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authorCampbell Barton <ideasman42@gmail.com>2017-10-06 13:05:34 +0300
committerCampbell Barton <ideasman42@gmail.com>2017-10-06 13:06:38 +0300
commit3df139c53062a141403ea9d359715ca3635c243c (patch)
tree08d57ac59b9fca80b70fd03950372d91b75ef055 /source/blender/blenkernel/intern/mesh_evaluate.c
parent70aa33f069abf6a1ca1ed1542cb456cbf1b0c399 (diff)
Cleanup: Math lib naming (use v3 suffix)
Diffstat (limited to 'source/blender/blenkernel/intern/mesh_evaluate.c')
-rw-r--r--source/blender/blenkernel/intern/mesh_evaluate.c11
1 files changed, 6 insertions, 5 deletions
diff --git a/source/blender/blenkernel/intern/mesh_evaluate.c b/source/blender/blenkernel/intern/mesh_evaluate.c
index 643ca3ee536..b28ec7f4fff 100644
--- a/source/blender/blenkernel/intern/mesh_evaluate.c
+++ b/source/blender/blenkernel/intern/mesh_evaluate.c
@@ -225,7 +225,7 @@ static void mesh_calc_normals_poly_accum_task_cb(void *userdata, const int pidx)
}
/* accumulate angle weighted face normal */
- /* inline version of #accumulate_vertex_normals_poly */
+ /* inline version of #accumulate_vertex_normals_poly_v3 */
{
const float *prev_edge = edgevecbuf[nverts - 1];
@@ -334,8 +334,9 @@ void BKE_mesh_calc_normals_tessface(
else
normal_tri_v3(f_no, mverts[mf->v1].co, mverts[mf->v2].co, mverts[mf->v3].co);
- accumulate_vertex_normals(tnorms[mf->v1], tnorms[mf->v2], tnorms[mf->v3], n4,
- f_no, mverts[mf->v1].co, mverts[mf->v2].co, mverts[mf->v3].co, c4);
+ accumulate_vertex_normals_v3(
+ tnorms[mf->v1], tnorms[mf->v2], tnorms[mf->v3], n4,
+ f_no, mverts[mf->v1].co, mverts[mf->v2].co, mverts[mf->v3].co, c4);
}
/* following Mesh convention; we use vertex coordinate itself for normal in this case */
@@ -379,7 +380,7 @@ void BKE_mesh_calc_normals_looptri(
f_no,
mverts[vtri[0]].co, mverts[vtri[1]].co, mverts[vtri[2]].co);
- accumulate_vertex_normals_tri(
+ accumulate_vertex_normals_tri_v3(
tnorms[vtri[0]], tnorms[vtri[1]], tnorms[vtri[2]],
f_no, mverts[vtri[0]].co, mverts[vtri[1]].co, mverts[vtri[2]].co);
}
@@ -845,7 +846,7 @@ static void split_loop_nor_fan_do(LoopSplitTaskDataCommon *common_data, LoopSpli
// printf("\thandling edge %d / loop %d\n", mlfan_curr->e, mlfan_curr_index);
{
- /* Code similar to accumulate_vertex_normals_poly. */
+ /* Code similar to accumulate_vertex_normals_poly_v3. */
/* Calculate angle between the two poly edges incident on this vertex. */
const float fac = saacos(dot_v3v3(vec_curr, vec_prev));
/* Accumulate */