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author | Jeroen Bakker <jbakker> | 2020-03-26 16:32:13 +0300 |
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committer | Jeroen Bakker <j.bakker@atmind.nl> | 2020-03-26 16:35:27 +0300 |
commit | 2e8fb95e7c69274944ecb44b2b51f8b4307f88ae (patch) | |
tree | 0ddd01a5745a20553a6dae83f9d038f3e49f4a5a /source/blender/blenkernel/intern/mesh_convert.c | |
parent | 0545a8472946ecc7391f8554c4a214b45952d19e (diff) |
SubDiv: Incorrect normals loose edges
The normals of loose edges can be non uniform as they aren't normalized.
Checked with what happens with edit loose edges and synchronized the
implementation.
Reviewed By: Brecht van Lommel
Differential Revision: https://developer.blender.org/D7127
Diffstat (limited to 'source/blender/blenkernel/intern/mesh_convert.c')
0 files changed, 0 insertions, 0 deletions