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authormano-wii <germano.costa@ig.com.br>2019-08-22 20:07:40 +0300
committermano-wii <germano.costa@ig.com.br>2019-08-22 20:07:40 +0300
commit7c3bbe93aaa293a27d9b88a0d4104e0b2661ef1a (patch)
treea2187e0d38ae775903944d15de8490b105c64879 /source/blender/blenkernel/intern/mesh_remap.c
parentd09b1ff1a674bdf3f85d419b15b5869ee9820221 (diff)
Cleanup/Refactor: Simplify/deduplicate bvhutils code
This is a step that allow using `bvh_cache` for `EditMeshe`s.
Diffstat (limited to 'source/blender/blenkernel/intern/mesh_remap.c')
-rw-r--r--source/blender/blenkernel/intern/mesh_remap.c8
1 files changed, 6 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/mesh_remap.c b/source/blender/blenkernel/intern/mesh_remap.c
index 789502fdbd1..834008ca1ac 100644
--- a/source/blender/blenkernel/intern/mesh_remap.c
+++ b/source/blender/blenkernel/intern/mesh_remap.c
@@ -1553,7 +1553,9 @@ void BKE_mesh_remap_calc_loops_from_mesh(const int mode,
num_verts_active,
0.0,
2,
- 6);
+ 6,
+ 0,
+ NULL);
}
MEM_freeN(verts_active);
@@ -1594,7 +1596,9 @@ void BKE_mesh_remap_calc_loops_from_mesh(const int mode,
num_looptri_active,
0.0,
2,
- 6);
+ 6,
+ 0,
+ NULL);
}
MEM_freeN(looptri_active);