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authorCampbell Barton <ideasman42@gmail.com>2019-11-22 05:03:56 +0300
committerCampbell Barton <ideasman42@gmail.com>2019-11-22 05:15:04 +0300
commit2ecb6645209fe74e58da3bf6f2b5a9af330b8609 (patch)
tree88851f7d3f39e60b765e17c9b21b8e56eb778d26 /source/blender/blenkernel/intern/mesh_mirror.c
parente3204db7478343aa82d859e544ab0264376e9282 (diff)
Cleanup: rename mirror -> mesh_mirror
The term mirror on it's own is too ambiguous, use BKE_mesh prefix.
Diffstat (limited to 'source/blender/blenkernel/intern/mesh_mirror.c')
-rw-r--r--source/blender/blenkernel/intern/mesh_mirror.c419
1 files changed, 419 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/mesh_mirror.c b/source/blender/blenkernel/intern/mesh_mirror.c
new file mode 100644
index 00000000000..271591d98f0
--- /dev/null
+++ b/source/blender/blenkernel/intern/mesh_mirror.c
@@ -0,0 +1,419 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) Blender Foundation.
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup bke
+ */
+
+#include "BLI_math.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+
+#include "BKE_library.h"
+#include "BKE_library_query.h"
+#include "BKE_mesh.h"
+#include "BKE_mesh_mirror.h"
+#include "BKE_modifier.h"
+#include "BKE_deform.h"
+
+#include "bmesh.h"
+#include "bmesh_tools.h"
+
+#include "MEM_guardedalloc.h"
+
+#include "MOD_modifiertypes.h"
+
+Mesh *BKE_mesh_mirror_bisect_on_mirror_plane(MirrorModifierData *mmd,
+ const Mesh *mesh,
+ int axis,
+ const float plane_co[3],
+ float plane_no[3])
+{
+ bool do_bisect_flip_axis = ((axis == 0 && mmd->flag & MOD_MIR_BISECT_FLIP_AXIS_X) ||
+ (axis == 1 && mmd->flag & MOD_MIR_BISECT_FLIP_AXIS_Y) ||
+ (axis == 2 && mmd->flag & MOD_MIR_BISECT_FLIP_AXIS_Z));
+
+ const float bisect_distance = 0.001f;
+
+ Mesh *result;
+ BMesh *bm;
+ BMIter viter;
+ BMVert *v, *v_next;
+
+ bm = BKE_mesh_to_bmesh_ex(mesh,
+ &(struct BMeshCreateParams){0},
+ &(struct BMeshFromMeshParams){
+ .calc_face_normal = true,
+ .cd_mask_extra = {.vmask = CD_MASK_ORIGINDEX,
+ .emask = CD_MASK_ORIGINDEX,
+ .pmask = CD_MASK_ORIGINDEX},
+ });
+
+ /* Define bisecting plane (aka mirror plane). */
+ float plane[4];
+ if (!do_bisect_flip_axis) {
+ /* That reversed condition is a tad weird, but for some reason that's how you keep
+ * the part of the mesh which is on the non-mirrored side when flip option is disabled,
+ * think that that is the expected behavior. */
+ negate_v3(plane_no);
+ }
+ plane_from_point_normal_v3(plane, plane_co, plane_no);
+
+ BM_mesh_bisect_plane(bm, plane, false, false, 0, 0, bisect_distance);
+
+ /* Plane definitions for vert killing. */
+ float plane_offset[4];
+ copy_v3_v3(plane_offset, plane);
+ plane_offset[3] = plane[3] - bisect_distance;
+
+ /* Delete verts across the mirror plane. */
+ BM_ITER_MESH_MUTABLE (v, v_next, &viter, bm, BM_VERTS_OF_MESH) {
+ if (plane_point_side_v3(plane_offset, v->co) > 0.0f) {
+ BM_vert_kill(bm, v);
+ }
+ }
+
+ result = BKE_mesh_from_bmesh_for_eval_nomain(bm, NULL, mesh);
+ BM_mesh_free(bm);
+
+ return result;
+}
+
+Mesh *BKE_mesh_mirror_apply_mirror_on_axis(MirrorModifierData *mmd,
+ const ModifierEvalContext *UNUSED(ctx),
+ Object *ob,
+ const Mesh *mesh,
+ int axis)
+{
+ const float tolerance_sq = mmd->tolerance * mmd->tolerance;
+ const bool do_vtargetmap = (mmd->flag & MOD_MIR_NO_MERGE) == 0;
+ int tot_vtargetmap = 0; /* total merge vertices */
+
+ const bool do_bisect = ((axis == 0 && mmd->flag & MOD_MIR_BISECT_AXIS_X) ||
+ (axis == 1 && mmd->flag & MOD_MIR_BISECT_AXIS_Y) ||
+ (axis == 2 && mmd->flag & MOD_MIR_BISECT_AXIS_Z));
+
+ Mesh *result;
+ MVert *mv, *mv_prev;
+ MEdge *me;
+ MLoop *ml;
+ MPoly *mp;
+ float mtx[4][4];
+ float plane_co[3], plane_no[3];
+ int i;
+ int a, totshape;
+ int *vtargetmap = NULL, *vtmap_a = NULL, *vtmap_b = NULL;
+
+ /* mtx is the mirror transformation */
+ unit_m4(mtx);
+ mtx[axis][axis] = -1.0f;
+
+ Object *mirror_ob = mmd->mirror_ob;
+ if (mirror_ob != NULL) {
+ float tmp[4][4];
+ float itmp[4][4];
+
+ /* tmp is a transform from coords relative to the object's own origin,
+ * to coords relative to the mirror object origin */
+ invert_m4_m4(tmp, mirror_ob->obmat);
+ mul_m4_m4m4(tmp, tmp, ob->obmat);
+
+ /* itmp is the reverse transform back to origin-relative coordinates */
+ invert_m4_m4(itmp, tmp);
+
+ /* combine matrices to get a single matrix that translates coordinates into
+ * mirror-object-relative space, does the mirror, and translates back to
+ * origin-relative space */
+ mul_m4_series(mtx, itmp, mtx, tmp);
+
+ if (do_bisect) {
+ copy_v3_v3(plane_co, itmp[3]);
+ copy_v3_v3(plane_no, itmp[axis]);
+ }
+ }
+ else if (do_bisect) {
+ copy_v3_v3(plane_co, mtx[3]);
+ /* Need to negate here, since that axis is inverted (for mirror transform). */
+ negate_v3_v3(plane_no, mtx[axis]);
+ }
+
+ Mesh *mesh_bisect = NULL;
+ if (do_bisect) {
+ mesh_bisect = BKE_mesh_mirror_bisect_on_mirror_plane(mmd, mesh, axis, plane_co, plane_no);
+ mesh = mesh_bisect;
+ }
+
+ const int maxVerts = mesh->totvert;
+ const int maxEdges = mesh->totedge;
+ const int maxLoops = mesh->totloop;
+ const int maxPolys = mesh->totpoly;
+
+ result = BKE_mesh_new_nomain_from_template(
+ mesh, maxVerts * 2, maxEdges * 2, 0, maxLoops * 2, maxPolys * 2);
+
+ /* Copy custom-data to original geometry. */
+ CustomData_copy_data(&mesh->vdata, &result->vdata, 0, 0, maxVerts);
+ CustomData_copy_data(&mesh->edata, &result->edata, 0, 0, maxEdges);
+ CustomData_copy_data(&mesh->ldata, &result->ldata, 0, 0, maxLoops);
+ CustomData_copy_data(&mesh->pdata, &result->pdata, 0, 0, maxPolys);
+
+ /* Subsurf for eg won't have mesh data in the custom-data arrays.
+ * now add mvert/medge/mpoly layers. */
+ if (!CustomData_has_layer(&mesh->vdata, CD_MVERT)) {
+ memcpy(result->mvert, mesh->mvert, sizeof(*result->mvert) * mesh->totvert);
+ }
+ if (!CustomData_has_layer(&mesh->edata, CD_MEDGE)) {
+ memcpy(result->medge, mesh->medge, sizeof(*result->medge) * mesh->totedge);
+ }
+ if (!CustomData_has_layer(&mesh->pdata, CD_MPOLY)) {
+ memcpy(result->mloop, mesh->mloop, sizeof(*result->mloop) * mesh->totloop);
+ memcpy(result->mpoly, mesh->mpoly, sizeof(*result->mpoly) * mesh->totpoly);
+ }
+
+ /* Copy custom-data to new geometry,
+ * copy from its self because this data may have been created in the checks above. */
+ CustomData_copy_data(&result->vdata, &result->vdata, 0, maxVerts, maxVerts);
+ CustomData_copy_data(&result->edata, &result->edata, 0, maxEdges, maxEdges);
+ /* loops are copied later */
+ CustomData_copy_data(&result->pdata, &result->pdata, 0, maxPolys, maxPolys);
+
+ if (do_vtargetmap) {
+ /* second half is filled with -1 */
+ vtargetmap = MEM_malloc_arrayN(maxVerts, 2 * sizeof(int), "MOD_mirror tarmap");
+
+ vtmap_a = vtargetmap;
+ vtmap_b = vtargetmap + maxVerts;
+ }
+
+ /* mirror vertex coordinates */
+ mv_prev = result->mvert;
+ mv = mv_prev + maxVerts;
+ for (i = 0; i < maxVerts; i++, mv++, mv_prev++) {
+ mul_m4_v3(mtx, mv->co);
+
+ if (do_vtargetmap) {
+ /* compare location of the original and mirrored vertex, to see if they
+ * should be mapped for merging */
+ if (UNLIKELY(len_squared_v3v3(mv_prev->co, mv->co) < tolerance_sq)) {
+ *vtmap_a = maxVerts + i;
+ tot_vtargetmap++;
+
+ /* average location */
+ mid_v3_v3v3(mv->co, mv_prev->co, mv->co);
+ copy_v3_v3(mv_prev->co, mv->co);
+ }
+ else {
+ *vtmap_a = -1;
+ }
+
+ *vtmap_b = -1; /* fill here to avoid 2x loops */
+
+ vtmap_a++;
+ vtmap_b++;
+ }
+ }
+
+ /* handle shape keys */
+ totshape = CustomData_number_of_layers(&result->vdata, CD_SHAPEKEY);
+ for (a = 0; a < totshape; a++) {
+ float(*cos)[3] = CustomData_get_layer_n(&result->vdata, CD_SHAPEKEY, a);
+ for (i = maxVerts; i < result->totvert; i++) {
+ mul_m4_v3(mtx, cos[i]);
+ }
+ }
+
+ /* adjust mirrored edge vertex indices */
+ me = result->medge + maxEdges;
+ for (i = 0; i < maxEdges; i++, me++) {
+ me->v1 += maxVerts;
+ me->v2 += maxVerts;
+ }
+
+ /* adjust mirrored poly loopstart indices, and reverse loop order (normals) */
+ mp = result->mpoly + maxPolys;
+ ml = result->mloop;
+ for (i = 0; i < maxPolys; i++, mp++) {
+ MLoop *ml2;
+ int j, e;
+
+ /* reverse the loop, but we keep the first vertex in the face the same,
+ * to ensure that quads are split the same way as on the other side */
+ CustomData_copy_data(
+ &result->ldata, &result->ldata, mp->loopstart, mp->loopstart + maxLoops, 1);
+
+ for (j = 1; j < mp->totloop; j++) {
+ CustomData_copy_data(&result->ldata,
+ &result->ldata,
+ mp->loopstart + j,
+ mp->loopstart + maxLoops + mp->totloop - j,
+ 1);
+ }
+
+ ml2 = ml + mp->loopstart + maxLoops;
+ e = ml2[0].e;
+ for (j = 0; j < mp->totloop - 1; j++) {
+ ml2[j].e = ml2[j + 1].e;
+ }
+ ml2[mp->totloop - 1].e = e;
+
+ mp->loopstart += maxLoops;
+ }
+
+ /* adjust mirrored loop vertex and edge indices */
+ ml = result->mloop + maxLoops;
+ for (i = 0; i < maxLoops; i++, ml++) {
+ ml->v += maxVerts;
+ ml->e += maxEdges;
+ }
+
+ /* handle uvs,
+ * let tessface recalc handle updating the MTFace data */
+ if (mmd->flag & (MOD_MIR_MIRROR_U | MOD_MIR_MIRROR_V) ||
+ (is_zero_v2(mmd->uv_offset_copy) == false)) {
+ const bool do_mirr_u = (mmd->flag & MOD_MIR_MIRROR_U) != 0;
+ const bool do_mirr_v = (mmd->flag & MOD_MIR_MIRROR_V) != 0;
+
+ const int totuv = CustomData_number_of_layers(&result->ldata, CD_MLOOPUV);
+
+ for (a = 0; a < totuv; a++) {
+ MLoopUV *dmloopuv = CustomData_get_layer_n(&result->ldata, CD_MLOOPUV, a);
+ int j = maxLoops;
+ dmloopuv += j; /* second set of loops only */
+ for (; j-- > 0; dmloopuv++) {
+ if (do_mirr_u) {
+ dmloopuv->uv[0] = 1.0f - dmloopuv->uv[0] + mmd->uv_offset[0];
+ }
+ if (do_mirr_v) {
+ dmloopuv->uv[1] = 1.0f - dmloopuv->uv[1] + mmd->uv_offset[1];
+ }
+ dmloopuv->uv[0] += mmd->uv_offset_copy[0];
+ dmloopuv->uv[1] += mmd->uv_offset_copy[1];
+ }
+ }
+ }
+
+ /* handle custom split normals */
+ if (ob->type == OB_MESH && (((Mesh *)ob->data)->flag & ME_AUTOSMOOTH) &&
+ CustomData_has_layer(&result->ldata, CD_CUSTOMLOOPNORMAL)) {
+ const int totloop = result->totloop;
+ const int totpoly = result->totpoly;
+ float(*loop_normals)[3] = MEM_calloc_arrayN((size_t)totloop, sizeof(*loop_normals), __func__);
+ CustomData *ldata = &result->ldata;
+ short(*clnors)[2] = CustomData_get_layer(ldata, CD_CUSTOMLOOPNORMAL);
+ MLoopNorSpaceArray lnors_spacearr = {NULL};
+ float(*poly_normals)[3] = MEM_mallocN(sizeof(*poly_normals) * totpoly, __func__);
+
+ /* The transform matrix of a normal must be
+ * the transpose of inverse of transform matrix of the geometry... */
+ float mtx_nor[4][4];
+ invert_m4_m4(mtx_nor, mtx);
+ transpose_m4(mtx_nor);
+
+ /* calculate custom normals into loop_normals, then mirror first half into second half */
+
+ BKE_mesh_calc_normals_poly(result->mvert,
+ NULL,
+ result->totvert,
+ result->mloop,
+ result->mpoly,
+ totloop,
+ totpoly,
+ poly_normals,
+ false);
+
+ BKE_mesh_normals_loop_split(result->mvert,
+ result->totvert,
+ result->medge,
+ result->totedge,
+ result->mloop,
+ loop_normals,
+ totloop,
+ result->mpoly,
+ poly_normals,
+ totpoly,
+ true,
+ mesh->smoothresh,
+ &lnors_spacearr,
+ clnors,
+ NULL);
+
+ /* mirroring has to account for loops being reversed in polys in second half */
+ mp = result->mpoly;
+ for (i = 0; i < maxPolys; i++, mp++) {
+ MPoly *mpmirror = result->mpoly + maxPolys + i;
+ int j;
+
+ for (j = mp->loopstart; j < mp->loopstart + mp->totloop; j++) {
+ int mirrorj = mpmirror->loopstart;
+ if (j > mp->loopstart) {
+ mirrorj += mpmirror->totloop - (j - mp->loopstart);
+ }
+ copy_v3_v3(loop_normals[mirrorj], loop_normals[j]);
+ mul_m4_v3(mtx_nor, loop_normals[mirrorj]);
+ BKE_lnor_space_custom_normal_to_data(
+ lnors_spacearr.lspacearr[mirrorj], loop_normals[mirrorj], clnors[mirrorj]);
+ }
+ }
+
+ MEM_freeN(poly_normals);
+ MEM_freeN(loop_normals);
+ BKE_lnor_spacearr_free(&lnors_spacearr);
+ }
+
+ /* handle vgroup stuff */
+ if ((mmd->flag & MOD_MIR_VGROUP) && CustomData_has_layer(&result->vdata, CD_MDEFORMVERT)) {
+ MDeformVert *dvert = (MDeformVert *)CustomData_get_layer(&result->vdata, CD_MDEFORMVERT) +
+ maxVerts;
+ int *flip_map = NULL, flip_map_len = 0;
+
+ flip_map = defgroup_flip_map(ob, &flip_map_len, false);
+
+ if (flip_map) {
+ for (i = 0; i < maxVerts; dvert++, i++) {
+ /* merged vertices get both groups, others get flipped */
+ if (do_vtargetmap && (vtargetmap[i] != -1)) {
+ defvert_flip_merged(dvert, flip_map, flip_map_len);
+ }
+ else {
+ defvert_flip(dvert, flip_map, flip_map_len);
+ }
+ }
+
+ MEM_freeN(flip_map);
+ }
+ }
+
+ if (do_vtargetmap) {
+ /* slow - so only call if one or more merge verts are found,
+ * users may leave this on and not realize there is nothing to merge - campbell */
+ if (tot_vtargetmap) {
+ result = BKE_mesh_merge_verts(
+ result, vtargetmap, tot_vtargetmap, MESH_MERGE_VERTS_DUMP_IF_MAPPED);
+ }
+ MEM_freeN(vtargetmap);
+ }
+
+ if (mesh_bisect != NULL) {
+ BKE_id_free(NULL, mesh_bisect);
+ }
+
+ return result;
+}