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author | Lukas Stockner <lukas.stockner@freenet.de> | 2018-04-30 23:05:03 +0300 |
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committer | Lukas Stockner <lukas.stockner@freenet.de> | 2018-04-30 23:09:23 +0300 |
commit | 2e98524b58a53f0d546e5f1e7d549d2f45815055 (patch) | |
tree | 3d4320288f46e839c699514c917960bd7be9fbe1 /source/blender/blenkernel/intern/mesh_validate.c | |
parent | 32c415804734055c4a48bbde3574d43477379f51 (diff) |
Add support for area lights to the Apply Transform operator
Since area lights are affected by scaling them, it only makes sense to support applying the scale to the lamp size.
Of course, applying location or rotation does not work.
If a scaling that changes the aspect ratio is applied to a square lamp, the mode is automatically changed to Rectangle.
Diffstat (limited to 'source/blender/blenkernel/intern/mesh_validate.c')
0 files changed, 0 insertions, 0 deletions