diff options
author | Hans Goudey <h.goudey@me.com> | 2022-08-17 17:20:25 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-08-17 17:20:25 +0300 |
commit | eaa87101cd5a20e577748bfff95b7cb06b04dd4b (patch) | |
tree | 8243ee6bd1479299f23819ef2765720fc9a18889 /source/blender/blenkernel/intern/mesh_convert.cc | |
parent | 71f091a631c2deae08ff289184f928538b527cb3 (diff) |
Metaball: Evaluate metaball objects as mesh components
With the ultimate goal of simplifying drawing and evaluation,
this patch makes the following changes and removes code:
- Use `Mesh` instead of `DispList` for evaluated basis metaballs.
- Remove all `DispList` drawing code, which is now unused.
- Simplify code that converts evaluated metaballs to meshes.
- Store the evaluated mesh in the evaluated geometry set.
This has the following indirect benefits:
- Evaluated meshes from metaball objects can be used in geometry nodes.
- Renderers can ignore evaluated metaball objects completely
- Cycles rendering no longer has to convert to mesh from `DispList`.
- We get closer to removing `DispList` completely.
- Optimizations to mesh rendering will also apply to metaball objects.
The vertex normals on the evaluated mesh are technically invalid;
the regular calculation wouldn't reproduce them. Metaball objects
don't support modifiers though, so it shouldn't be a problem.
Eventually we can support per-vertex custom normals (T93551).
Differential Revision: https://developer.blender.org/D14593
Diffstat (limited to 'source/blender/blenkernel/intern/mesh_convert.cc')
-rw-r--r-- | source/blender/blenkernel/intern/mesh_convert.cc | 76 |
1 files changed, 5 insertions, 71 deletions
diff --git a/source/blender/blenkernel/intern/mesh_convert.cc b/source/blender/blenkernel/intern/mesh_convert.cc index 24b81bce784..3806ea76cfe 100644 --- a/source/blender/blenkernel/intern/mesh_convert.cc +++ b/source/blender/blenkernel/intern/mesh_convert.cc @@ -72,61 +72,6 @@ using blender::Span; static CLG_LogRef LOG = {"bke.mesh_convert"}; -void BKE_mesh_from_metaball(ListBase *lb, Mesh *me) -{ - DispList *dl; - MVert *mvert; - MLoop *mloop, *allloop; - MPoly *mpoly; - int a, *index; - - dl = (DispList *)lb->first; - if (dl == nullptr) { - return; - } - - if (dl->type == DL_INDEX4) { - mvert = (MVert *)CustomData_add_layer(&me->vdata, CD_MVERT, CD_CALLOC, nullptr, dl->nr); - allloop = mloop = (MLoop *)CustomData_add_layer( - &me->ldata, CD_MLOOP, CD_CALLOC, nullptr, dl->parts * 4); - mpoly = (MPoly *)CustomData_add_layer(&me->pdata, CD_MPOLY, CD_CALLOC, nullptr, dl->parts); - me->mvert = mvert; - me->mloop = mloop; - me->mpoly = mpoly; - me->totvert = dl->nr; - me->totpoly = dl->parts; - - for (const int i : IndexRange(dl->nr)) { - copy_v3_v3(me->mvert[i].co, &dl->verts[3 * i]); - } - - a = dl->parts; - index = dl->index; - while (a--) { - int count = index[2] != index[3] ? 4 : 3; - - mloop[0].v = index[0]; - mloop[1].v = index[1]; - mloop[2].v = index[2]; - if (count == 4) { - mloop[3].v = index[3]; - } - - mpoly->totloop = count; - mpoly->loopstart = (int)(mloop - allloop); - mpoly->flag = ME_SMOOTH; - - mpoly++; - mloop += count; - me->totloop += count; - index += 4; - } - - BKE_mesh_update_customdata_pointers(me, true); - BKE_mesh_calc_edges(me, true, false); - } -} - /** * Specialized function to use when we _know_ existing edges don't overlap with poly edges. */ @@ -929,32 +874,21 @@ static Mesh *mesh_new_from_curve_type_object(const Object *object) static Mesh *mesh_new_from_mball_object(Object *object) { - MetaBall *mball = (MetaBall *)object->data; - /* NOTE: We can only create mesh for a polygonized meta ball. This figures out all original meta * balls and all evaluated child meta balls (since polygonization is only stored in the mother * ball). * * Create empty mesh so script-authors don't run into None objects. */ - if (!DEG_is_evaluated_object(object) || object->runtime.curve_cache == nullptr || - BLI_listbase_is_empty(&object->runtime.curve_cache->disp)) { + if (!DEG_is_evaluated_object(object)) { return (Mesh *)BKE_id_new_nomain(ID_ME, ((ID *)object->data)->name + 2); } - Mesh *mesh_result = (Mesh *)BKE_id_new_nomain(ID_ME, ((ID *)object->data)->name + 2); - BKE_mesh_from_metaball(&object->runtime.curve_cache->disp, mesh_result); - BKE_mesh_texspace_copy_from_object(mesh_result, object); - - /* Copy materials. */ - mesh_result->totcol = mball->totcol; - mesh_result->mat = (Material **)MEM_dupallocN(mball->mat); - if (mball->mat != nullptr) { - for (int i = mball->totcol; i-- > 0;) { - mesh_result->mat[i] = BKE_object_material_get(object, i + 1); - } + const Mesh *mesh_eval = BKE_object_get_evaluated_mesh(object); + if (mesh_eval == nullptr) { + return (Mesh *)BKE_id_new_nomain(ID_ME, ((ID *)object->data)->name + 2); } - return mesh_result; + return BKE_mesh_copy_for_eval(mesh_eval, false); } static Mesh *mesh_new_from_mesh(Object *object, Mesh *mesh) |