diff options
author | Hans Goudey <h.goudey@me.com> | 2022-09-07 08:06:31 +0300 |
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committer | Hans Goudey <h.goudey@me.com> | 2022-09-07 08:06:31 +0300 |
commit | be038b844cb53bc228d3e98bfe09071560930cde (patch) | |
tree | 13de4a3fc3b49a8b2075a0413dc8261603fbc718 /source/blender/blenkernel/intern/mesh_runtime.cc | |
parent | 20daaeffce4cf9bfe48ab7c84cb9e2b1d71d2c91 (diff) |
Cleanup: Tweak naming for recently added mesh accessors
Use `verts` instead of `vertices` and `polys` instead of `polygons`
in the API added in 05952aa94d33eeb50. This aligns better with
existing naming where the shorter names are much more common.
Diffstat (limited to 'source/blender/blenkernel/intern/mesh_runtime.cc')
-rw-r--r-- | source/blender/blenkernel/intern/mesh_runtime.cc | 8 |
1 files changed, 4 insertions, 4 deletions
diff --git a/source/blender/blenkernel/intern/mesh_runtime.cc b/source/blender/blenkernel/intern/mesh_runtime.cc index 6ce47edf730..a66f2a714e7 100644 --- a/source/blender/blenkernel/intern/mesh_runtime.cc +++ b/source/blender/blenkernel/intern/mesh_runtime.cc @@ -150,8 +150,8 @@ void BKE_mesh_runtime_looptri_recalc(Mesh *mesh) { mesh_ensure_looptri_data(mesh); BLI_assert(mesh->totpoly == 0 || mesh->runtime.looptris.array_wip != nullptr); - const Span<MVert> verts = mesh->vertices(); - const Span<MPoly> polys = mesh->polygons(); + const Span<MVert> verts = mesh->verts(); + const Span<MPoly> polys = mesh->polys(); const Span<MLoop> loops = mesh->loops(); BKE_mesh_recalc_looptri(loops.data(), @@ -330,9 +330,9 @@ bool BKE_mesh_runtime_is_valid(Mesh *me_eval) printf("MESH: %s\n", me_eval->id.name + 2); } - MutableSpan<MVert> verts = me_eval->vertices_for_write(); + MutableSpan<MVert> verts = me_eval->verts_for_write(); MutableSpan<MEdge> edges = me_eval->edges_for_write(); - MutableSpan<MPoly> polys = me_eval->polygons_for_write(); + MutableSpan<MPoly> polys = me_eval->polys_for_write(); MutableSpan<MLoop> loops = me_eval->loops_for_write(); is_valid &= BKE_mesh_validate_all_customdata( |