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author | Philipp Oeser <info@graphics-engineer.com> | 2019-09-19 18:20:39 +0300 |
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committer | Philipp Oeser <info@graphics-engineer.com> | 2019-09-19 18:22:49 +0300 |
commit | 08b0c08577e677b5cd8168db1b67271345202531 (patch) | |
tree | f254b07952bff2ad50a7cb9fb98314e926f47597 /source/blender/blenkernel/intern/mesh_convert.c | |
parent | 2480c9236fd43907b81053616b23c155970a9cca (diff) |
Fix the rest of T68666: Animated mesh UVs, vertex colors don’t update on
time change
followup to 815ca2310fb4, this one fixes the RNA_MeshLoopColor case, adds
RNA_VertexGroupElement and RNA_LatticePoint.
coop with @sergey, thx.
Fixes T68666
Diffstat (limited to 'source/blender/blenkernel/intern/mesh_convert.c')
0 files changed, 0 insertions, 0 deletions