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authorAntony Riakiotakis <kalast@gmail.com>2015-04-09 17:12:20 +0300
committerAntony Riakiotakis <kalast@gmail.com>2015-04-09 17:12:43 +0300
commit5197aa04c6bd0197b82c0266eb291ac185c4eeea (patch)
tree07cec98438ee2dd200b27bbc400eeb0058b50cd3 /source/blender/blenkernel/intern/mesh_mapping.c
parentd687428122acba3071f3eba1d60b4e8b3fce2f7b (diff)
Fix part of T44320 selecting islands can fail.
Issue here is simple and has been fixed in other places such as texpainting: Basically if face has different winding, do not calculate it as adjucent to the other face, even if UV is identical. This allows us to stack islands of symmetrical closed meshes on top of one another and still be able to select the two identical island halfs (provided the normals are correct of course).
Diffstat (limited to 'source/blender/blenkernel/intern/mesh_mapping.c')
-rw-r--r--source/blender/blenkernel/intern/mesh_mapping.c19
1 files changed, 18 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/mesh_mapping.c b/source/blender/blenkernel/intern/mesh_mapping.c
index 8d9fbe46f19..974e8118b15 100644
--- a/source/blender/blenkernel/intern/mesh_mapping.c
+++ b/source/blender/blenkernel/intern/mesh_mapping.c
@@ -30,7 +30,9 @@
#include "MEM_guardedalloc.h"
#include "DNA_meshdata_types.h"
+#include "DNA_vec_types.h"
+#include "BLI_buffer.h"
#include "BLI_utildefines.h"
#include "BLI_bitmap.h"
#include "BLI_math.h"
@@ -62,6 +64,8 @@ UvVertMap *BKE_mesh_uv_vert_map_create(struct MPoly *mpoly, struct MLoop *mloop,
int i, totuv, nverts;
totuv = 0;
+ bool *winding;
+ BLI_buffer_declare_static(vec2f, tf_uv_buf, BLI_BUFFER_NOP, 32);
/* generate UvMapVert array */
mp = mpoly;
@@ -72,7 +76,9 @@ UvVertMap *BKE_mesh_uv_vert_map_create(struct MPoly *mpoly, struct MLoop *mloop,
if (totuv == 0)
return NULL;
+ winding = MEM_callocN(sizeof(*winding) * totpoly, "winding");
vmap = (UvVertMap *)MEM_callocN(sizeof(*vmap), "UvVertMap");
+
if (!vmap)
return NULL;
@@ -87,6 +93,8 @@ UvVertMap *BKE_mesh_uv_vert_map_create(struct MPoly *mpoly, struct MLoop *mloop,
mp = mpoly;
for (a = 0; a < totpoly; a++, mp++) {
if (!selected || (!(mp->flag & ME_HIDE) && (mp->flag & ME_FACE_SEL))) {
+ float (*tf_uv)[2] = (float (*)[2])BLI_buffer_resize_data(&tf_uv_buf, vec2f, mp->totloop);
+
nverts = mp->totloop;
for (i = 0; i < nverts; i++) {
@@ -95,8 +103,12 @@ UvVertMap *BKE_mesh_uv_vert_map_create(struct MPoly *mpoly, struct MLoop *mloop,
buf->separate = 0;
buf->next = vmap->vert[mloop[mp->loopstart + i].v];
vmap->vert[mloop[mp->loopstart + i].v] = buf;
+
+ copy_v2_v2(tf_uv[i], mloopuv[mpoly[a].loopstart + i].uv);
buf++;
}
+
+ winding[a] = cross_poly_v2((const float (*)[2])tf_uv, (unsigned int)nverts) > 0;
}
}
@@ -123,7 +135,9 @@ UvVertMap *BKE_mesh_uv_vert_map_create(struct MPoly *mpoly, struct MLoop *mloop,
sub_v2_v2v2(uvdiff, uv2, uv);
- if (fabsf(uv[0] - uv2[0]) < limit[0] && fabsf(uv[1] - uv2[1]) < limit[1]) {
+ if (fabsf(uv[0] - uv2[0]) < limit[0] && fabsf(uv[1] - uv2[1]) < limit[1] &&
+ winding[iterv->f] == winding[v->f])
+ {
if (lastv) lastv->next = next;
else vlist = next;
iterv->next = newvlist;
@@ -141,6 +155,9 @@ UvVertMap *BKE_mesh_uv_vert_map_create(struct MPoly *mpoly, struct MLoop *mloop,
vmap->vert[a] = newvlist;
}
+ MEM_freeN(winding);
+ BLI_buffer_free(&tf_uv_buf);
+
return vmap;
}