diff options
author | Campbell Barton <ideasman42@gmail.com> | 2021-07-03 16:08:40 +0300 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2021-07-03 17:43:40 +0300 |
commit | 9b89de2571b0c3fa2276b5c2ae589e0ec831d1f5 (patch) | |
tree | 63f1007a5262b4d6f1c1a96734c521d836eb6fc6 /source/blender/blenkernel/intern/mesh_mapping.c | |
parent | 05f970847e12ce30e8c4c624677d94ae239ce2bc (diff) |
Cleanup: consistent use of tags: NOTE/TODO/FIXME/XXX
Also use doxy style function reference `#` prefix chars when
referencing identifiers.
Diffstat (limited to 'source/blender/blenkernel/intern/mesh_mapping.c')
-rw-r--r-- | source/blender/blenkernel/intern/mesh_mapping.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/mesh_mapping.c b/source/blender/blenkernel/intern/mesh_mapping.c index c469a65449d..9a3333fce6c 100644 --- a/source/blender/blenkernel/intern/mesh_mapping.c +++ b/source/blender/blenkernel/intern/mesh_mapping.c @@ -776,7 +776,7 @@ static void poly_edge_loop_islands_calc(const MEdge *medge, } if (UNLIKELY(gid_bit > 31)) { /* All bits used in contiguous smooth groups, we can't do much! - * Note: this is *very* unlikely - theoretically, four groups are enough, + * NOTE: this is *very* unlikely - theoretically, four groups are enough, * I don't think we can reach this goal with such a simple algorithm, * but I don't think either we'll never need all 32 groups! */ @@ -1140,7 +1140,7 @@ static bool mesh_calc_islands_loop_poly_uv(MVert *UNUSED(verts), poly_indices = MEM_mallocN(sizeof(*poly_indices) * (size_t)totpoly, __func__); loop_indices = MEM_mallocN(sizeof(*loop_indices) * (size_t)totloop, __func__); - /* Note: here we ignore '0' invalid group - this should *never* happen in this case anyway? */ + /* NOTE: here we ignore '0' invalid group - this should *never* happen in this case anyway? */ for (grp_idx = 1; grp_idx <= num_poly_groups; grp_idx++) { num_pidx = num_lidx = 0; if (num_edge_borders) { |