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authorHans Goudey <h.goudey@me.com>2021-07-02 19:37:01 +0300
committerHans Goudey <h.goudey@me.com>2021-07-02 19:37:01 +0300
commit5f8969bb4b43afd20cfe859ad5f00c3cdd28bcf1 (patch)
treed9601691f3167bf9714766bcc0cc4e3cf7d041d7 /source/blender/blenkernel/intern/mesh_runtime.c
parenta1609340b436ff58e7e3522cc5e6d3ad1506b3ed (diff)
Cleanup: Use const mesh to ensure BVH and triangulation cache
As noted in a comment now, these functions only update a cache, so they don't change the logical state of the mesh, which is "it will have the data when necessary." Using a const argument will help const correctness when accessing an object's evaluated mesh.
Diffstat (limited to 'source/blender/blenkernel/intern/mesh_runtime.c')
-rw-r--r--source/blender/blenkernel/intern/mesh_runtime.c8
1 files changed, 6 insertions, 2 deletions
diff --git a/source/blender/blenkernel/intern/mesh_runtime.c b/source/blender/blenkernel/intern/mesh_runtime.c
index 011dd7e25ee..6ae534012a9 100644
--- a/source/blender/blenkernel/intern/mesh_runtime.c
+++ b/source/blender/blenkernel/intern/mesh_runtime.c
@@ -158,8 +158,12 @@ static void mesh_runtime_looptri_recalc_isolated(void *userdata)
BKE_mesh_runtime_looptri_recalc(mesh);
}
-/* This is a ported copy of dm_getLoopTriArray(dm). */
-const MLoopTri *BKE_mesh_runtime_looptri_ensure(Mesh *mesh)
+/**
+ * \note This function only fills a cache, and therefore the mesh argument can
+ * be considered logically const. Concurrent access is protected by a mutex.
+ * \note This is a ported copy of dm_getLoopTriArray(dm).
+ */
+const MLoopTri *BKE_mesh_runtime_looptri_ensure(const Mesh *mesh)
{
ThreadMutex *mesh_eval_mutex = (ThreadMutex *)mesh->runtime.eval_mutex;
BLI_mutex_lock(mesh_eval_mutex);