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authorJoseph Eagar <joeedh@gmail.com>2022-08-31 19:46:33 +0300
committerJoseph Eagar <joeedh@gmail.com>2022-08-31 19:46:33 +0300
commit373e69b94e1a11fa86c8d1547782126a422ed2d2 (patch)
tree1785d61f42deac677b68fb436c75cd09e48cd04f /source/blender/blenkernel/intern/mesh_validate.cc
parente6557785edc65c7a58568437e19a56489d06bd72 (diff)
parentcdc0be48c95c379b75143a60e935a416d99eb8bf (diff)
Merge branch 'blender-v3.3-release'
Diffstat (limited to 'source/blender/blenkernel/intern/mesh_validate.cc')
-rw-r--r--source/blender/blenkernel/intern/mesh_validate.cc1
1 files changed, 0 insertions, 1 deletions
diff --git a/source/blender/blenkernel/intern/mesh_validate.cc b/source/blender/blenkernel/intern/mesh_validate.cc
index bc56120ca57..c30f3661103 100644
--- a/source/blender/blenkernel/intern/mesh_validate.cc
+++ b/source/blender/blenkernel/intern/mesh_validate.cc
@@ -1021,7 +1021,6 @@ bool BKE_mesh_validate_all_customdata(CustomData *vdata,
pdata, mask.pmask, totpoly, do_verbose, do_fixes, &is_change_p);
const int tot_uvloop = CustomData_number_of_layers(ldata, CD_MLOOPUV);
- const int tot_vcolloop = CustomData_number_of_layers(ldata, CD_PROP_BYTE_COLOR);
if (tot_uvloop > MAX_MTFACE) {
PRINT_ERR(
"\tMore UV layers than %d allowed, %d last ones won't be available for render, shaders, "