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authorHans Goudey <h.goudey@me.com>2022-09-07 21:26:54 +0300
committerHans Goudey <h.goudey@me.com>2022-09-07 21:44:32 +0300
commit36b4b3b4d2d1c9260056afe7ec62c6b9a320be72 (patch)
tree63da9ce8cdb6e4d6860624213a7ce3371e1d588a /source/blender/blenkernel/intern/mesh_legacy_convert.cc
parent6299969dd220016c16ecd4de5281a3b387c11b33 (diff)
parente53405bf15aa6d386e83ce6daa5b6248690122c9 (diff)
Merge branch 'master' into refactor-mesh-selection-generic
Diffstat (limited to 'source/blender/blenkernel/intern/mesh_legacy_convert.cc')
-rw-r--r--source/blender/blenkernel/intern/mesh_legacy_convert.cc22
1 files changed, 11 insertions, 11 deletions
diff --git a/source/blender/blenkernel/intern/mesh_legacy_convert.cc b/source/blender/blenkernel/intern/mesh_legacy_convert.cc
index 9c89e4c17f9..6644bc566c5 100644
--- a/source/blender/blenkernel/intern/mesh_legacy_convert.cc
+++ b/source/blender/blenkernel/intern/mesh_legacy_convert.cc
@@ -825,7 +825,7 @@ void BKE_mesh_tessface_calc(Mesh *mesh)
mesh->totface = mesh_tessface_calc(&mesh->fdata,
&mesh->ldata,
&mesh->pdata,
- BKE_mesh_vertices_for_write(mesh),
+ BKE_mesh_verts_for_write(mesh),
mesh->totface,
mesh->totloop,
mesh->totpoly);
@@ -928,7 +928,7 @@ void BKE_mesh_legacy_convert_hide_layers_to_flags(Mesh *mesh)
using namespace blender::bke;
const AttributeAccessor attributes = mesh_attributes(*mesh);
- MutableSpan<MVert> verts = mesh->vertices_for_write();
+ MutableSpan<MVert> verts = mesh->verts_for_write();
const VArray<bool> hide_vert = attributes.lookup_or_default<bool>(
".hide_vert", ATTR_DOMAIN_POINT, false);
threading::parallel_for(verts.index_range(), 4096, [&](IndexRange range) {
@@ -946,7 +946,7 @@ void BKE_mesh_legacy_convert_hide_layers_to_flags(Mesh *mesh)
}
});
- MutableSpan<MPoly> polys = mesh->polygons_for_write();
+ MutableSpan<MPoly> polys = mesh->polys_for_write();
const VArray<bool> hide_poly = attributes.lookup_or_default<bool>(
".hide_poly", ATTR_DOMAIN_FACE, false);
threading::parallel_for(polys.index_range(), 4096, [&](IndexRange range) {
@@ -962,7 +962,7 @@ void BKE_mesh_legacy_convert_flags_to_hide_layers(Mesh *mesh)
using namespace blender::bke;
MutableAttributeAccessor attributes = mesh_attributes_for_write(*mesh);
- const Span<MVert> verts = mesh->vertices();
+ const Span<MVert> verts = mesh->verts();
if (std::any_of(
verts.begin(), verts.end(), [](const MVert &vert) { return vert.flag & ME_HIDE; })) {
SpanAttributeWriter<bool> hide_vert = attributes.lookup_or_add_for_write_only_span<bool>(
@@ -988,7 +988,7 @@ void BKE_mesh_legacy_convert_flags_to_hide_layers(Mesh *mesh)
hide_edge.finish();
}
- const Span<MPoly> polys = mesh->polygons();
+ const Span<MPoly> polys = mesh->polys();
if (std::any_of(
polys.begin(), polys.end(), [](const MPoly &poly) { return poly.flag & ME_HIDE; })) {
SpanAttributeWriter<bool> hide_poly = attributes.lookup_or_add_for_write_only_span<bool>(
@@ -1013,7 +1013,7 @@ void BKE_mesh_legacy_convert_material_indices_to_mpoly(Mesh *mesh)
using namespace blender;
using namespace blender::bke;
const AttributeAccessor attributes = mesh_attributes(*mesh);
- MutableSpan<MPoly> polys = mesh->polygons_for_write();
+ MutableSpan<MPoly> polys = mesh->polys_for_write();
const VArray<int> material_indices = attributes.lookup_or_default<int>(
"material_index", ATTR_DOMAIN_FACE, 0);
threading::parallel_for(polys.index_range(), 4096, [&](IndexRange range) {
@@ -1028,7 +1028,7 @@ void BKE_mesh_legacy_convert_mpoly_to_material_indices(Mesh *mesh)
using namespace blender;
using namespace blender::bke;
MutableAttributeAccessor attributes = mesh_attributes_for_write(*mesh);
- const Span<MPoly> polys = mesh->polygons();
+ const Span<MPoly> polys = mesh->polys();
if (std::any_of(
polys.begin(), polys.end(), [](const MPoly &poly) { return poly.mat_nr != 0; })) {
SpanAttributeWriter<int> material_indices = attributes.lookup_or_add_for_write_only_span<int>(
@@ -1054,7 +1054,7 @@ void BKE_mesh_legacy_convert_selection_layers_to_flags(Mesh *mesh)
using namespace blender::bke;
const AttributeAccessor attributes = mesh_attributes(*mesh);
- MutableSpan<MVert> verts = mesh->vertices_for_write();
+ MutableSpan<MVert> verts = mesh->verts_for_write();
const VArray<bool> selection_vert = attributes.lookup_or_default<bool>(
".selection_vert", ATTR_DOMAIN_POINT, false);
threading::parallel_for(verts.index_range(), 4096, [&](IndexRange range) {
@@ -1072,7 +1072,7 @@ void BKE_mesh_legacy_convert_selection_layers_to_flags(Mesh *mesh)
}
});
- MutableSpan<MPoly> polys = mesh->polygons_for_write();
+ MutableSpan<MPoly> polys = mesh->polys_for_write();
const VArray<bool> selection_poly = attributes.lookup_or_default<bool>(
".selection_poly", ATTR_DOMAIN_FACE, false);
threading::parallel_for(polys.index_range(), 4096, [&](IndexRange range) {
@@ -1088,7 +1088,7 @@ void BKE_mesh_legacy_convert_flags_to_selection_layers(Mesh *mesh)
using namespace blender::bke;
MutableAttributeAccessor attributes = mesh_attributes_for_write(*mesh);
- const Span<MVert> verts = mesh->vertices();
+ const Span<MVert> verts = mesh->verts();
if (std::any_of(
verts.begin(), verts.end(), [](const MVert &vert) { return vert.flag & SELECT; })) {
SpanAttributeWriter<bool> selection_vert = attributes.lookup_or_add_for_write_only_span<bool>(
@@ -1114,7 +1114,7 @@ void BKE_mesh_legacy_convert_flags_to_selection_layers(Mesh *mesh)
selection_edge.finish();
}
- const Span<MPoly> polys = mesh->polygons();
+ const Span<MPoly> polys = mesh->polys();
if (std::any_of(
polys.begin(), polys.end(), [](const MPoly &poly) { return poly.flag & ME_FACE_SEL; })) {
SpanAttributeWriter<bool> selection_poly = attributes.lookup_or_add_for_write_only_span<bool>(