diff options
author | Joseph Eagar <joeedh@gmail.com> | 2011-03-29 09:48:18 +0400 |
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committer | Joseph Eagar <joeedh@gmail.com> | 2011-03-29 09:48:18 +0400 |
commit | 7d43a48993c056419f144b0395781af731b06e6f (patch) | |
tree | d4aabca1f70ca8ad5199e2b723581b5ed2dd4e19 /source/blender/blenkernel/intern/mesh.c | |
parent | 3875461a3349722fcb7c31e444a9c76c02ae314d (diff) |
=bmesh=
Multires interpolation is considerably better
now, though it still has a problem with occasionally
producing little random tangent spikes. Still, it's
far better then it was.
Also fixed a bug in dissolve faces.
Diffstat (limited to 'source/blender/blenkernel/intern/mesh.c')
-rw-r--r-- | source/blender/blenkernel/intern/mesh.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/mesh.c b/source/blender/blenkernel/intern/mesh.c index b7c300ffe22..bbf9dc87e42 100644 --- a/source/blender/blenkernel/intern/mesh.c +++ b/source/blender/blenkernel/intern/mesh.c @@ -567,7 +567,7 @@ BMesh *BKE_mesh_to_bmesh(Mesh *me, Object *ob) BMesh *bm; int allocsize[4] = {512,512,2048,512}; - bm = BM_Make_Mesh(allocsize); + bm = BM_Make_Mesh(ob, allocsize); BMO_CallOpf(bm, "mesh_to_bmesh mesh=%p object=%p", me, ob); |