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authorBastien Montagne <b.mont29@gmail.com>2020-03-19 21:37:00 +0300
committerBastien Montagne <b.mont29@gmail.com>2020-03-19 21:39:23 +0300
commit12b621059a6f1337e8ae8fdd9533e7808225e71e (patch)
treed04a2fddc28152235191e2d93884f4d143410d85 /source/blender/blenkernel/intern/mesh.c
parent0b7854323d41f3a1a55a40ddf76a90e2017a0784 (diff)
Cleanup/refactor: remove BKE_idcode, in favour of BKE_idtype.
Mpving utils from idcode to idtype proved to be somewhat painful for some reasons, but now all looks good. Had to add a fake/empty shell for the special snowflake too, `ID_LINK_PLACEHOLDER/INDEX_ID_NULL`...
Diffstat (limited to 'source/blender/blenkernel/intern/mesh.c')
-rw-r--r--source/blender/blenkernel/intern/mesh.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 600f6b8a3ec..a59337bc4a2 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -44,7 +44,6 @@
#include "BKE_animsys.h"
#include "BKE_editmesh.h"
#include "BKE_global.h"
-#include "BKE_idcode.h"
#include "BKE_idtype.h"
#include "BKE_key.h"
#include "BKE_lib_id.h"
@@ -672,7 +671,8 @@ static void mesh_ensure_cdlayers_primary(Mesh *mesh, bool do_tessface)
Mesh *BKE_mesh_new_nomain(
int verts_len, int edges_len, int tessface_len, int loops_len, int polys_len)
{
- Mesh *mesh = BKE_libblock_alloc(NULL, ID_ME, BKE_idcode_to_name(ID_ME), LIB_ID_COPY_LOCALIZE);
+ Mesh *mesh = BKE_libblock_alloc(
+ NULL, ID_ME, BKE_idtype_idcode_to_name(ID_ME), LIB_ID_COPY_LOCALIZE);
BKE_libblock_init_empty(&mesh->id);
/* don't use CustomData_reset(...); because we dont want to touch customdata */