diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-04-09 11:47:10 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-04-09 12:00:04 +0300 |
commit | bae66609b469591d3d5dd30d466dd79bf87ef483 (patch) | |
tree | 419cb6f15c77204c924b2ba9f80200006c7eb11e /source/blender/blenkernel/intern/mesh_boolean_convert.cc | |
parent | b08394d57a5d32037d5ab99ccb4b7943a1432cee (diff) |
Cleanup: use our own code style for doxy-gen comment blocks
Diffstat (limited to 'source/blender/blenkernel/intern/mesh_boolean_convert.cc')
-rw-r--r-- | source/blender/blenkernel/intern/mesh_boolean_convert.cc | 9 |
1 files changed, 6 insertions, 3 deletions
diff --git a/source/blender/blenkernel/intern/mesh_boolean_convert.cc b/source/blender/blenkernel/intern/mesh_boolean_convert.cc index ecf70c779e5..cfb1c192afe 100644 --- a/source/blender/blenkernel/intern/mesh_boolean_convert.cc +++ b/source/blender/blenkernel/intern/mesh_boolean_convert.cc @@ -231,7 +231,8 @@ const MEdge *MeshesToIMeshInfo::input_medge_for_orig_index(int orig_index, return medge; } -/** Convert all of the meshes in `meshes` to an `IMesh` and return that. +/** + * Convert all of the meshes in `meshes` to an `IMesh` and return that. * All of the coordinates are transformed into the local space of the * first Mesh. To do this transformation, we also need the transformation * obmats corresponding to the Meshes, so they are in the `obmats` argument. @@ -638,7 +639,8 @@ static void copy_or_interp_loop_attributes(Mesh *dest_mesh, } } -/** Make sure that there are custom data layers in the target mesh +/** + * Make sure that there are custom data layers in the target mesh * corresponding to all target layers in all of the operands after the first. * (The target should already have layers for those in the first operand mesh). * Edges done separately -- will have to be done later, after edges are made. @@ -673,7 +675,8 @@ static void merge_edge_customdata_layers(Mesh *target, MeshesToIMeshInfo &mim) } } -/** Convert the output IMesh im to a Blender Mesh, +/** + * Convert the output IMesh im to a Blender Mesh, * using the information in mim to get all the attributes right. */ static Mesh *imesh_to_mesh(IMesh *im, MeshesToIMeshInfo &mim) |