Welcome to mirror list, hosted at ThFree Co, Russian Federation.

git.blender.org/blender.git - Unnamed repository; edit this file 'description' to name the repository.
summaryrefslogtreecommitdiff
diff options
context:
space:
mode:
authorErik <ecke101@gmail.com>2021-11-06 21:16:37 +0300
committerErik <ecke101@gmail.com>2021-11-06 21:16:37 +0300
commit6002914f141f0c777ae76975eb1273bb054321f1 (patch)
tree6e2922689e9255463217ada78247bd315d3d349d /source/blender/blenkernel/intern/mesh.c
parentf315a4698208c670aab8aec639a4a29244213002 (diff)
Cleanup: Convert mesh.c to C++
This commit renames mesh.c to mesh.cc and makes it compile in C++. Can be useful in the future to be able to use C++ functionality in existing and new functions. Differential Revision: https://developer.blender.org/D13134
Diffstat (limited to 'source/blender/blenkernel/intern/mesh.c')
-rw-r--r--source/blender/blenkernel/intern/mesh.c2266
1 files changed, 0 insertions, 2266 deletions
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c
deleted file mode 100644
index 7277f7ad209..00000000000
--- a/source/blender/blenkernel/intern/mesh.c
+++ /dev/null
@@ -1,2266 +0,0 @@
-/*
- * This program is free software; you can redistribute it and/or
- * modify it under the terms of the GNU General Public License
- * as published by the Free Software Foundation; either version 2
- * of the License, or (at your option) any later version.
- *
- * This program is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
- * GNU General Public License for more details.
- *
- * You should have received a copy of the GNU General Public License
- * along with this program; if not, write to the Free Software Foundation,
- * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
- *
- * The Original Code is Copyright (C) 2001-2002 by NaN Holding BV.
- * All rights reserved.
- */
-
-/** \file
- * \ingroup bke
- */
-
-#include "MEM_guardedalloc.h"
-
-/* Allow using deprecated functionality for .blend file I/O. */
-#define DNA_DEPRECATED_ALLOW
-
-#include "DNA_defaults.h"
-#include "DNA_key_types.h"
-#include "DNA_material_types.h"
-#include "DNA_mesh_types.h"
-#include "DNA_meshdata_types.h"
-#include "DNA_object_types.h"
-
-#include "BLI_bitmap.h"
-#include "BLI_edgehash.h"
-#include "BLI_endian_switch.h"
-#include "BLI_ghash.h"
-#include "BLI_hash.h"
-#include "BLI_linklist.h"
-#include "BLI_listbase.h"
-#include "BLI_math.h"
-#include "BLI_memarena.h"
-#include "BLI_string.h"
-#include "BLI_utildefines.h"
-
-#include "BLT_translation.h"
-
-#include "BKE_anim_data.h"
-#include "BKE_deform.h"
-#include "BKE_editmesh.h"
-#include "BKE_global.h"
-#include "BKE_idtype.h"
-#include "BKE_key.h"
-#include "BKE_lib_id.h"
-#include "BKE_lib_query.h"
-#include "BKE_main.h"
-#include "BKE_material.h"
-#include "BKE_mesh.h"
-#include "BKE_mesh_runtime.h"
-#include "BKE_mesh_wrapper.h"
-#include "BKE_modifier.h"
-#include "BKE_multires.h"
-#include "BKE_object.h"
-
-#include "PIL_time.h"
-
-#include "DEG_depsgraph.h"
-#include "DEG_depsgraph_query.h"
-
-#include "BLO_read_write.h"
-
-static void mesh_clear_geometry(Mesh *mesh);
-static void mesh_tessface_clear_intern(Mesh *mesh, int free_customdata);
-
-static void mesh_init_data(ID *id)
-{
- Mesh *mesh = (Mesh *)id;
-
- BLI_assert(MEMCMP_STRUCT_AFTER_IS_ZERO(mesh, id));
-
- MEMCPY_STRUCT_AFTER(mesh, DNA_struct_default_get(Mesh), id);
-
- CustomData_reset(&mesh->vdata);
- CustomData_reset(&mesh->edata);
- CustomData_reset(&mesh->fdata);
- CustomData_reset(&mesh->pdata);
- CustomData_reset(&mesh->ldata);
-
- BKE_mesh_runtime_reset(mesh);
-
- mesh->face_sets_color_seed = BLI_hash_int(PIL_check_seconds_timer_i() & UINT_MAX);
-}
-
-static void mesh_copy_data(Main *bmain, ID *id_dst, const ID *id_src, const int flag)
-{
- Mesh *mesh_dst = (Mesh *)id_dst;
- const Mesh *mesh_src = (const Mesh *)id_src;
-
- BKE_mesh_runtime_reset_on_copy(mesh_dst, flag);
- if ((mesh_src->id.tag & LIB_TAG_NO_MAIN) == 0) {
- /* This is a direct copy of a main mesh, so for now it has the same topology. */
- mesh_dst->runtime.deformed_only = true;
- }
- /* This option is set for run-time meshes that have been copied from the current objects mode.
- * Currently this is used for edit-mesh although it could be used for sculpt or other
- * kinds of data specific to an objects mode.
- *
- * The flag signals that the mesh hasn't been modified from the data that generated it,
- * allowing us to use the object-mode data for drawing.
- *
- * While this could be the callers responsibility, keep here since it's
- * highly unlikely we want to create a duplicate and not use it for drawing. */
- mesh_dst->runtime.is_original = false;
-
- /* Only do tessface if we have no polys. */
- const bool do_tessface = ((mesh_src->totface != 0) && (mesh_src->totpoly == 0));
-
- CustomData_MeshMasks mask = CD_MASK_MESH;
-
- if (mesh_src->id.tag & LIB_TAG_NO_MAIN) {
- /* For copies in depsgraph, keep data like origindex and orco. */
- CustomData_MeshMasks_update(&mask, &CD_MASK_DERIVEDMESH);
- }
-
- mesh_dst->mat = MEM_dupallocN(mesh_src->mat);
-
- BKE_defgroup_copy_list(&mesh_dst->vertex_group_names, &mesh_src->vertex_group_names);
-
- const eCDAllocType alloc_type = (flag & LIB_ID_COPY_CD_REFERENCE) ? CD_REFERENCE : CD_DUPLICATE;
- CustomData_copy(&mesh_src->vdata, &mesh_dst->vdata, mask.vmask, alloc_type, mesh_dst->totvert);
- CustomData_copy(&mesh_src->edata, &mesh_dst->edata, mask.emask, alloc_type, mesh_dst->totedge);
- CustomData_copy(&mesh_src->ldata, &mesh_dst->ldata, mask.lmask, alloc_type, mesh_dst->totloop);
- CustomData_copy(&mesh_src->pdata, &mesh_dst->pdata, mask.pmask, alloc_type, mesh_dst->totpoly);
- if (do_tessface) {
- CustomData_copy(&mesh_src->fdata, &mesh_dst->fdata, mask.fmask, alloc_type, mesh_dst->totface);
- }
- else {
- mesh_tessface_clear_intern(mesh_dst, false);
- }
-
- BKE_mesh_update_customdata_pointers(mesh_dst, do_tessface);
-
- mesh_dst->edit_mesh = NULL;
-
- mesh_dst->mselect = MEM_dupallocN(mesh_dst->mselect);
-
- /* TODO: Do we want to add flag to prevent this? */
- if (mesh_src->key && (flag & LIB_ID_COPY_SHAPEKEY)) {
- BKE_id_copy_ex(bmain, &mesh_src->key->id, (ID **)&mesh_dst->key, flag);
- /* XXX This is not nice, we need to make BKE_id_copy_ex fully re-entrant... */
- mesh_dst->key->from = &mesh_dst->id;
- }
-}
-
-static void mesh_free_data(ID *id)
-{
- Mesh *mesh = (Mesh *)id;
-
- BLI_freelistN(&mesh->vertex_group_names);
-
- if (mesh->edit_mesh) {
- if (mesh->edit_mesh->is_shallow_copy == false) {
- BKE_editmesh_free_data(mesh->edit_mesh);
- }
- MEM_freeN(mesh->edit_mesh);
- mesh->edit_mesh = NULL;
- }
-
- BKE_mesh_runtime_clear_cache(mesh);
- mesh_clear_geometry(mesh);
- MEM_SAFE_FREE(mesh->mat);
-}
-
-static void mesh_foreach_id(ID *id, LibraryForeachIDData *data)
-{
- Mesh *mesh = (Mesh *)id;
- BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, mesh->texcomesh, IDWALK_CB_NEVER_SELF);
- BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, mesh->key, IDWALK_CB_USER);
- for (int i = 0; i < mesh->totcol; i++) {
- BKE_LIB_FOREACHID_PROCESS_IDSUPER(data, mesh->mat[i], IDWALK_CB_USER);
- }
-}
-
-static void mesh_blend_write(BlendWriter *writer, ID *id, const void *id_address)
-{
- Mesh *mesh = (Mesh *)id;
- const bool is_undo = BLO_write_is_undo(writer);
-
- CustomDataLayer *vlayers = NULL, vlayers_buff[CD_TEMP_CHUNK_SIZE];
- CustomDataLayer *elayers = NULL, elayers_buff[CD_TEMP_CHUNK_SIZE];
- CustomDataLayer *flayers = NULL, flayers_buff[CD_TEMP_CHUNK_SIZE];
- CustomDataLayer *llayers = NULL, llayers_buff[CD_TEMP_CHUNK_SIZE];
- CustomDataLayer *players = NULL, players_buff[CD_TEMP_CHUNK_SIZE];
-
- /* cache only - don't write */
- mesh->mface = NULL;
- mesh->totface = 0;
- memset(&mesh->fdata, 0, sizeof(mesh->fdata));
- memset(&mesh->runtime, 0, sizeof(mesh->runtime));
- flayers = flayers_buff;
-
- /* Do not store actual geometry data in case this is a library override ID. */
- if (ID_IS_OVERRIDE_LIBRARY(mesh) && !is_undo) {
- mesh->mvert = NULL;
- mesh->totvert = 0;
- memset(&mesh->vdata, 0, sizeof(mesh->vdata));
- vlayers = vlayers_buff;
-
- mesh->medge = NULL;
- mesh->totedge = 0;
- memset(&mesh->edata, 0, sizeof(mesh->edata));
- elayers = elayers_buff;
-
- mesh->mloop = NULL;
- mesh->totloop = 0;
- memset(&mesh->ldata, 0, sizeof(mesh->ldata));
- llayers = llayers_buff;
-
- mesh->mpoly = NULL;
- mesh->totpoly = 0;
- memset(&mesh->pdata, 0, sizeof(mesh->pdata));
- players = players_buff;
- }
- else {
- CustomData_blend_write_prepare(&mesh->vdata, &vlayers, vlayers_buff, ARRAY_SIZE(vlayers_buff));
- CustomData_blend_write_prepare(&mesh->edata, &elayers, elayers_buff, ARRAY_SIZE(elayers_buff));
- CustomData_blend_write_prepare(&mesh->ldata, &llayers, llayers_buff, ARRAY_SIZE(llayers_buff));
- CustomData_blend_write_prepare(&mesh->pdata, &players, players_buff, ARRAY_SIZE(players_buff));
- }
-
- BLO_write_id_struct(writer, Mesh, id_address, &mesh->id);
- BKE_id_blend_write(writer, &mesh->id);
-
- /* direct data */
- if (mesh->adt) {
- BKE_animdata_blend_write(writer, mesh->adt);
- }
-
- BKE_defbase_blend_write(writer, &mesh->vertex_group_names);
-
- BLO_write_pointer_array(writer, mesh->totcol, mesh->mat);
- BLO_write_raw(writer, sizeof(MSelect) * mesh->totselect, mesh->mselect);
-
- CustomData_blend_write(
- writer, &mesh->vdata, vlayers, mesh->totvert, CD_MASK_MESH.vmask, &mesh->id);
- CustomData_blend_write(
- writer, &mesh->edata, elayers, mesh->totedge, CD_MASK_MESH.emask, &mesh->id);
- /* fdata is really a dummy - written so slots align */
- CustomData_blend_write(
- writer, &mesh->fdata, flayers, mesh->totface, CD_MASK_MESH.fmask, &mesh->id);
- CustomData_blend_write(
- writer, &mesh->ldata, llayers, mesh->totloop, CD_MASK_MESH.lmask, &mesh->id);
- CustomData_blend_write(
- writer, &mesh->pdata, players, mesh->totpoly, CD_MASK_MESH.pmask, &mesh->id);
-
- /* Free temporary data */
-
- /* Free custom-data layers, when not assigned a buffer value. */
-#define CD_LAYERS_FREE(id) \
- if (id && id != id##_buff) { \
- MEM_freeN(id); \
- } \
- ((void)0)
-
- CD_LAYERS_FREE(vlayers);
- CD_LAYERS_FREE(elayers);
- // CD_LAYER_FREE(flayers); /* Never allocated. */
- CD_LAYERS_FREE(llayers);
- CD_LAYERS_FREE(players);
-
-#undef CD_LAYERS_FREE
-}
-
-static void mesh_blend_read_data(BlendDataReader *reader, ID *id)
-{
- Mesh *mesh = (Mesh *)id;
- BLO_read_pointer_array(reader, (void **)&mesh->mat);
-
- BLO_read_data_address(reader, &mesh->mvert);
- BLO_read_data_address(reader, &mesh->medge);
- BLO_read_data_address(reader, &mesh->mface);
- BLO_read_data_address(reader, &mesh->mloop);
- BLO_read_data_address(reader, &mesh->mpoly);
- BLO_read_data_address(reader, &mesh->tface);
- BLO_read_data_address(reader, &mesh->mtface);
- BLO_read_data_address(reader, &mesh->mcol);
- BLO_read_data_address(reader, &mesh->dvert);
- BLO_read_data_address(reader, &mesh->mloopcol);
- BLO_read_data_address(reader, &mesh->mloopuv);
- BLO_read_data_address(reader, &mesh->mselect);
-
- /* animdata */
- BLO_read_data_address(reader, &mesh->adt);
- BKE_animdata_blend_read_data(reader, mesh->adt);
-
- /* Normally BKE_defvert_blend_read should be called in CustomData_blend_read,
- * but for backwards compatibility in do_versions to work we do it here. */
- BKE_defvert_blend_read(reader, mesh->totvert, mesh->dvert);
- BLO_read_list(reader, &mesh->vertex_group_names);
-
- CustomData_blend_read(reader, &mesh->vdata, mesh->totvert);
- CustomData_blend_read(reader, &mesh->edata, mesh->totedge);
- CustomData_blend_read(reader, &mesh->fdata, mesh->totface);
- CustomData_blend_read(reader, &mesh->ldata, mesh->totloop);
- CustomData_blend_read(reader, &mesh->pdata, mesh->totpoly);
-
- mesh->texflag &= ~ME_AUTOSPACE_EVALUATED;
- mesh->edit_mesh = NULL;
- BKE_mesh_runtime_reset(mesh);
-
- /* happens with old files */
- if (mesh->mselect == NULL) {
- mesh->totselect = 0;
- }
-
- if (BLO_read_requires_endian_switch(reader) && mesh->tface) {
- TFace *tf = mesh->tface;
- for (int i = 0; i < mesh->totface; i++, tf++) {
- BLI_endian_switch_uint32_array(tf->col, 4);
- }
- }
-}
-
-static void mesh_blend_read_lib(BlendLibReader *reader, ID *id)
-{
- Mesh *me = (Mesh *)id;
- /* this check added for python created meshes */
- if (me->mat) {
- for (int i = 0; i < me->totcol; i++) {
- BLO_read_id_address(reader, me->id.lib, &me->mat[i]);
- }
- }
- else {
- me->totcol = 0;
- }
-
- BLO_read_id_address(reader, me->id.lib, &me->ipo); // XXX: deprecated: old anim sys
- BLO_read_id_address(reader, me->id.lib, &me->key);
- BLO_read_id_address(reader, me->id.lib, &me->texcomesh);
-}
-
-static void mesh_read_expand(BlendExpander *expander, ID *id)
-{
- Mesh *me = (Mesh *)id;
- for (int a = 0; a < me->totcol; a++) {
- BLO_expand(expander, me->mat[a]);
- }
-
- BLO_expand(expander, me->key);
- BLO_expand(expander, me->texcomesh);
-}
-
-IDTypeInfo IDType_ID_ME = {
- .id_code = ID_ME,
- .id_filter = FILTER_ID_ME,
- .main_listbase_index = INDEX_ID_ME,
- .struct_size = sizeof(Mesh),
- .name = "Mesh",
- .name_plural = "meshes",
- .translation_context = BLT_I18NCONTEXT_ID_MESH,
- .flags = IDTYPE_FLAGS_APPEND_IS_REUSABLE,
-
- .init_data = mesh_init_data,
- .copy_data = mesh_copy_data,
- .free_data = mesh_free_data,
- .make_local = NULL,
- .foreach_id = mesh_foreach_id,
- .foreach_cache = NULL,
- .owner_get = NULL,
-
- .blend_write = mesh_blend_write,
- .blend_read_data = mesh_blend_read_data,
- .blend_read_lib = mesh_blend_read_lib,
- .blend_read_expand = mesh_read_expand,
-
- .blend_read_undo_preserve = NULL,
-
- .lib_override_apply_post = NULL,
-};
-
-enum {
- MESHCMP_DVERT_WEIGHTMISMATCH = 1,
- MESHCMP_DVERT_GROUPMISMATCH,
- MESHCMP_DVERT_TOTGROUPMISMATCH,
- MESHCMP_LOOPCOLMISMATCH,
- MESHCMP_LOOPUVMISMATCH,
- MESHCMP_LOOPMISMATCH,
- MESHCMP_POLYVERTMISMATCH,
- MESHCMP_POLYMISMATCH,
- MESHCMP_EDGEUNKNOWN,
- MESHCMP_VERTCOMISMATCH,
- MESHCMP_CDLAYERS_MISMATCH,
- MESHCMP_ATTRIBUTE_VALUE_MISMATCH,
-};
-
-static const char *cmpcode_to_str(int code)
-{
- switch (code) {
- case MESHCMP_DVERT_WEIGHTMISMATCH:
- return "Vertex Weight Mismatch";
- case MESHCMP_DVERT_GROUPMISMATCH:
- return "Vertex Group Mismatch";
- case MESHCMP_DVERT_TOTGROUPMISMATCH:
- return "Vertex Doesn't Belong To Same Number Of Groups";
- case MESHCMP_LOOPCOLMISMATCH:
- return "Vertex Color Mismatch";
- case MESHCMP_LOOPUVMISMATCH:
- return "UV Mismatch";
- case MESHCMP_LOOPMISMATCH:
- return "Loop Mismatch";
- case MESHCMP_POLYVERTMISMATCH:
- return "Loop Vert Mismatch In Poly Test";
- case MESHCMP_POLYMISMATCH:
- return "Loop Vert Mismatch";
- case MESHCMP_EDGEUNKNOWN:
- return "Edge Mismatch";
- case MESHCMP_VERTCOMISMATCH:
- return "Vertex Coordinate Mismatch";
- case MESHCMP_CDLAYERS_MISMATCH:
- return "CustomData Layer Count Mismatch";
- case MESHCMP_ATTRIBUTE_VALUE_MISMATCH:
- return "Attribute Value Mismatch";
- default:
- return "Mesh Comparison Code Unknown";
- }
-}
-
-/** Thresh is threshold for comparing vertices, UV's, vertex colors, weights, etc. */
-static int customdata_compare(
- CustomData *c1, CustomData *c2, const int total_length, Mesh *m1, Mesh *m2, const float thresh)
-{
- const float thresh_sq = thresh * thresh;
- CustomDataLayer *l1, *l2;
- int layer_count1 = 0, layer_count2 = 0, j;
- const uint64_t cd_mask_non_generic = CD_MASK_MVERT | CD_MASK_MEDGE | CD_MASK_MPOLY |
- CD_MASK_MLOOPUV | CD_MASK_MLOOPCOL | CD_MASK_MDEFORMVERT;
- const uint64_t cd_mask_all_attr = CD_MASK_PROP_ALL | cd_mask_non_generic;
-
- for (int i = 0; i < c1->totlayer; i++) {
- if (CD_TYPE_AS_MASK(c1->layers[i].type) & cd_mask_all_attr) {
- layer_count1++;
- }
- }
-
- for (int i = 0; i < c2->totlayer; i++) {
- if (CD_TYPE_AS_MASK(c2->layers[i].type) & cd_mask_all_attr) {
- layer_count2++;
- }
- }
-
- if (layer_count1 != layer_count2) {
- return MESHCMP_CDLAYERS_MISMATCH;
- }
-
- l1 = c1->layers;
- l2 = c2->layers;
-
- for (int i1 = 0; i1 < c1->totlayer; i1++) {
- l1 = c1->layers + i1;
- for (int i2 = 0; i2 < c2->totlayer; i2++) {
- l2 = c2->layers + i2;
- if (l1->type != l2->type || !STREQ(l1->name, l2->name)) {
- continue;
- }
- /* At this point `l1` and `l2` have the same name and type, so they should be compared. */
-
- switch (l1->type) {
-
- case CD_MVERT: {
- MVert *v1 = l1->data;
- MVert *v2 = l2->data;
- int vtot = m1->totvert;
-
- for (j = 0; j < vtot; j++, v1++, v2++) {
- for (int k = 0; k < 3; k++) {
- if (compare_threshold_relative(v1->co[k], v2->co[k], thresh)) {
- return MESHCMP_VERTCOMISMATCH;
- }
- }
- /* I don't care about normals, let's just do coordinates. */
- }
- break;
- }
-
- /* We're order-agnostic for edges here. */
- case CD_MEDGE: {
- MEdge *e1 = l1->data;
- MEdge *e2 = l2->data;
- int etot = m1->totedge;
- EdgeHash *eh = BLI_edgehash_new_ex(__func__, etot);
-
- for (j = 0; j < etot; j++, e1++) {
- BLI_edgehash_insert(eh, e1->v1, e1->v2, e1);
- }
-
- for (j = 0; j < etot; j++, e2++) {
- if (!BLI_edgehash_lookup(eh, e2->v1, e2->v2)) {
- return MESHCMP_EDGEUNKNOWN;
- }
- }
- BLI_edgehash_free(eh, NULL);
- break;
- }
- case CD_MPOLY: {
- MPoly *p1 = l1->data;
- MPoly *p2 = l2->data;
- int ptot = m1->totpoly;
-
- for (j = 0; j < ptot; j++, p1++, p2++) {
- MLoop *lp1, *lp2;
- int k;
-
- if (p1->totloop != p2->totloop) {
- return MESHCMP_POLYMISMATCH;
- }
-
- lp1 = m1->mloop + p1->loopstart;
- lp2 = m2->mloop + p2->loopstart;
-
- for (k = 0; k < p1->totloop; k++, lp1++, lp2++) {
- if (lp1->v != lp2->v) {
- return MESHCMP_POLYVERTMISMATCH;
- }
- }
- }
- break;
- }
- case CD_MLOOP: {
- MLoop *lp1 = l1->data;
- MLoop *lp2 = l2->data;
- int ltot = m1->totloop;
-
- for (j = 0; j < ltot; j++, lp1++, lp2++) {
- if (lp1->v != lp2->v) {
- return MESHCMP_LOOPMISMATCH;
- }
- }
- break;
- }
- case CD_MLOOPUV: {
- MLoopUV *lp1 = l1->data;
- MLoopUV *lp2 = l2->data;
- int ltot = m1->totloop;
-
- for (j = 0; j < ltot; j++, lp1++, lp2++) {
- if (len_squared_v2v2(lp1->uv, lp2->uv) > thresh_sq) {
- return MESHCMP_LOOPUVMISMATCH;
- }
- }
- break;
- }
- case CD_MLOOPCOL: {
- MLoopCol *lp1 = l1->data;
- MLoopCol *lp2 = l2->data;
- int ltot = m1->totloop;
-
- for (j = 0; j < ltot; j++, lp1++, lp2++) {
- if (lp1->r != lp2->r || lp1->g != lp2->g || lp1->b != lp2->b || lp1->a != lp2->a) {
- return MESHCMP_LOOPCOLMISMATCH;
- }
- }
- break;
- }
- case CD_MDEFORMVERT: {
- MDeformVert *dv1 = l1->data;
- MDeformVert *dv2 = l2->data;
- int dvtot = m1->totvert;
-
- for (j = 0; j < dvtot; j++, dv1++, dv2++) {
- int k;
- MDeformWeight *dw1 = dv1->dw, *dw2 = dv2->dw;
-
- if (dv1->totweight != dv2->totweight) {
- return MESHCMP_DVERT_TOTGROUPMISMATCH;
- }
-
- for (k = 0; k < dv1->totweight; k++, dw1++, dw2++) {
- if (dw1->def_nr != dw2->def_nr) {
- return MESHCMP_DVERT_GROUPMISMATCH;
- }
- if (fabsf(dw1->weight - dw2->weight) > thresh) {
- return MESHCMP_DVERT_WEIGHTMISMATCH;
- }
- }
- }
- break;
- }
- case CD_PROP_FLOAT: {
- const float *l1_data = l1->data;
- const float *l2_data = l2->data;
-
- for (int i = 0; i < total_length; i++) {
- if (compare_threshold_relative(l1_data[i], l2_data[i], thresh)) {
- return MESHCMP_ATTRIBUTE_VALUE_MISMATCH;
- }
- }
- break;
- }
- case CD_PROP_FLOAT2: {
- const float(*l1_data)[2] = l1->data;
- const float(*l2_data)[2] = l2->data;
-
- for (int i = 0; i < total_length; i++) {
- if (compare_threshold_relative(l1_data[i][0], l2_data[i][0], thresh)) {
- return MESHCMP_ATTRIBUTE_VALUE_MISMATCH;
- }
- if (compare_threshold_relative(l1_data[i][1], l2_data[i][1], thresh)) {
- return MESHCMP_ATTRIBUTE_VALUE_MISMATCH;
- }
- }
- break;
- }
- case CD_PROP_FLOAT3: {
- const float(*l1_data)[3] = l1->data;
- const float(*l2_data)[3] = l2->data;
-
- for (int i = 0; i < total_length; i++) {
- if (compare_threshold_relative(l1_data[i][0], l2_data[i][0], thresh)) {
- return MESHCMP_ATTRIBUTE_VALUE_MISMATCH;
- }
- if (compare_threshold_relative(l1_data[i][1], l2_data[i][1], thresh)) {
- return MESHCMP_ATTRIBUTE_VALUE_MISMATCH;
- }
- if (compare_threshold_relative(l1_data[i][2], l2_data[i][2], thresh)) {
- return MESHCMP_ATTRIBUTE_VALUE_MISMATCH;
- }
- }
- break;
- }
- case CD_PROP_INT32: {
- const int *l1_data = l1->data;
- const int *l2_data = l2->data;
-
- for (int i = 0; i < total_length; i++) {
- if (l1_data[i] != l2_data[i]) {
- return MESHCMP_ATTRIBUTE_VALUE_MISMATCH;
- }
- }
- break;
- }
- case CD_PROP_BOOL: {
- const bool *l1_data = l1->data;
- const bool *l2_data = l2->data;
-
- for (int i = 0; i < total_length; i++) {
- if (l1_data[i] != l2_data[i]) {
- return MESHCMP_ATTRIBUTE_VALUE_MISMATCH;
- }
- }
- break;
- }
- case CD_PROP_COLOR: {
- const MPropCol *l1_data = l1->data;
- const MPropCol *l2_data = l2->data;
-
- for (int i = 0; i < total_length; i++) {
- for (j = 0; j < 4; j++) {
- if (compare_threshold_relative(l1_data[i].color[j], l2_data[i].color[j], thresh)) {
- return MESHCMP_ATTRIBUTE_VALUE_MISMATCH;
- }
- }
- }
- break;
- }
- default: {
- break;
- }
- }
- }
- }
-
- return 0;
-}
-
-/**
- * Used for unit testing; compares two meshes, checking only
- * differences we care about. should be usable with leaf's
- * testing framework I get RNA work done, will use hackish
- * testing code for now.
- */
-const char *BKE_mesh_cmp(Mesh *me1, Mesh *me2, float thresh)
-{
- int c;
-
- if (!me1 || !me2) {
- return "Requires two input meshes";
- }
-
- if (me1->totvert != me2->totvert) {
- return "Number of verts don't match";
- }
-
- if (me1->totedge != me2->totedge) {
- return "Number of edges don't match";
- }
-
- if (me1->totpoly != me2->totpoly) {
- return "Number of faces don't match";
- }
-
- if (me1->totloop != me2->totloop) {
- return "Number of loops don't match";
- }
-
- if ((c = customdata_compare(&me1->vdata, &me2->vdata, me1->totvert, me1, me2, thresh))) {
- return cmpcode_to_str(c);
- }
-
- if ((c = customdata_compare(&me1->edata, &me2->edata, me1->totedge, me1, me2, thresh))) {
- return cmpcode_to_str(c);
- }
-
- if ((c = customdata_compare(&me1->ldata, &me2->ldata, me1->totloop, me1, me2, thresh))) {
- return cmpcode_to_str(c);
- }
-
- if ((c = customdata_compare(&me1->pdata, &me2->pdata, me1->totpoly, me1, me2, thresh))) {
- return cmpcode_to_str(c);
- }
-
- return NULL;
-}
-
-static void mesh_ensure_tessellation_customdata(Mesh *me)
-{
- if (UNLIKELY((me->totface != 0) && (me->totpoly == 0))) {
- /* Pass, otherwise this function clears 'mface' before
- * versioning 'mface -> mpoly' code kicks in T30583.
- *
- * Callers could also check but safer to do here - campbell */
- }
- else {
- const int tottex_original = CustomData_number_of_layers(&me->ldata, CD_MLOOPUV);
- const int totcol_original = CustomData_number_of_layers(&me->ldata, CD_MLOOPCOL);
-
- const int tottex_tessface = CustomData_number_of_layers(&me->fdata, CD_MTFACE);
- const int totcol_tessface = CustomData_number_of_layers(&me->fdata, CD_MCOL);
-
- if (tottex_tessface != tottex_original || totcol_tessface != totcol_original) {
- BKE_mesh_tessface_clear(me);
-
- CustomData_from_bmeshpoly(&me->fdata, &me->ldata, me->totface);
-
- /* TODO: add some `--debug-mesh` option. */
- if (G.debug & G_DEBUG) {
- /* NOTE(campbell): this warning may be un-called for if we are initializing the mesh for
- * the first time from #BMesh, rather than giving a warning about this we could be smarter
- * and check if there was any data to begin with, for now just print the warning with
- * some info to help troubleshoot what's going on. */
- printf(
- "%s: warning! Tessellation uvs or vcol data got out of sync, "
- "had to reset!\n CD_MTFACE: %d != CD_MLOOPUV: %d || CD_MCOL: %d != CD_MLOOPCOL: "
- "%d\n",
- __func__,
- tottex_tessface,
- tottex_original,
- totcol_tessface,
- totcol_original);
- }
- }
- }
-}
-
-void BKE_mesh_ensure_skin_customdata(Mesh *me)
-{
- BMesh *bm = me->edit_mesh ? me->edit_mesh->bm : NULL;
- MVertSkin *vs;
-
- if (bm) {
- if (!CustomData_has_layer(&bm->vdata, CD_MVERT_SKIN)) {
- BMVert *v;
- BMIter iter;
-
- BM_data_layer_add(bm, &bm->vdata, CD_MVERT_SKIN);
-
- /* Mark an arbitrary vertex as root */
- BM_ITER_MESH (v, &iter, bm, BM_VERTS_OF_MESH) {
- vs = CustomData_bmesh_get(&bm->vdata, v->head.data, CD_MVERT_SKIN);
- vs->flag |= MVERT_SKIN_ROOT;
- break;
- }
- }
- }
- else {
- if (!CustomData_has_layer(&me->vdata, CD_MVERT_SKIN)) {
- vs = CustomData_add_layer(&me->vdata, CD_MVERT_SKIN, CD_DEFAULT, NULL, me->totvert);
-
- /* Mark an arbitrary vertex as root */
- if (vs) {
- vs->flag |= MVERT_SKIN_ROOT;
- }
- }
- }
-}
-
-bool BKE_mesh_ensure_facemap_customdata(struct Mesh *me)
-{
- BMesh *bm = me->edit_mesh ? me->edit_mesh->bm : NULL;
- bool changed = false;
- if (bm) {
- if (!CustomData_has_layer(&bm->pdata, CD_FACEMAP)) {
- BM_data_layer_add(bm, &bm->pdata, CD_FACEMAP);
- changed = true;
- }
- }
- else {
- if (!CustomData_has_layer(&me->pdata, CD_FACEMAP)) {
- CustomData_add_layer(&me->pdata, CD_FACEMAP, CD_DEFAULT, NULL, me->totpoly);
- changed = true;
- }
- }
- return changed;
-}
-
-bool BKE_mesh_clear_facemap_customdata(struct Mesh *me)
-{
- BMesh *bm = me->edit_mesh ? me->edit_mesh->bm : NULL;
- bool changed = false;
- if (bm) {
- if (CustomData_has_layer(&bm->pdata, CD_FACEMAP)) {
- BM_data_layer_free(bm, &bm->pdata, CD_FACEMAP);
- changed = true;
- }
- }
- else {
- if (CustomData_has_layer(&me->pdata, CD_FACEMAP)) {
- CustomData_free_layers(&me->pdata, CD_FACEMAP, me->totpoly);
- changed = true;
- }
- }
- return changed;
-}
-
-/**
- * This ensures grouped customdata (e.g. mtexpoly and mloopuv and mtface, or
- * mloopcol and mcol) have the same relative active/render/clone/mask indices.
- *
- * NOTE(campbell): that for undo mesh data we want to skip 'ensure_tess_cd' call since
- * we don't want to store memory for tessface when its only used for older
- * Versions of the mesh.
- */
-static void mesh_update_linked_customdata(Mesh *me, const bool do_ensure_tess_cd)
-{
- if (do_ensure_tess_cd) {
- mesh_ensure_tessellation_customdata(me);
- }
-
- CustomData_bmesh_update_active_layers(&me->fdata, &me->ldata);
-}
-
-void BKE_mesh_update_customdata_pointers(Mesh *me, const bool do_ensure_tess_cd)
-{
- mesh_update_linked_customdata(me, do_ensure_tess_cd);
-
- me->mvert = CustomData_get_layer(&me->vdata, CD_MVERT);
- me->dvert = CustomData_get_layer(&me->vdata, CD_MDEFORMVERT);
-
- me->medge = CustomData_get_layer(&me->edata, CD_MEDGE);
-
- me->mface = CustomData_get_layer(&me->fdata, CD_MFACE);
- me->mcol = CustomData_get_layer(&me->fdata, CD_MCOL);
- me->mtface = CustomData_get_layer(&me->fdata, CD_MTFACE);
-
- me->mpoly = CustomData_get_layer(&me->pdata, CD_MPOLY);
- me->mloop = CustomData_get_layer(&me->ldata, CD_MLOOP);
-
- me->mloopcol = CustomData_get_layer(&me->ldata, CD_MLOOPCOL);
- me->mloopuv = CustomData_get_layer(&me->ldata, CD_MLOOPUV);
-}
-
-bool BKE_mesh_has_custom_loop_normals(Mesh *me)
-{
- if (me->edit_mesh) {
- return CustomData_has_layer(&me->edit_mesh->bm->ldata, CD_CUSTOMLOOPNORMAL);
- }
-
- return CustomData_has_layer(&me->ldata, CD_CUSTOMLOOPNORMAL);
-}
-
-/**
- * Free (or release) any data used by this mesh (does not free the mesh itself).
- * Only use for undo, in most cases `BKE_id_free(NULL, me)` should be used.
- */
-void BKE_mesh_free_data_for_undo(Mesh *me)
-{
- mesh_free_data(&me->id);
-}
-
-/**
- * \note on data that this function intentionally doesn't free:
- *
- * - Materials and shape keys are not freed here (#Mesh.mat & #Mesh.key).
- * As freeing shape keys requires tagging the depsgraph for updated relations,
- * which is expensive.
- * Material slots should be kept in sync with the object.
- *
- * - Edit-Mesh (#Mesh.edit_mesh)
- * Since edit-mesh is tied to the objects mode,
- * which crashes when called in edit-mode, see: T90972.
- */
-static void mesh_clear_geometry(Mesh *mesh)
-{
- CustomData_free(&mesh->vdata, mesh->totvert);
- CustomData_free(&mesh->edata, mesh->totedge);
- CustomData_free(&mesh->fdata, mesh->totface);
- CustomData_free(&mesh->ldata, mesh->totloop);
- CustomData_free(&mesh->pdata, mesh->totpoly);
-
- MEM_SAFE_FREE(mesh->mselect);
-
- mesh->totvert = 0;
- mesh->totedge = 0;
- mesh->totface = 0;
- mesh->totloop = 0;
- mesh->totpoly = 0;
- mesh->act_face = -1;
- mesh->totselect = 0;
-
- BKE_mesh_update_customdata_pointers(mesh, false);
-}
-
-void BKE_mesh_clear_geometry(Mesh *mesh)
-{
- BKE_animdata_free(&mesh->id, false);
- BKE_mesh_runtime_clear_cache(mesh);
- mesh_clear_geometry(mesh);
-}
-
-static void mesh_tessface_clear_intern(Mesh *mesh, int free_customdata)
-{
- if (free_customdata) {
- CustomData_free(&mesh->fdata, mesh->totface);
- }
- else {
- CustomData_reset(&mesh->fdata);
- }
-
- mesh->mface = NULL;
- mesh->mtface = NULL;
- mesh->mcol = NULL;
- mesh->totface = 0;
-}
-
-Mesh *BKE_mesh_add(Main *bmain, const char *name)
-{
- Mesh *me = BKE_id_new(bmain, ID_ME, name);
-
- return me;
-}
-
-/* Custom data layer functions; those assume that totXXX are set correctly. */
-static void mesh_ensure_cdlayers_primary(Mesh *mesh, bool do_tessface)
-{
- if (!CustomData_get_layer(&mesh->vdata, CD_MVERT)) {
- CustomData_add_layer(&mesh->vdata, CD_MVERT, CD_CALLOC, NULL, mesh->totvert);
- }
- if (!CustomData_get_layer(&mesh->edata, CD_MEDGE)) {
- CustomData_add_layer(&mesh->edata, CD_MEDGE, CD_CALLOC, NULL, mesh->totedge);
- }
- if (!CustomData_get_layer(&mesh->ldata, CD_MLOOP)) {
- CustomData_add_layer(&mesh->ldata, CD_MLOOP, CD_CALLOC, NULL, mesh->totloop);
- }
- if (!CustomData_get_layer(&mesh->pdata, CD_MPOLY)) {
- CustomData_add_layer(&mesh->pdata, CD_MPOLY, CD_CALLOC, NULL, mesh->totpoly);
- }
-
- if (do_tessface && !CustomData_get_layer(&mesh->fdata, CD_MFACE)) {
- CustomData_add_layer(&mesh->fdata, CD_MFACE, CD_CALLOC, NULL, mesh->totface);
- }
-}
-
-Mesh *BKE_mesh_new_nomain(
- int verts_len, int edges_len, int tessface_len, int loops_len, int polys_len)
-{
- Mesh *mesh = BKE_libblock_alloc(
- NULL, ID_ME, BKE_idtype_idcode_to_name(ID_ME), LIB_ID_CREATE_LOCALIZE);
- BKE_libblock_init_empty(&mesh->id);
-
- /* Don't use #CustomData_reset because we don't want to touch custom-data. */
- copy_vn_i(mesh->vdata.typemap, CD_NUMTYPES, -1);
- copy_vn_i(mesh->edata.typemap, CD_NUMTYPES, -1);
- copy_vn_i(mesh->fdata.typemap, CD_NUMTYPES, -1);
- copy_vn_i(mesh->ldata.typemap, CD_NUMTYPES, -1);
- copy_vn_i(mesh->pdata.typemap, CD_NUMTYPES, -1);
-
- mesh->totvert = verts_len;
- mesh->totedge = edges_len;
- mesh->totface = tessface_len;
- mesh->totloop = loops_len;
- mesh->totpoly = polys_len;
-
- mesh_ensure_cdlayers_primary(mesh, true);
- BKE_mesh_update_customdata_pointers(mesh, false);
-
- return mesh;
-}
-
-/**
- * Copy user editable settings that we want to preserve
- * when a new mesh is based on an existing mesh.
- */
-void BKE_mesh_copy_parameters(Mesh *me_dst, const Mesh *me_src)
-{
- /* Copy general settings. */
- me_dst->editflag = me_src->editflag;
- me_dst->flag = me_src->flag;
- me_dst->smoothresh = me_src->smoothresh;
- me_dst->remesh_voxel_size = me_src->remesh_voxel_size;
- me_dst->remesh_voxel_adaptivity = me_src->remesh_voxel_adaptivity;
- me_dst->remesh_mode = me_src->remesh_mode;
- me_dst->symmetry = me_src->symmetry;
-
- me_dst->face_sets_color_seed = me_src->face_sets_color_seed;
- me_dst->face_sets_color_default = me_src->face_sets_color_default;
-
- /* Copy texture space. */
- me_dst->texflag = me_src->texflag;
- copy_v3_v3(me_dst->loc, me_src->loc);
- copy_v3_v3(me_dst->size, me_src->size);
-
- me_dst->vertex_group_active_index = me_src->vertex_group_active_index;
-}
-
-/**
- * A version of #BKE_mesh_copy_parameters that is intended for evaluated output
- * (the modifier stack for example).
- *
- * \warning User counts are not handled for ID's.
- */
-void BKE_mesh_copy_parameters_for_eval(Mesh *me_dst, const Mesh *me_src)
-{
- /* User counts aren't handled, don't copy into a mesh from #G_MAIN. */
- BLI_assert(me_dst->id.tag & (LIB_TAG_NO_MAIN | LIB_TAG_COPIED_ON_WRITE));
-
- BKE_mesh_copy_parameters(me_dst, me_src);
-
- /* Copy vertex group names. */
- BLI_assert(BLI_listbase_is_empty(&me_dst->vertex_group_names));
- BKE_defgroup_copy_list(&me_dst->vertex_group_names, &me_src->vertex_group_names);
-
- /* Copy materials. */
- if (me_dst->mat != NULL) {
- MEM_freeN(me_dst->mat);
- }
- me_dst->mat = MEM_dupallocN(me_src->mat);
- me_dst->totcol = me_src->totcol;
-}
-
-Mesh *BKE_mesh_new_nomain_from_template_ex(const Mesh *me_src,
- int verts_len,
- int edges_len,
- int tessface_len,
- int loops_len,
- int polys_len,
- CustomData_MeshMasks mask)
-{
- /* Only do tessface if we are creating tessfaces or copying from mesh with only tessfaces. */
- const bool do_tessface = (tessface_len || ((me_src->totface != 0) && (me_src->totpoly == 0)));
-
- Mesh *me_dst = BKE_id_new_nomain(ID_ME, NULL);
-
- me_dst->mselect = MEM_dupallocN(me_src->mselect);
-
- me_dst->totvert = verts_len;
- me_dst->totedge = edges_len;
- me_dst->totface = tessface_len;
- me_dst->totloop = loops_len;
- me_dst->totpoly = polys_len;
-
- me_dst->cd_flag = me_src->cd_flag;
- BKE_mesh_copy_parameters_for_eval(me_dst, me_src);
-
- CustomData_copy(&me_src->vdata, &me_dst->vdata, mask.vmask, CD_CALLOC, verts_len);
- CustomData_copy(&me_src->edata, &me_dst->edata, mask.emask, CD_CALLOC, edges_len);
- CustomData_copy(&me_src->ldata, &me_dst->ldata, mask.lmask, CD_CALLOC, loops_len);
- CustomData_copy(&me_src->pdata, &me_dst->pdata, mask.pmask, CD_CALLOC, polys_len);
- if (do_tessface) {
- CustomData_copy(&me_src->fdata, &me_dst->fdata, mask.fmask, CD_CALLOC, tessface_len);
- }
- else {
- mesh_tessface_clear_intern(me_dst, false);
- }
-
- /* The destination mesh should at least have valid primary CD layers,
- * even in cases where the source mesh does not. */
- mesh_ensure_cdlayers_primary(me_dst, do_tessface);
- BKE_mesh_update_customdata_pointers(me_dst, false);
-
- return me_dst;
-}
-
-Mesh *BKE_mesh_new_nomain_from_template(const Mesh *me_src,
- int verts_len,
- int edges_len,
- int tessface_len,
- int loops_len,
- int polys_len)
-{
- return BKE_mesh_new_nomain_from_template_ex(
- me_src, verts_len, edges_len, tessface_len, loops_len, polys_len, CD_MASK_EVERYTHING);
-}
-
-void BKE_mesh_eval_delete(struct Mesh *mesh_eval)
-{
- /* Evaluated mesh may point to edit mesh, but never owns it. */
- mesh_eval->edit_mesh = NULL;
- mesh_free_data(&mesh_eval->id);
- BKE_libblock_free_data(&mesh_eval->id, false);
- MEM_freeN(mesh_eval);
-}
-
-Mesh *BKE_mesh_copy_for_eval(const Mesh *source, bool reference)
-{
- int flags = LIB_ID_COPY_LOCALIZE;
-
- if (reference) {
- flags |= LIB_ID_COPY_CD_REFERENCE;
- }
-
- Mesh *result = (Mesh *)BKE_id_copy_ex(NULL, &source->id, NULL, flags);
- return result;
-}
-
-BMesh *BKE_mesh_to_bmesh_ex(const Mesh *me,
- const struct BMeshCreateParams *create_params,
- const struct BMeshFromMeshParams *convert_params)
-{
- const BMAllocTemplate allocsize = BMALLOC_TEMPLATE_FROM_ME(me);
-
- BMesh *bm = BM_mesh_create(&allocsize, create_params);
- BM_mesh_bm_from_me(bm, me, convert_params);
-
- return bm;
-}
-
-BMesh *BKE_mesh_to_bmesh(Mesh *me,
- Object *ob,
- const bool add_key_index,
- const struct BMeshCreateParams *params)
-{
- return BKE_mesh_to_bmesh_ex(me,
- params,
- &(struct BMeshFromMeshParams){
- .calc_face_normal = false,
- .add_key_index = add_key_index,
- .use_shapekey = true,
- .active_shapekey = ob->shapenr,
- });
-}
-
-Mesh *BKE_mesh_from_bmesh_nomain(BMesh *bm,
- const struct BMeshToMeshParams *params,
- const Mesh *me_settings)
-{
- BLI_assert(params->calc_object_remap == false);
- Mesh *mesh = BKE_id_new_nomain(ID_ME, NULL);
- BM_mesh_bm_to_me(NULL, bm, mesh, params);
- BKE_mesh_copy_parameters_for_eval(mesh, me_settings);
- return mesh;
-}
-
-Mesh *BKE_mesh_from_bmesh_for_eval_nomain(BMesh *bm,
- const CustomData_MeshMasks *cd_mask_extra,
- const Mesh *me_settings)
-{
- Mesh *mesh = BKE_id_new_nomain(ID_ME, NULL);
- BM_mesh_bm_to_me_for_eval(bm, mesh, cd_mask_extra);
- BKE_mesh_copy_parameters_for_eval(mesh, me_settings);
- return mesh;
-}
-
-BoundBox *BKE_mesh_boundbox_get(Object *ob)
-{
- /* This is Object-level data access,
- * DO NOT touch to Mesh's bb, would be totally thread-unsafe. */
- if (ob->runtime.bb == NULL || ob->runtime.bb->flag & BOUNDBOX_DIRTY) {
- Mesh *me = ob->data;
- float min[3], max[3];
-
- INIT_MINMAX(min, max);
- if (!BKE_mesh_wrapper_minmax(me, min, max)) {
- min[0] = min[1] = min[2] = -1.0f;
- max[0] = max[1] = max[2] = 1.0f;
- }
-
- if (ob->runtime.bb == NULL) {
- ob->runtime.bb = MEM_mallocN(sizeof(*ob->runtime.bb), __func__);
- }
- BKE_boundbox_init_from_minmax(ob->runtime.bb, min, max);
- ob->runtime.bb->flag &= ~BOUNDBOX_DIRTY;
- }
-
- return ob->runtime.bb;
-}
-
-void BKE_mesh_texspace_calc(Mesh *me)
-{
- if (me->texflag & ME_AUTOSPACE) {
- float min[3], max[3];
-
- INIT_MINMAX(min, max);
- if (!BKE_mesh_wrapper_minmax(me, min, max)) {
- min[0] = min[1] = min[2] = -1.0f;
- max[0] = max[1] = max[2] = 1.0f;
- }
-
- float loc[3], size[3];
- mid_v3_v3v3(loc, min, max);
-
- size[0] = (max[0] - min[0]) / 2.0f;
- size[1] = (max[1] - min[1]) / 2.0f;
- size[2] = (max[2] - min[2]) / 2.0f;
-
- for (int a = 0; a < 3; a++) {
- if (size[a] == 0.0f) {
- size[a] = 1.0f;
- }
- else if (size[a] > 0.0f && size[a] < 0.00001f) {
- size[a] = 0.00001f;
- }
- else if (size[a] < 0.0f && size[a] > -0.00001f) {
- size[a] = -0.00001f;
- }
- }
-
- copy_v3_v3(me->loc, loc);
- copy_v3_v3(me->size, size);
-
- me->texflag |= ME_AUTOSPACE_EVALUATED;
- }
-}
-
-void BKE_mesh_texspace_ensure(Mesh *me)
-{
- if ((me->texflag & ME_AUTOSPACE) && !(me->texflag & ME_AUTOSPACE_EVALUATED)) {
- BKE_mesh_texspace_calc(me);
- }
-}
-
-void BKE_mesh_texspace_get(Mesh *me, float r_loc[3], float r_size[3])
-{
- BKE_mesh_texspace_ensure(me);
-
- if (r_loc) {
- copy_v3_v3(r_loc, me->loc);
- }
- if (r_size) {
- copy_v3_v3(r_size, me->size);
- }
-}
-
-void BKE_mesh_texspace_get_reference(Mesh *me, short **r_texflag, float **r_loc, float **r_size)
-{
- BKE_mesh_texspace_ensure(me);
-
- if (r_texflag != NULL) {
- *r_texflag = &me->texflag;
- }
- if (r_loc != NULL) {
- *r_loc = me->loc;
- }
- if (r_size != NULL) {
- *r_size = me->size;
- }
-}
-
-void BKE_mesh_texspace_copy_from_object(Mesh *me, Object *ob)
-{
- float *texloc, *texsize;
- short *texflag;
-
- if (BKE_object_obdata_texspace_get(ob, &texflag, &texloc, &texsize)) {
- me->texflag = *texflag;
- copy_v3_v3(me->loc, texloc);
- copy_v3_v3(me->size, texsize);
- }
-}
-
-float (*BKE_mesh_orco_verts_get(Object *ob))[3]
-{
- Mesh *me = ob->data;
- Mesh *tme = me->texcomesh ? me->texcomesh : me;
-
- /* Get appropriate vertex coordinates */
- float(*vcos)[3] = MEM_calloc_arrayN(me->totvert, sizeof(*vcos), "orco mesh");
- MVert *mvert = tme->mvert;
- int totvert = min_ii(tme->totvert, me->totvert);
-
- for (int a = 0; a < totvert; a++, mvert++) {
- copy_v3_v3(vcos[a], mvert->co);
- }
-
- return vcos;
-}
-
-void BKE_mesh_orco_verts_transform(Mesh *me, float (*orco)[3], int totvert, int invert)
-{
- float loc[3], size[3];
-
- BKE_mesh_texspace_get(me->texcomesh ? me->texcomesh : me, loc, size);
-
- if (invert) {
- for (int a = 0; a < totvert; a++) {
- float *co = orco[a];
- madd_v3_v3v3v3(co, loc, co, size);
- }
- }
- else {
- for (int a = 0; a < totvert; a++) {
- float *co = orco[a];
- co[0] = (co[0] - loc[0]) / size[0];
- co[1] = (co[1] - loc[1]) / size[1];
- co[2] = (co[2] - loc[2]) / size[2];
- }
- }
-}
-
-/**
- * Rotates the vertices of a face in case v[2] or v[3] (vertex index) is = 0.
- * this is necessary to make the if #MFace.v4 check for quads work.
- */
-int BKE_mesh_mface_index_validate(MFace *mface, CustomData *fdata, int mfindex, int nr)
-{
- /* first test if the face is legal */
- if ((mface->v3 || nr == 4) && mface->v3 == mface->v4) {
- mface->v4 = 0;
- nr--;
- }
- if ((mface->v2 || mface->v4) && mface->v2 == mface->v3) {
- mface->v3 = mface->v4;
- mface->v4 = 0;
- nr--;
- }
- if (mface->v1 == mface->v2) {
- mface->v2 = mface->v3;
- mface->v3 = mface->v4;
- mface->v4 = 0;
- nr--;
- }
-
- /* Check corrupt cases, bow-tie geometry,
- * can't handle these because edge data won't exist so just return 0. */
- if (nr == 3) {
- if (
- /* real edges */
- mface->v1 == mface->v2 || mface->v2 == mface->v3 || mface->v3 == mface->v1) {
- return 0;
- }
- }
- else if (nr == 4) {
- if (
- /* real edges */
- mface->v1 == mface->v2 || mface->v2 == mface->v3 || mface->v3 == mface->v4 ||
- mface->v4 == mface->v1 ||
- /* across the face */
- mface->v1 == mface->v3 || mface->v2 == mface->v4) {
- return 0;
- }
- }
-
- /* prevent a zero at wrong index location */
- if (nr == 3) {
- if (mface->v3 == 0) {
- static int corner_indices[4] = {1, 2, 0, 3};
-
- SWAP(uint, mface->v1, mface->v2);
- SWAP(uint, mface->v2, mface->v3);
-
- if (fdata) {
- CustomData_swap_corners(fdata, mfindex, corner_indices);
- }
- }
- }
- else if (nr == 4) {
- if (mface->v3 == 0 || mface->v4 == 0) {
- static int corner_indices[4] = {2, 3, 0, 1};
-
- SWAP(uint, mface->v1, mface->v3);
- SWAP(uint, mface->v2, mface->v4);
-
- if (fdata) {
- CustomData_swap_corners(fdata, mfindex, corner_indices);
- }
- }
- }
-
- return nr;
-}
-
-Mesh *BKE_mesh_from_object(Object *ob)
-{
- if (ob == NULL) {
- return NULL;
- }
- if (ob->type == OB_MESH) {
- return ob->data;
- }
-
- return NULL;
-}
-
-void BKE_mesh_assign_object(Main *bmain, Object *ob, Mesh *me)
-{
- Mesh *old = NULL;
-
- if (ob == NULL) {
- return;
- }
-
- multires_force_sculpt_rebuild(ob);
-
- if (ob->type == OB_MESH) {
- old = ob->data;
- if (old) {
- id_us_min(&old->id);
- }
- ob->data = me;
- id_us_plus((ID *)me);
- }
-
- BKE_object_materials_test(bmain, ob, (ID *)me);
-
- BKE_modifiers_test_object(ob);
-}
-
-void BKE_mesh_material_index_remove(Mesh *me, short index)
-{
- MPoly *mp;
- MFace *mf;
- int i;
-
- for (mp = me->mpoly, i = 0; i < me->totpoly; i++, mp++) {
- if (mp->mat_nr && mp->mat_nr >= index) {
- mp->mat_nr--;
- }
- }
-
- for (mf = me->mface, i = 0; i < me->totface; i++, mf++) {
- if (mf->mat_nr && mf->mat_nr >= index) {
- mf->mat_nr--;
- }
- }
-}
-
-bool BKE_mesh_material_index_used(Mesh *me, short index)
-{
- MPoly *mp;
- MFace *mf;
- int i;
-
- for (mp = me->mpoly, i = 0; i < me->totpoly; i++, mp++) {
- if (mp->mat_nr == index) {
- return true;
- }
- }
-
- for (mf = me->mface, i = 0; i < me->totface; i++, mf++) {
- if (mf->mat_nr == index) {
- return true;
- }
- }
-
- return false;
-}
-
-void BKE_mesh_material_index_clear(Mesh *me)
-{
- MPoly *mp;
- MFace *mf;
- int i;
-
- for (mp = me->mpoly, i = 0; i < me->totpoly; i++, mp++) {
- mp->mat_nr = 0;
- }
-
- for (mf = me->mface, i = 0; i < me->totface; i++, mf++) {
- mf->mat_nr = 0;
- }
-}
-
-void BKE_mesh_material_remap(Mesh *me, const uint *remap, uint remap_len)
-{
- const short remap_len_short = (short)remap_len;
-
-#define MAT_NR_REMAP(n) \
- if (n < remap_len_short) { \
- BLI_assert(n >= 0 && remap[n] < remap_len_short); \
- n = remap[n]; \
- } \
- ((void)0)
-
- if (me->edit_mesh) {
- BMEditMesh *em = me->edit_mesh;
- BMIter iter;
- BMFace *efa;
-
- BM_ITER_MESH (efa, &iter, em->bm, BM_FACES_OF_MESH) {
- MAT_NR_REMAP(efa->mat_nr);
- }
- }
- else {
- int i;
- for (i = 0; i < me->totpoly; i++) {
- MAT_NR_REMAP(me->mpoly[i].mat_nr);
- }
- }
-
-#undef MAT_NR_REMAP
-}
-
-void BKE_mesh_smooth_flag_set(Mesh *me, const bool use_smooth)
-{
- if (use_smooth) {
- for (int i = 0; i < me->totpoly; i++) {
- me->mpoly[i].flag |= ME_SMOOTH;
- }
- }
- else {
- for (int i = 0; i < me->totpoly; i++) {
- me->mpoly[i].flag &= ~ME_SMOOTH;
- }
- }
-}
-
-/**
- * Find the index of the loop in 'poly' which references vertex,
- * returns -1 if not found
- */
-int poly_find_loop_from_vert(const MPoly *poly, const MLoop *loopstart, uint vert)
-{
- for (int j = 0; j < poly->totloop; j++, loopstart++) {
- if (loopstart->v == vert) {
- return j;
- }
- }
-
- return -1;
-}
-
-/**
- * Fill \a r_adj with the loop indices in \a poly adjacent to the
- * vertex. Returns the index of the loop matching vertex, or -1 if the
- * vertex is not in \a poly
- */
-int poly_get_adj_loops_from_vert(const MPoly *poly, const MLoop *mloop, uint vert, uint r_adj[2])
-{
- int corner = poly_find_loop_from_vert(poly, &mloop[poly->loopstart], vert);
-
- if (corner != -1) {
- /* vertex was found */
- r_adj[0] = ME_POLY_LOOP_PREV(mloop, poly, corner)->v;
- r_adj[1] = ME_POLY_LOOP_NEXT(mloop, poly, corner)->v;
- }
-
- return corner;
-}
-
-/**
- * Return the index of the edge vert that is not equal to \a v. If
- * neither edge vertex is equal to \a v, returns -1.
- */
-int BKE_mesh_edge_other_vert(const MEdge *e, int v)
-{
- if (e->v1 == v) {
- return e->v2;
- }
- if (e->v2 == v) {
- return e->v1;
- }
-
- return -1;
-}
-
-/**
- * Sets each output array element to the edge index if it is a real edge, or -1.
- */
-void BKE_mesh_looptri_get_real_edges(const Mesh *mesh, const MLoopTri *looptri, int r_edges[3])
-{
- for (int i = 2, i_next = 0; i_next < 3; i = i_next++) {
- const MLoop *l1 = &mesh->mloop[looptri->tri[i]], *l2 = &mesh->mloop[looptri->tri[i_next]];
- const MEdge *e = &mesh->medge[l1->e];
-
- bool is_real = (l1->v == e->v1 && l2->v == e->v2) || (l1->v == e->v2 && l2->v == e->v1);
-
- r_edges[i] = is_real ? l1->e : -1;
- }
-}
-
-/* basic vertex data functions */
-bool BKE_mesh_minmax(const Mesh *me, float r_min[3], float r_max[3])
-{
- int i = me->totvert;
- MVert *mvert;
- for (mvert = me->mvert; i--; mvert++) {
- minmax_v3v3_v3(r_min, r_max, mvert->co);
- }
-
- return (me->totvert != 0);
-}
-
-void BKE_mesh_transform(Mesh *me, const float mat[4][4], bool do_keys)
-{
- int i;
- MVert *mvert = CustomData_duplicate_referenced_layer(&me->vdata, CD_MVERT, me->totvert);
- float(*lnors)[3] = CustomData_duplicate_referenced_layer(&me->ldata, CD_NORMAL, me->totloop);
-
- /* If the referenced layer has been re-allocated need to update pointers stored in the mesh. */
- BKE_mesh_update_customdata_pointers(me, false);
-
- for (i = 0; i < me->totvert; i++, mvert++) {
- mul_m4_v3(mat, mvert->co);
- }
-
- if (do_keys && me->key) {
- KeyBlock *kb;
- for (kb = me->key->block.first; kb; kb = kb->next) {
- float *fp = kb->data;
- for (i = kb->totelem; i--; fp += 3) {
- mul_m4_v3(mat, fp);
- }
- }
- }
-
- /* don't update normals, caller can do this explicitly.
- * We do update loop normals though, those may not be auto-generated
- * (see e.g. STL import script)! */
- if (lnors) {
- float m3[3][3];
-
- copy_m3_m4(m3, mat);
- normalize_m3(m3);
- for (i = 0; i < me->totloop; i++, lnors++) {
- mul_m3_v3(m3, *lnors);
- }
- }
-}
-
-void BKE_mesh_translate(Mesh *me, const float offset[3], const bool do_keys)
-{
- CustomData_duplicate_referenced_layer(&me->vdata, CD_MVERT, me->totvert);
- /* If the referenced layer has been re-allocated need to update pointers stored in the mesh. */
- BKE_mesh_update_customdata_pointers(me, false);
-
- int i = me->totvert;
- for (MVert *mvert = me->mvert; i--; mvert++) {
- add_v3_v3(mvert->co, offset);
- }
-
- if (do_keys && me->key) {
- KeyBlock *kb;
- for (kb = me->key->block.first; kb; kb = kb->next) {
- float *fp = kb->data;
- for (i = kb->totelem; i--; fp += 3) {
- add_v3_v3(fp, offset);
- }
- }
- }
-}
-
-void BKE_mesh_tessface_ensure(Mesh *mesh)
-{
- if (mesh->totpoly && mesh->totface == 0) {
- BKE_mesh_tessface_calc(mesh);
- }
-}
-
-void BKE_mesh_tessface_clear(Mesh *mesh)
-{
- mesh_tessface_clear_intern(mesh, true);
-}
-
-void BKE_mesh_do_versions_cd_flag_init(Mesh *mesh)
-{
- if (UNLIKELY(mesh->cd_flag)) {
- return;
- }
-
- MVert *mv;
- MEdge *med;
- int i;
-
- for (mv = mesh->mvert, i = 0; i < mesh->totvert; mv++, i++) {
- if (mv->bweight != 0) {
- mesh->cd_flag |= ME_CDFLAG_VERT_BWEIGHT;
- break;
- }
- }
-
- for (med = mesh->medge, i = 0; i < mesh->totedge; med++, i++) {
- if (med->bweight != 0) {
- mesh->cd_flag |= ME_CDFLAG_EDGE_BWEIGHT;
- if (mesh->cd_flag & ME_CDFLAG_EDGE_CREASE) {
- break;
- }
- }
- if (med->crease != 0) {
- mesh->cd_flag |= ME_CDFLAG_EDGE_CREASE;
- if (mesh->cd_flag & ME_CDFLAG_EDGE_BWEIGHT) {
- break;
- }
- }
- }
-}
-
-/* -------------------------------------------------------------------- */
-/* MSelect functions (currently used in weight paint mode) */
-
-void BKE_mesh_mselect_clear(Mesh *me)
-{
- MEM_SAFE_FREE(me->mselect);
- me->totselect = 0;
-}
-
-void BKE_mesh_mselect_validate(Mesh *me)
-{
- MSelect *mselect_src, *mselect_dst;
- int i_src, i_dst;
-
- if (me->totselect == 0) {
- return;
- }
-
- mselect_src = me->mselect;
- mselect_dst = MEM_malloc_arrayN((me->totselect), sizeof(MSelect), "Mesh selection history");
-
- for (i_src = 0, i_dst = 0; i_src < me->totselect; i_src++) {
- int index = mselect_src[i_src].index;
- switch (mselect_src[i_src].type) {
- case ME_VSEL: {
- if (me->mvert[index].flag & SELECT) {
- mselect_dst[i_dst] = mselect_src[i_src];
- i_dst++;
- }
- break;
- }
- case ME_ESEL: {
- if (me->medge[index].flag & SELECT) {
- mselect_dst[i_dst] = mselect_src[i_src];
- i_dst++;
- }
- break;
- }
- case ME_FSEL: {
- if (me->mpoly[index].flag & SELECT) {
- mselect_dst[i_dst] = mselect_src[i_src];
- i_dst++;
- }
- break;
- }
- default: {
- BLI_assert(0);
- break;
- }
- }
- }
-
- MEM_freeN(mselect_src);
-
- if (i_dst == 0) {
- MEM_freeN(mselect_dst);
- mselect_dst = NULL;
- }
- else if (i_dst != me->totselect) {
- mselect_dst = MEM_reallocN(mselect_dst, sizeof(MSelect) * i_dst);
- }
-
- me->totselect = i_dst;
- me->mselect = mselect_dst;
-}
-
-/**
- * Return the index within me->mselect, or -1
- */
-int BKE_mesh_mselect_find(Mesh *me, int index, int type)
-{
- BLI_assert(ELEM(type, ME_VSEL, ME_ESEL, ME_FSEL));
-
- for (int i = 0; i < me->totselect; i++) {
- if ((me->mselect[i].index == index) && (me->mselect[i].type == type)) {
- return i;
- }
- }
-
- return -1;
-}
-
-/**
- * Return The index of the active element.
- */
-int BKE_mesh_mselect_active_get(Mesh *me, int type)
-{
- BLI_assert(ELEM(type, ME_VSEL, ME_ESEL, ME_FSEL));
-
- if (me->totselect) {
- if (me->mselect[me->totselect - 1].type == type) {
- return me->mselect[me->totselect - 1].index;
- }
- }
- return -1;
-}
-
-void BKE_mesh_mselect_active_set(Mesh *me, int index, int type)
-{
- const int msel_index = BKE_mesh_mselect_find(me, index, type);
-
- if (msel_index == -1) {
- /* add to the end */
- me->mselect = MEM_reallocN(me->mselect, sizeof(MSelect) * (me->totselect + 1));
- me->mselect[me->totselect].index = index;
- me->mselect[me->totselect].type = type;
- me->totselect++;
- }
- else if (msel_index != me->totselect - 1) {
- /* move to the end */
- SWAP(MSelect, me->mselect[msel_index], me->mselect[me->totselect - 1]);
- }
-
- BLI_assert((me->mselect[me->totselect - 1].index == index) &&
- (me->mselect[me->totselect - 1].type == type));
-}
-
-void BKE_mesh_count_selected_items(const Mesh *mesh, int r_count[3])
-{
- r_count[0] = r_count[1] = r_count[2] = 0;
- if (mesh->edit_mesh) {
- BMesh *bm = mesh->edit_mesh->bm;
- r_count[0] = bm->totvertsel;
- r_count[1] = bm->totedgesel;
- r_count[2] = bm->totfacesel;
- }
- /* We could support faces in paint modes. */
-}
-
-void BKE_mesh_vert_coords_get(const Mesh *mesh, float (*vert_coords)[3])
-{
- const MVert *mv = mesh->mvert;
- for (int i = 0; i < mesh->totvert; i++, mv++) {
- copy_v3_v3(vert_coords[i], mv->co);
- }
-}
-
-float (*BKE_mesh_vert_coords_alloc(const Mesh *mesh, int *r_vert_len))[3]
-{
- float(*vert_coords)[3] = MEM_mallocN(sizeof(float[3]) * mesh->totvert, __func__);
- BKE_mesh_vert_coords_get(mesh, vert_coords);
- if (r_vert_len) {
- *r_vert_len = mesh->totvert;
- }
- return vert_coords;
-}
-
-void BKE_mesh_vert_coords_apply(Mesh *mesh, const float (*vert_coords)[3])
-{
- /* This will just return the pointer if it wasn't a referenced layer. */
- MVert *mv = CustomData_duplicate_referenced_layer(&mesh->vdata, CD_MVERT, mesh->totvert);
- mesh->mvert = mv;
- for (int i = 0; i < mesh->totvert; i++, mv++) {
- copy_v3_v3(mv->co, vert_coords[i]);
- }
- BKE_mesh_normals_tag_dirty(mesh);
-}
-
-void BKE_mesh_vert_coords_apply_with_mat4(Mesh *mesh,
- const float (*vert_coords)[3],
- const float mat[4][4])
-{
- /* This will just return the pointer if it wasn't a referenced layer. */
- MVert *mv = CustomData_duplicate_referenced_layer(&mesh->vdata, CD_MVERT, mesh->totvert);
- mesh->mvert = mv;
- for (int i = 0; i < mesh->totvert; i++, mv++) {
- mul_v3_m4v3(mv->co, mat, vert_coords[i]);
- }
- BKE_mesh_normals_tag_dirty(mesh);
-}
-
-void BKE_mesh_vert_normals_apply(Mesh *mesh, const short (*vert_normals)[3])
-{
- /* This will just return the pointer if it wasn't a referenced layer. */
- MVert *mv = CustomData_duplicate_referenced_layer(&mesh->vdata, CD_MVERT, mesh->totvert);
- mesh->mvert = mv;
- for (int i = 0; i < mesh->totvert; i++, mv++) {
- copy_v3_v3_short(mv->no, vert_normals[i]);
- }
- mesh->runtime.cd_dirty_vert &= ~CD_MASK_NORMAL;
-}
-
-/**
- * Compute 'split' (aka loop, or per face corner's) normals.
- *
- * \param r_lnors_spacearr: Allows to get computed loop normal space array.
- * That data, among other things, contains 'smooth fan' info, useful e.g.
- * to split geometry along sharp edges...
- */
-void BKE_mesh_calc_normals_split_ex(Mesh *mesh, MLoopNorSpaceArray *r_lnors_spacearr)
-{
- float(*r_loopnors)[3];
- float(*polynors)[3];
- short(*clnors)[2] = NULL;
- bool free_polynors = false;
-
- /* Note that we enforce computing clnors when the clnor space array is requested by caller here.
- * However, we obviously only use the autosmooth angle threshold
- * only in case autosmooth is enabled. */
- const bool use_split_normals = (r_lnors_spacearr != NULL) || ((mesh->flag & ME_AUTOSMOOTH) != 0);
- const float split_angle = (mesh->flag & ME_AUTOSMOOTH) != 0 ? mesh->smoothresh : (float)M_PI;
-
- if (CustomData_has_layer(&mesh->ldata, CD_NORMAL)) {
- r_loopnors = CustomData_get_layer(&mesh->ldata, CD_NORMAL);
- memset(r_loopnors, 0, sizeof(float[3]) * mesh->totloop);
- }
- else {
- r_loopnors = CustomData_add_layer(&mesh->ldata, CD_NORMAL, CD_CALLOC, NULL, mesh->totloop);
- CustomData_set_layer_flag(&mesh->ldata, CD_NORMAL, CD_FLAG_TEMPORARY);
- }
-
- /* may be NULL */
- clnors = CustomData_get_layer(&mesh->ldata, CD_CUSTOMLOOPNORMAL);
-
- if (CustomData_has_layer(&mesh->pdata, CD_NORMAL)) {
- /* This assume that layer is always up to date, not sure this is the case
- * (esp. in Edit mode?)... */
- polynors = CustomData_get_layer(&mesh->pdata, CD_NORMAL);
- free_polynors = false;
- }
- else {
- polynors = MEM_malloc_arrayN(mesh->totpoly, sizeof(float[3]), __func__);
- BKE_mesh_calc_normals_poly_and_vertex(mesh->mvert,
- mesh->totvert,
- mesh->mloop,
- mesh->totloop,
- mesh->mpoly,
- mesh->totpoly,
- polynors,
- NULL);
- free_polynors = true;
- }
-
- BKE_mesh_normals_loop_split(mesh->mvert,
- mesh->totvert,
- mesh->medge,
- mesh->totedge,
- mesh->mloop,
- r_loopnors,
- mesh->totloop,
- mesh->mpoly,
- (const float(*)[3])polynors,
- mesh->totpoly,
- use_split_normals,
- split_angle,
- r_lnors_spacearr,
- clnors,
- NULL);
-
- if (free_polynors) {
- MEM_freeN(polynors);
- }
-
- mesh->runtime.cd_dirty_vert &= ~CD_MASK_NORMAL;
- mesh->runtime.cd_dirty_poly &= ~CD_MASK_NORMAL;
- mesh->runtime.cd_dirty_loop &= ~CD_MASK_NORMAL;
-}
-
-void BKE_mesh_calc_normals_split(Mesh *mesh)
-{
- BKE_mesh_calc_normals_split_ex(mesh, NULL);
-}
-
-/* Split faces helper functions. */
-
-typedef struct SplitFaceNewVert {
- struct SplitFaceNewVert *next;
- int new_index;
- int orig_index;
- float *vnor;
-} SplitFaceNewVert;
-
-typedef struct SplitFaceNewEdge {
- struct SplitFaceNewEdge *next;
- int new_index;
- int orig_index;
- int v1;
- int v2;
-} SplitFaceNewEdge;
-
-/* Detect needed new vertices, and update accordingly loops' vertex indices.
- * WARNING! Leaves mesh in invalid state. */
-static int split_faces_prepare_new_verts(const Mesh *mesh,
- MLoopNorSpaceArray *lnors_spacearr,
- SplitFaceNewVert **new_verts,
- MemArena *memarena)
-{
- /* This is now mandatory, trying to do the job in simple way without that data is doomed to fail,
- * even when only dealing with smooth/flat faces one can find cases that no simple algorithm
- * can handle properly. */
- BLI_assert(lnors_spacearr != NULL);
-
- const int loops_len = mesh->totloop;
- int verts_len = mesh->totvert;
- MVert *mvert = mesh->mvert;
- MLoop *mloop = mesh->mloop;
-
- BLI_bitmap *verts_used = BLI_BITMAP_NEW(verts_len, __func__);
- BLI_bitmap *done_loops = BLI_BITMAP_NEW(loops_len, __func__);
-
- MLoop *ml = mloop;
- MLoopNorSpace **lnor_space = lnors_spacearr->lspacearr;
-
- BLI_assert(lnors_spacearr->data_type == MLNOR_SPACEARR_LOOP_INDEX);
-
- for (int loop_idx = 0; loop_idx < loops_len; loop_idx++, ml++, lnor_space++) {
- if (!BLI_BITMAP_TEST(done_loops, loop_idx)) {
- const int vert_idx = ml->v;
- const bool vert_used = BLI_BITMAP_TEST_BOOL(verts_used, vert_idx);
- /* If vert is already used by another smooth fan, we need a new vert for this one. */
- const int new_vert_idx = vert_used ? verts_len++ : vert_idx;
-
- BLI_assert(*lnor_space);
-
- if ((*lnor_space)->flags & MLNOR_SPACE_IS_SINGLE) {
- /* Single loop in this fan... */
- BLI_assert(POINTER_AS_INT((*lnor_space)->loops) == loop_idx);
- BLI_BITMAP_ENABLE(done_loops, loop_idx);
- if (vert_used) {
- ml->v = new_vert_idx;
- }
- }
- else {
- for (LinkNode *lnode = (*lnor_space)->loops; lnode; lnode = lnode->next) {
- const int ml_fan_idx = POINTER_AS_INT(lnode->link);
- BLI_BITMAP_ENABLE(done_loops, ml_fan_idx);
- if (vert_used) {
- mloop[ml_fan_idx].v = new_vert_idx;
- }
- }
- }
-
- if (!vert_used) {
- BLI_BITMAP_ENABLE(verts_used, vert_idx);
- /* We need to update that vertex's normal here, we won't go over it again. */
- /* This is important! *DO NOT* set vnor to final computed lnor,
- * vnor should always be defined to 'automatic normal' value computed from its polys,
- * not some custom normal.
- * Fortunately, that's the loop normal space's 'lnor' reference vector. ;) */
- normal_float_to_short_v3(mvert[vert_idx].no, (*lnor_space)->vec_lnor);
- }
- else {
- /* Add new vert to list. */
- SplitFaceNewVert *new_vert = BLI_memarena_alloc(memarena, sizeof(*new_vert));
- new_vert->orig_index = vert_idx;
- new_vert->new_index = new_vert_idx;
- new_vert->vnor = (*lnor_space)->vec_lnor; /* See note above. */
- new_vert->next = *new_verts;
- *new_verts = new_vert;
- }
- }
- }
-
- MEM_freeN(done_loops);
- MEM_freeN(verts_used);
-
- return verts_len - mesh->totvert;
-}
-
-/* Detect needed new edges, and update accordingly loops' edge indices.
- * WARNING! Leaves mesh in invalid state. */
-static int split_faces_prepare_new_edges(const Mesh *mesh,
- SplitFaceNewEdge **new_edges,
- MemArena *memarena)
-{
- const int num_polys = mesh->totpoly;
- int num_edges = mesh->totedge;
- MEdge *medge = mesh->medge;
- MLoop *mloop = mesh->mloop;
- const MPoly *mpoly = mesh->mpoly;
-
- BLI_bitmap *edges_used = BLI_BITMAP_NEW(num_edges, __func__);
- EdgeHash *edges_hash = BLI_edgehash_new_ex(__func__, num_edges);
-
- const MPoly *mp = mpoly;
- for (int poly_idx = 0; poly_idx < num_polys; poly_idx++, mp++) {
- MLoop *ml_prev = &mloop[mp->loopstart + mp->totloop - 1];
- MLoop *ml = &mloop[mp->loopstart];
- for (int loop_idx = 0; loop_idx < mp->totloop; loop_idx++, ml++) {
- void **eval;
- if (!BLI_edgehash_ensure_p(edges_hash, ml_prev->v, ml->v, &eval)) {
- const int edge_idx = ml_prev->e;
-
- /* That edge has not been encountered yet, define it. */
- if (BLI_BITMAP_TEST(edges_used, edge_idx)) {
- /* Original edge has already been used, we need to define a new one. */
- const int new_edge_idx = num_edges++;
- *eval = POINTER_FROM_INT(new_edge_idx);
- ml_prev->e = new_edge_idx;
-
- SplitFaceNewEdge *new_edge = BLI_memarena_alloc(memarena, sizeof(*new_edge));
- new_edge->orig_index = edge_idx;
- new_edge->new_index = new_edge_idx;
- new_edge->v1 = ml_prev->v;
- new_edge->v2 = ml->v;
- new_edge->next = *new_edges;
- *new_edges = new_edge;
- }
- else {
- /* We can re-use original edge. */
- medge[edge_idx].v1 = ml_prev->v;
- medge[edge_idx].v2 = ml->v;
- *eval = POINTER_FROM_INT(edge_idx);
- BLI_BITMAP_ENABLE(edges_used, edge_idx);
- }
- }
- else {
- /* Edge already known, just update loop's edge index. */
- ml_prev->e = POINTER_AS_INT(*eval);
- }
-
- ml_prev = ml;
- }
- }
-
- MEM_freeN(edges_used);
- BLI_edgehash_free(edges_hash, NULL);
-
- return num_edges - mesh->totedge;
-}
-
-/* Perform actual split of vertices. */
-static void split_faces_split_new_verts(Mesh *mesh,
- SplitFaceNewVert *new_verts,
- const int num_new_verts)
-{
- const int verts_len = mesh->totvert - num_new_verts;
- MVert *mvert = mesh->mvert;
-
- /* Remember new_verts is a single linklist, so its items are in reversed order... */
- MVert *new_mv = &mvert[mesh->totvert - 1];
- for (int i = mesh->totvert - 1; i >= verts_len; i--, new_mv--, new_verts = new_verts->next) {
- BLI_assert(new_verts->new_index == i);
- BLI_assert(new_verts->new_index != new_verts->orig_index);
- CustomData_copy_data(&mesh->vdata, &mesh->vdata, new_verts->orig_index, i, 1);
- if (new_verts->vnor) {
- normal_float_to_short_v3(new_mv->no, new_verts->vnor);
- }
- }
-}
-
-/* Perform actual split of edges. */
-static void split_faces_split_new_edges(Mesh *mesh,
- SplitFaceNewEdge *new_edges,
- const int num_new_edges)
-{
- const int num_edges = mesh->totedge - num_new_edges;
- MEdge *medge = mesh->medge;
-
- /* Remember new_edges is a single linklist, so its items are in reversed order... */
- MEdge *new_med = &medge[mesh->totedge - 1];
- for (int i = mesh->totedge - 1; i >= num_edges; i--, new_med--, new_edges = new_edges->next) {
- BLI_assert(new_edges->new_index == i);
- BLI_assert(new_edges->new_index != new_edges->orig_index);
- CustomData_copy_data(&mesh->edata, &mesh->edata, new_edges->orig_index, i, 1);
- new_med->v1 = new_edges->v1;
- new_med->v2 = new_edges->v2;
- }
-}
-
-/* Split faces based on the edge angle and loop normals.
- * Matches behavior of face splitting in render engines.
- *
- * NOTE: Will leave CD_NORMAL loop data layer which is
- * used by render engines to set shading up.
- */
-void BKE_mesh_split_faces(Mesh *mesh, bool free_loop_normals)
-{
- const int num_polys = mesh->totpoly;
-
- if (num_polys == 0) {
- return;
- }
- BKE_mesh_tessface_clear(mesh);
-
- MLoopNorSpaceArray lnors_spacearr = {NULL};
- /* Compute loop normals and loop normal spaces (a.k.a. smooth fans of faces around vertices). */
- BKE_mesh_calc_normals_split_ex(mesh, &lnors_spacearr);
- /* Stealing memarena from loop normals space array. */
- MemArena *memarena = lnors_spacearr.mem;
-
- SplitFaceNewVert *new_verts = NULL;
- SplitFaceNewEdge *new_edges = NULL;
-
- /* Ensure we own the layers, we need to do this before split_faces_prepare_new_verts as it will
- * directly assign new indices to existing edges and loops. */
- CustomData_duplicate_referenced_layers(&mesh->vdata, mesh->totvert);
- CustomData_duplicate_referenced_layers(&mesh->edata, mesh->totedge);
- CustomData_duplicate_referenced_layers(&mesh->ldata, mesh->totloop);
- /* Update pointers in case we duplicated referenced layers. */
- BKE_mesh_update_customdata_pointers(mesh, false);
-
- /* Detect loop normal spaces (a.k.a. smooth fans) that will need a new vert. */
- const int num_new_verts = split_faces_prepare_new_verts(
- mesh, &lnors_spacearr, &new_verts, memarena);
-
- if (num_new_verts > 0) {
- /* Reminder: beyond this point, there is no way out, mesh is in invalid state
- * (due to early-reassignment of loops' vertex and edge indices to new,
- * to-be-created split ones). */
-
- const int num_new_edges = split_faces_prepare_new_edges(mesh, &new_edges, memarena);
- /* We can have to split a vertex without having to add a single new edge... */
- const bool do_edges = (num_new_edges > 0);
-
- /* Reallocate all vert and edge related data. */
- mesh->totvert += num_new_verts;
- CustomData_realloc(&mesh->vdata, mesh->totvert);
- if (do_edges) {
- mesh->totedge += num_new_edges;
- CustomData_realloc(&mesh->edata, mesh->totedge);
- }
- /* Update pointers to a newly allocated memory. */
- BKE_mesh_update_customdata_pointers(mesh, false);
-
- /* Perform actual split of vertices and edges. */
- split_faces_split_new_verts(mesh, new_verts, num_new_verts);
- if (do_edges) {
- split_faces_split_new_edges(mesh, new_edges, num_new_edges);
- }
- }
-
- /* NOTE: after this point mesh is expected to be valid again. */
-
- /* CD_NORMAL is expected to be temporary only. */
- if (free_loop_normals) {
- CustomData_free_layers(&mesh->ldata, CD_NORMAL, mesh->totloop);
- }
-
- /* Also frees new_verts/edges temp data, since we used its memarena to allocate them. */
- BKE_lnor_spacearr_free(&lnors_spacearr);
-
-#ifdef VALIDATE_MESH
- BKE_mesh_validate(mesh, true, true);
-#endif
-}
-
-/* **** Depsgraph evaluation **** */
-
-void BKE_mesh_eval_geometry(Depsgraph *depsgraph, Mesh *mesh)
-{
- DEG_debug_print_eval(depsgraph, __func__, mesh->id.name, mesh);
- BKE_mesh_texspace_calc(mesh);
- /* We are here because something did change in the mesh. This means we can not trust the existing
- * evaluated mesh, and we don't know what parts of the mesh did change. So we simply delete the
- * evaluated mesh and let objects to re-create it with updated settings. */
- if (mesh->runtime.mesh_eval != NULL) {
- mesh->runtime.mesh_eval->edit_mesh = NULL;
- BKE_id_free(NULL, mesh->runtime.mesh_eval);
- mesh->runtime.mesh_eval = NULL;
- }
- if (DEG_is_active(depsgraph)) {
- Mesh *mesh_orig = (Mesh *)DEG_get_original_id(&mesh->id);
- if (mesh->texflag & ME_AUTOSPACE_EVALUATED) {
- mesh_orig->texflag |= ME_AUTOSPACE_EVALUATED;
- copy_v3_v3(mesh_orig->loc, mesh->loc);
- copy_v3_v3(mesh_orig->size, mesh->size);
- }
- }
-}