diff options
author | Hans Goudey <h.goudey@me.com> | 2022-09-12 19:35:33 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-09-12 19:35:33 +0300 |
commit | 9088a1f4764f371f7f22384e7d7e2c8971d5c9f0 (patch) | |
tree | cd67c66c9c00cf09e6ea70804c0bece324b29678 /source/blender/blenkernel/intern/mesh.cc | |
parent | 225b5a3491d9593639a80c9a34bcc017862eb2b2 (diff) |
Geometry: Avoid unnecessary initialization when resizing data arrays
When resizing mesh and curves attribute storage, avoid initializing the
new memory for basic types. Also, avoid skipping "no free" layers; all
layers should be reallocated to the new size since they may be accessed.
The semantics introduced in 25237d2625078c6d1 are essential for this
change, because otherwise we don't have a way to construct non-trivial
types in the new memory.
In a basic test of the extrude node, I observed a performance
improvement of about 30%, from 55ms to 42ms.
Differential Revision: https://developer.blender.org/D15818
Diffstat (limited to 'source/blender/blenkernel/intern/mesh.cc')
-rw-r--r-- | source/blender/blenkernel/intern/mesh.cc | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/mesh.cc b/source/blender/blenkernel/intern/mesh.cc index a0548b7efd4..636be0dc032 100644 --- a/source/blender/blenkernel/intern/mesh.cc +++ b/source/blender/blenkernel/intern/mesh.cc @@ -2095,11 +2095,11 @@ void BKE_mesh_split_faces(Mesh *mesh, bool free_loop_normals) const bool do_edges = (num_new_edges > 0); /* Reallocate all vert and edge related data. */ + CustomData_realloc(&mesh->vdata, mesh->totvert, mesh->totvert + num_new_verts); mesh->totvert += num_new_verts; - CustomData_realloc(&mesh->vdata, mesh->totvert); if (do_edges) { + CustomData_realloc(&mesh->edata, mesh->totedge, mesh->totedge + num_new_edges); mesh->totedge += num_new_edges; - CustomData_realloc(&mesh->edata, mesh->totedge); } /* Update normals manually to avoid recalculation after this operation. */ |