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authorBastien Montagne <montagne29@wanadoo.fr>2013-09-02 22:33:06 +0400
committerBastien Montagne <montagne29@wanadoo.fr>2013-09-02 22:33:06 +0400
commit37bad42b9ddb22b923287ca0f09388d2355b2c65 (patch)
tree2d3e991461ff86e753d8940e35d5c2e103b51e79 /source/blender/blenkernel/intern/mesh.c
parent1ea9f88ff9ef57746a60306022448ad215007ba6 (diff)
Ack... Followup to r59743: in fact, bitflags groups are not always wanted/needed, thanks to Campell for notifying me about this!
So now, their generation is controlled by a flag, else previous "simple values" group ids are generated (one per poly region, no need here to reduce the number of used IDs!). Will update obj exporter too.
Diffstat (limited to 'source/blender/blenkernel/intern/mesh.c')
-rw-r--r--source/blender/blenkernel/intern/mesh.c24
1 files changed, 14 insertions, 10 deletions
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
index 05edeebfafc..459f7216d00 100644
--- a/source/blender/blenkernel/intern/mesh.c
+++ b/source/blender/blenkernel/intern/mesh.c
@@ -3312,12 +3312,12 @@ static float mesh_calc_poly_planar_area_centroid(MPoly *mpoly, MLoop *loopstart,
* Calculate smooth groups from sharp edges.
*
* \param r_totgroup The total number of groups, 1 or more.
- * \return Polygon aligned array of group index values (bitflags, starting at 1).
+ * \return Polygon aligned array of group index values (bitflags if use_bitflags is true), starting at 1.
*/
int *BKE_mesh_calc_smoothgroups(const MEdge *medge, const int totedge,
const MPoly *mpoly, const int totpoly,
const MLoop *mloop, const int totloop,
- int *r_totgroup)
+ int *r_totgroup, const bool use_bitflags)
{
int *poly_groups;
int *poly_stack;
@@ -3348,6 +3348,7 @@ int *BKE_mesh_calc_smoothgroups(const MEdge *medge, const int totedge,
while (true) {
int poly;
int bit_poly_group_mask = 0;
+ int poly_group_id;
int ps_curr_idx = 0, ps_end_idx = 0; /* stack indices */
for (poly = poly_prev; poly < totpoly; poly++) {
@@ -3361,10 +3362,12 @@ int *BKE_mesh_calc_smoothgroups(const MEdge *medge, const int totedge,
break;
}
+ poly_group_id = use_bitflags ? temp_poly_group_id : ++tot_group;
+
/* start searching from here next time */
poly_prev = poly + 1;
- poly_groups[poly] = temp_poly_group_id;
+ poly_groups[poly] = poly_group_id;
poly_stack[ps_end_idx++] = poly;
while (ps_curr_idx != ps_end_idx) {
@@ -3373,7 +3376,7 @@ int *BKE_mesh_calc_smoothgroups(const MEdge *medge, const int totedge,
int j;
poly = poly_stack[ps_curr_idx++];
- BLI_assert(poly_groups[poly] == temp_poly_group_id);
+ BLI_assert(poly_groups[poly] == poly_group_id);
mp = &mpoly[poly];
for (ml = &mloop[mp->loopstart], j = mp->totloop; j--; ml++) {
@@ -3384,19 +3387,19 @@ int *BKE_mesh_calc_smoothgroups(const MEdge *medge, const int totedge,
if (!(medge[ml->e].flag & ME_SHARP)) {
for (; i--; p++) {
/* if we meet other non initialized its a bug */
- BLI_assert(ELEM(poly_groups[*p], 0, temp_poly_group_id));
+ BLI_assert(ELEM(poly_groups[*p], 0, poly_group_id));
if (poly_groups[*p] == 0) {
- poly_groups[*p] = temp_poly_group_id;
+ poly_groups[*p] = poly_group_id;
poly_stack[ps_end_idx++] = *p;
}
}
}
- else {
+ else if (use_bitflags) {
/* Find contiguous smooth groups already assigned, these are the values we can't reuse! */
for (; i--; p++) {
int bit = poly_groups[*p];
- if (!ELEM3(bit, 0, temp_poly_group_id, poly_group_id_overflowed) &&
+ if (!ELEM3(bit, 0, poly_group_id, poly_group_id_overflowed) &&
!(bit_poly_group_mask & bit))
{
bit_poly_group_mask |= bit;
@@ -3408,8 +3411,9 @@ int *BKE_mesh_calc_smoothgroups(const MEdge *medge, const int totedge,
/* And now, we have all our poly from current group in poly_stack (from 0 to (ps_end_idx - 1)), as well as
* all smoothgroups bits we can't use in bit_poly_group_mask.
*/
- {
- int i, *p, gid_bit = 0, poly_group_id = 1;
+ if (use_bitflags) {
+ int i, *p, gid_bit = 0;
+ poly_group_id = 1;
/* Find first bit available! */
for (; (poly_group_id & bit_poly_group_mask) && (gid_bit < 32); gid_bit++) {