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authorJeroen Bakker <jbakker>2020-06-02 16:59:30 +0300
committerJeroen Bakker <j.bakker@atmind.nl>2020-06-02 17:01:14 +0300
commit752139556f58988d8717e12f6288fdce7eedd2ce (patch)
tree08bb1e1558e14fba0c6f9a615180caa9dca588b6 /source/blender/blenkernel/intern/mesh_runtime.c
parentbf34b0c8f4b8c64bcc4ec0f3371d343e9c2fe029 (diff)
BVHCache: Performance
This patch changes the BVHCache implementation. It will use a primitive array in stead of the ListBase. The locking is also changed from a global lock to a per cache instance lock. The performance of `gabby.blend` available on the cloud increased from 9.7 fps to 10.5 fps. Reviewed By: Brecht van Lommel Differential Revision: https://developer.blender.org/D7817
Diffstat (limited to 'source/blender/blenkernel/intern/mesh_runtime.c')
-rw-r--r--source/blender/blenkernel/intern/mesh_runtime.c6
1 files changed, 5 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/mesh_runtime.c b/source/blender/blenkernel/intern/mesh_runtime.c
index aa3586d1e3d..8bce577897b 100644
--- a/source/blender/blenkernel/intern/mesh_runtime.c
+++ b/source/blender/blenkernel/intern/mesh_runtime.c
@@ -53,6 +53,7 @@ void BKE_mesh_runtime_reset(Mesh *mesh)
memset(&mesh->runtime, 0, sizeof(mesh->runtime));
mesh->runtime.eval_mutex = MEM_mallocN(sizeof(ThreadMutex), "mesh runtime eval_mutex");
BLI_mutex_init(mesh->runtime.eval_mutex);
+ mesh->runtime.bvh_cache = NULL;
}
/* Clear all pointers which we don't want to be shared on copying the datablock.
@@ -227,7 +228,10 @@ bool BKE_mesh_runtime_clear_edit_data(Mesh *mesh)
void BKE_mesh_runtime_clear_geometry(Mesh *mesh)
{
- bvhcache_free(&mesh->runtime.bvh_cache);
+ if (mesh->runtime.bvh_cache) {
+ bvhcache_free(mesh->runtime.bvh_cache);
+ mesh->runtime.bvh_cache = NULL;
+ }
MEM_SAFE_FREE(mesh->runtime.looptris.array);
/* TODO(sergey): Does this really belong here? */
if (mesh->runtime.subdiv_ccg != NULL) {