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authorHans Goudey <h.goudey@me.com>2021-07-30 20:15:01 +0300
committerHans Goudey <h.goudey@me.com>2021-07-30 20:15:01 +0300
commita9ea310d30d63f735dbdc106a4515c6ae4bf7893 (patch)
treebd28a5b20d85759867ee01747aefeb5f235ab18d /source/blender/blenkernel/intern/mesh_remesh_voxel.cc
parent0b10a964741d19cf7ada6d72cfaa6ffea9eded4b (diff)
Cleanup: Move remesh files to C++
This will be helpful for some cleanups I'd like to do, including removing the unecessary C API for OpenVDB and unifying some attribute transfer code.
Diffstat (limited to 'source/blender/blenkernel/intern/mesh_remesh_voxel.cc')
-rw-r--r--source/blender/blenkernel/intern/mesh_remesh_voxel.cc538
1 files changed, 538 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/mesh_remesh_voxel.cc b/source/blender/blenkernel/intern/mesh_remesh_voxel.cc
new file mode 100644
index 00000000000..bdb5a343644
--- /dev/null
+++ b/source/blender/blenkernel/intern/mesh_remesh_voxel.cc
@@ -0,0 +1,538 @@
+/*
+ * This program is free software; you can redistribute it and/or
+ * modify it under the terms of the GNU General Public License
+ * as published by the Free Software Foundation; either version 2
+ * of the License, or (at your option) any later version.
+ *
+ * This program is distributed in the hope that it will be useful,
+ * but WITHOUT ANY WARRANTY; without even the implied warranty of
+ * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
+ * GNU General Public License for more details.
+ *
+ * You should have received a copy of the GNU General Public License
+ * along with this program; if not, write to the Free Software Foundation,
+ * Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
+ *
+ * The Original Code is Copyright (C) 2019 by Blender Foundation
+ * All rights reserved.
+ */
+
+/** \file
+ * \ingroup bke
+ */
+
+#include <cctype>
+#include <cfloat>
+#include <cmath>
+#include <cstdlib>
+#include <cstring>
+#include <ctime>
+
+#include "MEM_guardedalloc.h"
+
+#include "BLI_blenlib.h"
+#include "BLI_math.h"
+#include "BLI_utildefines.h"
+
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+
+#include "BKE_bvhutils.h"
+#include "BKE_customdata.h"
+#include "BKE_editmesh.h"
+#include "BKE_lib_id.h"
+#include "BKE_mesh.h"
+#include "BKE_mesh_remesh_voxel.h" /* own include */
+#include "BKE_mesh_runtime.h"
+
+#include "bmesh_tools.h"
+
+#ifdef WITH_OPENVDB
+# include "openvdb_capi.h"
+#endif
+
+#ifdef WITH_QUADRIFLOW
+# include "quadriflow_capi.hpp"
+#endif
+
+#ifdef WITH_OPENVDB
+struct OpenVDBLevelSet *BKE_mesh_remesh_voxel_ovdb_mesh_to_level_set_create(
+ Mesh *mesh, struct OpenVDBTransform *transform)
+{
+ BKE_mesh_runtime_looptri_recalc(mesh);
+ const MLoopTri *looptri = BKE_mesh_runtime_looptri_ensure(mesh);
+ MVertTri *verttri = (MVertTri *)MEM_callocN(
+ sizeof(*verttri) * BKE_mesh_runtime_looptri_len(mesh), "remesh_looptri");
+ BKE_mesh_runtime_verttri_from_looptri(
+ verttri, mesh->mloop, looptri, BKE_mesh_runtime_looptri_len(mesh));
+
+ uint totfaces = BKE_mesh_runtime_looptri_len(mesh);
+ uint totverts = mesh->totvert;
+ float *verts = (float *)MEM_malloc_arrayN(totverts * 3, sizeof(float), "remesh_input_verts");
+ uint *faces = (uint *)MEM_malloc_arrayN(totfaces * 3, sizeof(uint), "remesh_input_faces");
+
+ for (uint i = 0; i < totverts; i++) {
+ MVert *mvert = &mesh->mvert[i];
+ verts[i * 3] = mvert->co[0];
+ verts[i * 3 + 1] = mvert->co[1];
+ verts[i * 3 + 2] = mvert->co[2];
+ }
+
+ for (uint i = 0; i < totfaces; i++) {
+ MVertTri *vt = &verttri[i];
+ faces[i * 3] = vt->tri[0];
+ faces[i * 3 + 1] = vt->tri[1];
+ faces[i * 3 + 2] = vt->tri[2];
+ }
+
+ struct OpenVDBLevelSet *level_set = OpenVDBLevelSet_create(false, nullptr);
+ OpenVDBLevelSet_mesh_to_level_set(level_set, verts, faces, totverts, totfaces, transform);
+
+ MEM_freeN(verts);
+ MEM_freeN(faces);
+ MEM_freeN(verttri);
+
+ return level_set;
+}
+
+Mesh *BKE_mesh_remesh_voxel_ovdb_volume_to_mesh_nomain(struct OpenVDBLevelSet *level_set,
+ double isovalue,
+ double adaptivity,
+ bool relax_disoriented_triangles)
+{
+ struct OpenVDBVolumeToMeshData output_mesh;
+ OpenVDBLevelSet_volume_to_mesh(
+ level_set, &output_mesh, isovalue, adaptivity, relax_disoriented_triangles);
+
+ Mesh *mesh = BKE_mesh_new_nomain(output_mesh.totvertices,
+ 0,
+ 0,
+ (output_mesh.totquads * 4) + (output_mesh.tottriangles * 3),
+ output_mesh.totquads + output_mesh.tottriangles);
+
+ for (int i = 0; i < output_mesh.totvertices; i++) {
+ copy_v3_v3(mesh->mvert[i].co, &output_mesh.vertices[i * 3]);
+ }
+
+ MPoly *mp = mesh->mpoly;
+ MLoop *ml = mesh->mloop;
+ for (int i = 0; i < output_mesh.totquads; i++, mp++, ml += 4) {
+ mp->loopstart = (int)(ml - mesh->mloop);
+ mp->totloop = 4;
+
+ ml[0].v = output_mesh.quads[i * 4 + 3];
+ ml[1].v = output_mesh.quads[i * 4 + 2];
+ ml[2].v = output_mesh.quads[i * 4 + 1];
+ ml[3].v = output_mesh.quads[i * 4];
+ }
+
+ for (int i = 0; i < output_mesh.tottriangles; i++, mp++, ml += 3) {
+ mp->loopstart = (int)(ml - mesh->mloop);
+ mp->totloop = 3;
+
+ ml[0].v = output_mesh.triangles[i * 3 + 2];
+ ml[1].v = output_mesh.triangles[i * 3 + 1];
+ ml[2].v = output_mesh.triangles[i * 3];
+ }
+
+ BKE_mesh_calc_edges(mesh, false, false);
+ BKE_mesh_calc_normals(mesh);
+
+ MEM_freeN(output_mesh.quads);
+ MEM_freeN(output_mesh.vertices);
+
+ if (output_mesh.tottriangles > 0) {
+ MEM_freeN(output_mesh.triangles);
+ }
+
+ return mesh;
+}
+#endif
+
+#ifdef WITH_QUADRIFLOW
+static Mesh *BKE_mesh_remesh_quadriflow(Mesh *input_mesh,
+ int target_faces,
+ int seed,
+ bool preserve_sharp,
+ bool preserve_boundary,
+ bool adaptive_scale,
+ void (*update_cb)(void *, float progress, int *cancel),
+ void *update_cb_data)
+{
+ /* Ensure that the triangulated mesh data is up to data */
+ BKE_mesh_runtime_looptri_recalc(input_mesh);
+ const MLoopTri *looptri = BKE_mesh_runtime_looptri_ensure(input_mesh);
+
+ /* Gather the required data for export to the internal quadiflow mesh format */
+ MVertTri *verttri = (MVertTri *)MEM_callocN(
+ sizeof(*verttri) * BKE_mesh_runtime_looptri_len(input_mesh), "remesh_looptri");
+ BKE_mesh_runtime_verttri_from_looptri(
+ verttri, input_mesh->mloop, looptri, BKE_mesh_runtime_looptri_len(input_mesh));
+
+ uint totfaces = BKE_mesh_runtime_looptri_len(input_mesh);
+ uint totverts = input_mesh->totvert;
+ float *verts = (float *)MEM_malloc_arrayN(totverts * 3, sizeof(float), "remesh_input_verts");
+ uint *faces = (uint *)MEM_malloc_arrayN(totfaces * 3, sizeof(uint), "remesh_input_faces");
+
+ for (uint i = 0; i < totverts; i++) {
+ MVert *mvert = &input_mesh->mvert[i];
+ verts[i * 3] = mvert->co[0];
+ verts[i * 3 + 1] = mvert->co[1];
+ verts[i * 3 + 2] = mvert->co[2];
+ }
+
+ for (uint i = 0; i < totfaces; i++) {
+ MVertTri *vt = &verttri[i];
+ faces[i * 3] = vt->tri[0];
+ faces[i * 3 + 1] = vt->tri[1];
+ faces[i * 3 + 2] = vt->tri[2];
+ }
+
+ /* Fill out the required input data */
+ QuadriflowRemeshData qrd;
+
+ qrd.totfaces = totfaces;
+ qrd.totverts = totverts;
+ qrd.verts = verts;
+ qrd.faces = faces;
+ qrd.target_faces = target_faces;
+
+ qrd.preserve_sharp = preserve_sharp;
+ qrd.preserve_boundary = preserve_boundary;
+ qrd.adaptive_scale = adaptive_scale;
+ qrd.minimum_cost_flow = false;
+ qrd.aggresive_sat = false;
+ qrd.rng_seed = seed;
+
+ qrd.out_faces = nullptr;
+
+ /* Run the remesher */
+ QFLOW_quadriflow_remesh(&qrd, update_cb, update_cb_data);
+
+ MEM_freeN(verts);
+ MEM_freeN(faces);
+ MEM_freeN(verttri);
+
+ if (qrd.out_faces == nullptr) {
+ /* The remeshing was canceled */
+ return nullptr;
+ }
+
+ if (qrd.out_totfaces == 0) {
+ /* Meshing failed */
+ MEM_freeN(qrd.out_faces);
+ MEM_freeN(qrd.out_verts);
+ return nullptr;
+ }
+
+ /* Construct the new output mesh */
+ Mesh *mesh = BKE_mesh_new_nomain(
+ qrd.out_totverts, 0, 0, (qrd.out_totfaces * 4), qrd.out_totfaces);
+
+ for (int i = 0; i < qrd.out_totverts; i++) {
+ copy_v3_v3(mesh->mvert[i].co, &qrd.out_verts[i * 3]);
+ }
+
+ MPoly *mp = mesh->mpoly;
+ MLoop *ml = mesh->mloop;
+ for (int i = 0; i < qrd.out_totfaces; i++, mp++, ml += 4) {
+ mp->loopstart = (int)(ml - mesh->mloop);
+ mp->totloop = 4;
+
+ ml[0].v = qrd.out_faces[i * 4];
+ ml[1].v = qrd.out_faces[i * 4 + 1];
+ ml[2].v = qrd.out_faces[i * 4 + 2];
+ ml[3].v = qrd.out_faces[i * 4 + 3];
+ }
+
+ BKE_mesh_calc_edges(mesh, false, false);
+ BKE_mesh_calc_normals(mesh);
+
+ MEM_freeN(qrd.out_faces);
+ MEM_freeN(qrd.out_verts);
+
+ return mesh;
+}
+#endif
+
+Mesh *BKE_mesh_remesh_quadriflow_to_mesh_nomain(Mesh *mesh,
+ int target_faces,
+ int seed,
+ bool preserve_sharp,
+ bool preserve_boundary,
+ bool adaptive_scale,
+ void (*update_cb)(void *,
+ float progress,
+ int *cancel),
+ void *update_cb_data)
+{
+ Mesh *new_mesh = nullptr;
+#ifdef WITH_QUADRIFLOW
+ if (target_faces <= 0) {
+ target_faces = -1;
+ }
+ new_mesh = BKE_mesh_remesh_quadriflow(mesh,
+ target_faces,
+ seed,
+ preserve_sharp,
+ preserve_boundary,
+ adaptive_scale,
+ update_cb,
+ update_cb_data);
+#else
+ UNUSED_VARS(mesh,
+ target_faces,
+ seed,
+ preserve_sharp,
+ preserve_boundary,
+ adaptive_scale,
+ update_cb,
+ update_cb_data);
+#endif
+ return new_mesh;
+}
+
+Mesh *BKE_mesh_remesh_voxel_to_mesh_nomain(Mesh *mesh,
+ float voxel_size,
+ float adaptivity,
+ float isovalue)
+{
+ Mesh *new_mesh = nullptr;
+#ifdef WITH_OPENVDB
+ struct OpenVDBLevelSet *level_set;
+ struct OpenVDBTransform *xform = OpenVDBTransform_create();
+ OpenVDBTransform_create_linear_transform(xform, (double)voxel_size);
+ level_set = BKE_mesh_remesh_voxel_ovdb_mesh_to_level_set_create(mesh, xform);
+ new_mesh = BKE_mesh_remesh_voxel_ovdb_volume_to_mesh_nomain(
+ level_set, (double)isovalue, (double)adaptivity, false);
+ OpenVDBLevelSet_free(level_set);
+ OpenVDBTransform_free(xform);
+#else
+ UNUSED_VARS(mesh, voxel_size, adaptivity, isovalue);
+#endif
+ return new_mesh;
+}
+
+void BKE_mesh_remesh_reproject_paint_mask(Mesh *target, Mesh *source)
+{
+ BVHTreeFromMesh bvhtree = {{nullptr}};
+ BKE_bvhtree_from_mesh_get(&bvhtree, source, BVHTREE_FROM_VERTS, 2);
+ MVert *target_verts = (MVert *)CustomData_get_layer(&target->vdata, CD_MVERT);
+
+ float *target_mask;
+ if (CustomData_has_layer(&target->vdata, CD_PAINT_MASK)) {
+ target_mask = (float *)CustomData_get_layer(&target->vdata, CD_PAINT_MASK);
+ }
+ else {
+ target_mask = (float *)CustomData_add_layer(
+ &target->vdata, CD_PAINT_MASK, CD_CALLOC, nullptr, target->totvert);
+ }
+
+ float *source_mask;
+ if (CustomData_has_layer(&source->vdata, CD_PAINT_MASK)) {
+ source_mask = (float *)CustomData_get_layer(&source->vdata, CD_PAINT_MASK);
+ }
+ else {
+ source_mask = (float *)CustomData_add_layer(
+ &source->vdata, CD_PAINT_MASK, CD_CALLOC, nullptr, source->totvert);
+ }
+
+ for (int i = 0; i < target->totvert; i++) {
+ float from_co[3];
+ BVHTreeNearest nearest;
+ nearest.index = -1;
+ nearest.dist_sq = FLT_MAX;
+ copy_v3_v3(from_co, target_verts[i].co);
+ BLI_bvhtree_find_nearest(bvhtree.tree, from_co, &nearest, bvhtree.nearest_callback, &bvhtree);
+ if (nearest.index != -1) {
+ target_mask[i] = source_mask[nearest.index];
+ }
+ }
+ free_bvhtree_from_mesh(&bvhtree);
+}
+
+void BKE_remesh_reproject_sculpt_face_sets(Mesh *target, Mesh *source)
+{
+ BVHTreeFromMesh bvhtree = {{nullptr}};
+
+ const MPoly *target_polys = (const MPoly *)CustomData_get_layer(&target->pdata, CD_MPOLY);
+ const MVert *target_verts = (const MVert *)CustomData_get_layer(&target->vdata, CD_MVERT);
+ const MLoop *target_loops = (const MLoop *)CustomData_get_layer(&target->ldata, CD_MLOOP);
+
+ int *target_face_sets;
+ if (CustomData_has_layer(&target->pdata, CD_SCULPT_FACE_SETS)) {
+ target_face_sets = (int *)CustomData_get_layer(&target->pdata, CD_SCULPT_FACE_SETS);
+ }
+ else {
+ target_face_sets = (int *)CustomData_add_layer(
+ &target->pdata, CD_SCULPT_FACE_SETS, CD_CALLOC, nullptr, target->totpoly);
+ }
+
+ int *source_face_sets;
+ if (CustomData_has_layer(&source->pdata, CD_SCULPT_FACE_SETS)) {
+ source_face_sets = (int *)CustomData_get_layer(&source->pdata, CD_SCULPT_FACE_SETS);
+ }
+ else {
+ source_face_sets = (int *)CustomData_add_layer(
+ &source->pdata, CD_SCULPT_FACE_SETS, CD_CALLOC, nullptr, source->totpoly);
+ }
+
+ const MLoopTri *looptri = BKE_mesh_runtime_looptri_ensure(source);
+ BKE_bvhtree_from_mesh_get(&bvhtree, source, BVHTREE_FROM_LOOPTRI, 2);
+
+ for (int i = 0; i < target->totpoly; i++) {
+ float from_co[3];
+ BVHTreeNearest nearest;
+ nearest.index = -1;
+ nearest.dist_sq = FLT_MAX;
+ const MPoly *mpoly = &target_polys[i];
+ BKE_mesh_calc_poly_center(mpoly, &target_loops[mpoly->loopstart], target_verts, from_co);
+ BLI_bvhtree_find_nearest(bvhtree.tree, from_co, &nearest, bvhtree.nearest_callback, &bvhtree);
+ if (nearest.index != -1) {
+ target_face_sets[i] = source_face_sets[looptri[nearest.index].poly];
+ }
+ else {
+ target_face_sets[i] = 1;
+ }
+ }
+ free_bvhtree_from_mesh(&bvhtree);
+}
+
+void BKE_remesh_reproject_vertex_paint(Mesh *target, Mesh *source)
+{
+ BVHTreeFromMesh bvhtree = {{nullptr}};
+ BKE_bvhtree_from_mesh_get(&bvhtree, source, BVHTREE_FROM_VERTS, 2);
+
+ int tot_color_layer = CustomData_number_of_layers(&source->vdata, CD_PROP_COLOR);
+
+ for (int layer_n = 0; layer_n < tot_color_layer; layer_n++) {
+ const char *layer_name = CustomData_get_layer_name(&source->vdata, CD_PROP_COLOR, layer_n);
+ CustomData_add_layer_named(
+ &target->vdata, CD_PROP_COLOR, CD_CALLOC, nullptr, target->totvert, layer_name);
+
+ MPropCol *target_color = (MPropCol *)CustomData_get_layer_n(
+ &target->vdata, CD_PROP_COLOR, layer_n);
+ MVert *target_verts = (MVert *)CustomData_get_layer(&target->vdata, CD_MVERT);
+ MPropCol *source_color = (MPropCol *)CustomData_get_layer_n(
+ &source->vdata, CD_PROP_COLOR, layer_n);
+ for (int i = 0; i < target->totvert; i++) {
+ BVHTreeNearest nearest;
+ nearest.index = -1;
+ nearest.dist_sq = FLT_MAX;
+ BLI_bvhtree_find_nearest(
+ bvhtree.tree, target_verts[i].co, &nearest, bvhtree.nearest_callback, &bvhtree);
+ if (nearest.index != -1) {
+ copy_v4_v4(target_color[i].color, source_color[nearest.index].color);
+ }
+ }
+ }
+ free_bvhtree_from_mesh(&bvhtree);
+}
+
+struct Mesh *BKE_mesh_remesh_voxel_fix_poles(struct Mesh *mesh)
+{
+ const BMAllocTemplate allocsize = BMALLOC_TEMPLATE_FROM_ME(mesh);
+ BMesh *bm;
+
+ BMeshCreateParams bmesh_create_params;
+ bmesh_create_params.use_toolflags = true;
+ bm = BM_mesh_create(&allocsize, &bmesh_create_params);
+
+ BMeshFromMeshParams bmesh_from_mesh_params;
+ bmesh_from_mesh_params.calc_face_normal = true;
+ BM_mesh_bm_from_me(bm, mesh, &bmesh_from_mesh_params);
+
+ BMVert *v;
+ BMEdge *ed, *ed_next;
+ BMFace *f, *f_next;
+ BMIter iter_a, iter_b;
+
+ /* Merge 3 edge poles vertices that exist in the same face */
+ BM_mesh_elem_hflag_disable_all(bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_TAG, false);
+ BM_ITER_MESH_MUTABLE (f, f_next, &iter_a, bm, BM_FACES_OF_MESH) {
+ BMVert *v1, *v2;
+ v1 = nullptr;
+ v2 = nullptr;
+ BM_ITER_ELEM (v, &iter_b, f, BM_VERTS_OF_FACE) {
+ if (BM_vert_edge_count(v) == 3) {
+ if (v1) {
+ v2 = v;
+ }
+ else {
+ v1 = v;
+ }
+ }
+ }
+ if (v1 && v2 && (v1 != v2) && !BM_edge_exists(v1, v2)) {
+ BM_face_kill(bm, f);
+ BMEdge *e = BM_edge_create(bm, v1, v2, nullptr, BM_CREATE_NOP);
+ BM_elem_flag_set(e, BM_ELEM_TAG, true);
+ }
+ }
+
+ BM_ITER_MESH_MUTABLE (ed, ed_next, &iter_a, bm, BM_EDGES_OF_MESH) {
+ if (BM_elem_flag_test(ed, BM_ELEM_TAG)) {
+ float co[3];
+ mid_v3_v3v3(co, ed->v1->co, ed->v2->co);
+ BMVert *vc = BM_edge_collapse(bm, ed, ed->v1, true, true);
+ copy_v3_v3(vc->co, co);
+ }
+ }
+
+ /* Delete faces with a 3 edge pole in all their vertices */
+ BM_mesh_elem_hflag_disable_all(bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_TAG, false);
+ BM_ITER_MESH (f, &iter_a, bm, BM_FACES_OF_MESH) {
+ bool dissolve = true;
+ BM_ITER_ELEM (v, &iter_b, f, BM_VERTS_OF_FACE) {
+ if (BM_vert_edge_count(v) != 3) {
+ dissolve = false;
+ }
+ }
+ if (dissolve) {
+ BM_ITER_ELEM (v, &iter_b, f, BM_VERTS_OF_FACE) {
+ BM_elem_flag_set(v, BM_ELEM_TAG, true);
+ }
+ }
+ }
+ BM_mesh_delete_hflag_context(bm, BM_ELEM_TAG, DEL_VERTS);
+
+ BM_ITER_MESH (ed, &iter_a, bm, BM_EDGES_OF_MESH) {
+ if (BM_edge_face_count(ed) != 2) {
+ BM_elem_flag_set(ed, BM_ELEM_TAG, true);
+ }
+ }
+ BM_mesh_edgenet(bm, false, true);
+
+ /* Smooth the result */
+ for (int i = 0; i < 4; i++) {
+ BM_ITER_MESH (v, &iter_a, bm, BM_VERTS_OF_MESH) {
+ float co[3];
+ zero_v3(co);
+ BM_ITER_ELEM (ed, &iter_b, v, BM_EDGES_OF_VERT) {
+ BMVert *vert = BM_edge_other_vert(ed, v);
+ add_v3_v3(co, vert->co);
+ }
+ mul_v3_fl(co, 1.0f / (float)BM_vert_edge_count(v));
+ mid_v3_v3v3(v->co, v->co, co);
+ }
+ }
+
+ BM_mesh_normals_update(bm);
+
+ BM_mesh_elem_hflag_disable_all(bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_SELECT, false);
+ BM_mesh_elem_hflag_enable_all(bm, BM_FACE, BM_ELEM_TAG, false);
+ BMO_op_callf(bm,
+ (BMO_FLAG_DEFAULTS & ~BMO_FLAG_RESPECT_HIDE),
+ "recalc_face_normals faces=%hf",
+ BM_ELEM_TAG);
+ BM_mesh_elem_hflag_disable_all(bm, BM_VERT | BM_EDGE | BM_FACE, BM_ELEM_TAG, false);
+
+ BMeshToMeshParams bmesh_to_mesh_params;
+ bmesh_to_mesh_params.calc_object_remap = false;
+ Mesh *result = BKE_mesh_from_bmesh_nomain(bm, &bmesh_to_mesh_params, mesh);
+
+ BKE_id_free(nullptr, mesh);
+ BM_mesh_free(bm);
+ return result;
+}