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authorCampbell Barton <ideasman42@gmail.com>2011-08-27 07:20:32 +0400
committerCampbell Barton <ideasman42@gmail.com>2011-08-27 07:20:32 +0400
commit69260601851bfcf1193b95950e37abf1d662b0a4 (patch)
tree5db93821c3c6d6565191761d8c46ec64df30e115 /source/blender/blenkernel/intern/mesh_validate.c
parent555f6cbe08db7c44ed4c6604f256a055b465d769 (diff)
- fix for BL_Shader::SetUniform() missing out the last part of the matrix.
- particle.c wasn't setting all components of the vector when reading cache and setting dummy velocity values. - some functions incorrectly took a float[3] argument when the 4th value was set. - remove a few redundant lines of code.
Diffstat (limited to 'source/blender/blenkernel/intern/mesh_validate.c')
0 files changed, 0 insertions, 0 deletions