp->totloop;
- for (ml = &mloop[mp->loopstart]; j--; ml++) {
- mvert[ml->v].flag |= SELECT;
- medge[ml->e].flag |= SELECT;
- }
- }
- }
-}
-void BKE_mesh_flush_select_from_polys(Mesh *me)
-{
- BKE_mesh_flush_select_from_polys_ex(me->mvert, me->totvert,
- me->mloop,
- me->medge, me->totedge,
- me->mpoly, me->totpoly);
-}
-
-void BKE_mesh_flush_select_from_verts_ex(const MVert *mvert, const int UNUSED(totvert),
- const MLoop *mloop,
- MEdge *medge, const int totedge,
- MPoly *mpoly, const int totpoly)
-{
- MEdge *med;
- MPoly *mp;
- int i;
-
- /* edges */
- i = totedge;
- for (med = medge; i--; med++) {
- if ((med->flag & ME_HIDE) == 0) {
- if ((mvert[med->v1].flag & SELECT) && (mvert[med->v2].flag & SELECT)) {
- med->flag |= SELECT;
- }
- else {
- med->flag &= ~SELECT;
- }
- }
- }
-
- /* polys */
- i = totpoly;
- for (mp = mpoly; i--; mp++) {
- if ((mp->flag & ME_HIDE) == 0) {
- int ok = TRUE;
- const MLoop *ml;
- int j;
- j = mp->totloop;
- for (ml = &mloop[mp->loopstart]; j--; ml++) {
- if ((mvert[ml->v].flag & SELECT) == 0) {
- ok = FALSE;
- break;
- }
- }
-
- if (ok) {
- mp->flag |= ME_FACE_SEL;
- }
- else {
- mp->flag &= ~ME_FACE_SEL;
- }
- }
- }
-}
-void BKE_mesh_flush_select_from_verts(Mesh *me)
-{
- BKE_mesh_flush_select_from_verts_ex(me->mvert, me->totvert,
- me->mloop,
- me->medge, me->totedge,
- me->mpoly, me->totpoly);
-}
-
-
/* basic vertex data functions */
bool BKE_mesh_minmax(Mesh *me, float r_min[3], float r_max[3])
{
@@ -3759,64 +1700,6 @@ bool BKE_mesh_minmax(Mesh *me, float r_min[3], float r_max[3])
return (me->totvert != 0);
}
-bool BKE_mesh_center_median(Mesh *me, float cent[3])
-{
- int i = me->totvert;
- MVert *mvert;
- zero_v3(cent);
- for (mvert = me->mvert; i--; mvert++) {
- add_v3_v3(cent, mvert->co);
- }
- /* otherwise we get NAN for 0 verts */
- if (me->totvert) {
- mul_v3_fl(cent, 1.0f / (float)me->totvert);
- }
-
- return (me->totvert != 0);
-}
-
-bool BKE_mesh_center_bounds(Mesh *me, float cent[3])
-{
- float min[3], max[3];
- INIT_MINMAX(min, max);
- if (BKE_mesh_minmax(me, min, max)) {
- mid_v3_v3v3(cent, min, max);
- return true;
- }
-
- return false;
-}
-
-bool BKE_mesh_center_centroid(Mesh *me, float cent[3])
-{
- int i = me->totpoly;
- MPoly *mpoly;
- float poly_area;
- float total_area = 0.0f;
- float poly_cent[3];
-
- zero_v3(cent);
-
- /* calculate a weighted average of polygon centroids */
- for (mpoly = me->mpoly; i--; mpoly++) {
- poly_area = mesh_calc_poly_planar_area_centroid(mpoly, me->mloop + mpoly->loopstart, me->mvert, poly_cent);
-
- madd_v3_v3fl(cent, poly_cent, poly_area);
- total_area += poly_area;
- }
- /* otherwise we get NAN for 0 polys */
- if (me->totpoly) {
- mul_v3_fl(cent, 1.0f / total_area);
- }
-
- /* zero area faces cause this, fallback to median */
- if (UNLIKELY(!is_finite_v3(cent))) {
- return BKE_mesh_center_median(me, cent);
- }
-
- return (me->totpoly != 0);
-}
-
void BKE_mesh_translate(Mesh *me, const float offset[3], const bool do_keys)
{
int i = me->totvert;
@@ -3873,83 +1756,6 @@ void BKE_mesh_tessface_clear(Mesh *mesh)
mesh_tessface_clear_intern(mesh, TRUE);
}
-#if 0 /* slow version of the function below */
-void BKE_mesh_calc_poly_angles(MPoly *mpoly, MLoop *loopstart,
- MVert *mvarray, float angles[])
-{
- MLoop *ml;
- MLoop *mloop = &loopstart[-mpoly->loopstart];
-
- int j;
- for (j = 0, ml = loopstart; j < mpoly->totloop; j++, ml++) {
- MLoop *ml_prev = ME_POLY_LOOP_PREV(mloop, mpoly, j);
- MLoop *ml_next = ME_POLY_LOOP_NEXT(mloop, mpoly, j);
-
- float e1[3], e2[3];
-
- sub_v3_v3v3(e1, mvarray[ml_next->v].co, mvarray[ml->v].co);
- sub_v3_v3v3(e2, mvarray[ml_prev->v].co, mvarray[ml->v].co);
-
- angles[j] = (float)M_PI - angle_v3v3(e1, e2);
- }
-}
-
-#else /* equivalent the function above but avoid multiple subtractions + normalize */
-
-void BKE_mesh_calc_poly_angles(MPoly *mpoly, MLoop *loopstart,
- MVert *mvarray, float angles[])
-{
- float nor_prev[3];
- float nor_next[3];
-
- int i_this = mpoly->totloop - 1;
- int i_next = 0;
-
- sub_v3_v3v3(nor_prev, mvarray[loopstart[i_this - 1].v].co, mvarray[loopstart[i_this].v].co);
- normalize_v3(nor_prev);
-
- while (i_next < mpoly->totloop) {
- sub_v3_v3v3(nor_next, mvarray[loopstart[i_this].v].co, mvarray[loopstart[i_next].v].co);
- normalize_v3(nor_next);
- angles[i_this] = angle_normalized_v3v3(nor_prev, nor_next);
-
- /* step */
- copy_v3_v3(nor_prev, nor_next);
- i_this = i_next;
- i_next++;
- }
-}
-#endif
-
-void BKE_mesh_poly_edgehash_insert(EdgeHash *ehash, const MPoly *mp, const MLoop *mloop)
-{
- const MLoop *ml, *ml_next;
- int i = mp->totloop;
-
- ml_next = mloop; /* first loop */
- ml = &ml_next[i - 1]; /* last loop */
-
- while (i-- != 0) {
- BLI_edgehash_reinsert(ehash, ml->v, ml_next->v, NULL);
-
- ml = ml_next;
- ml_next++;
- }
-}
-
-void BKE_mesh_poly_edgebitmap_insert(unsigned int *edge_bitmap, const MPoly *mp, const MLoop *mloop)
-{
- const MLoop *ml;
- int i = mp->totloop;
-
- ml = mloop;
-
- while (i-- != 0) {
- BLI_BITMAP_SET(edge_bitmap, ml->e);
- ml++;
- }
-}
-
void BKE_mesh_do_versions_cd_flag_init(Mesh *mesh)
{
if (UNLIKELY(mesh->cd_flag)) {