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author | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-04-25 10:28:45 +0400 |
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committer | Sergey Sharybin <sergey.vfx@gmail.com> | 2012-04-25 10:28:45 +0400 |
commit | 398cf78c25370cc1aa695c781337cec9dabc0c0a (patch) | |
tree | 83b92d4ce397f4f582f3f2dca60560ad491636dd /source/blender/blenkernel/intern/mesh_validate.c | |
parent | ee6aaafd31f81c6b493c7f6b83ca186ce369d104 (diff) |
Update for startup.blend: remove vertex color layer from default cube
Pardon for updating this so close to release, but it's annoying to have
such a layer and in some cases it leads to unwanted sideeffects.
This layer was added by accident when was fixing flags for brushes,
didn't notice entering vertex paint mode automatically creates
vertex color layer.
Diffstat (limited to 'source/blender/blenkernel/intern/mesh_validate.c')
0 files changed, 0 insertions, 0 deletions