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authorHans Goudey <h.goudey@me.com>2022-02-28 18:08:26 +0300
committerHans Goudey <h.goudey@me.com>2022-02-28 18:08:26 +0300
commit579f42ae525df065ff4436e186b7850dec86642f (patch)
tree5850393a711d9c21e977ee289d4a8c256012c8ca /source/blender/blenkernel/intern/mesh_validate.cc
parentf5159e078ef7a3089c3cdd9367eefe32465a2364 (diff)
Cleanup: Move mesh_validate.c to C++
This patch was tested on the build bots on all platforms.
Diffstat (limited to 'source/blender/blenkernel/intern/mesh_validate.cc')
-rw-r--r--source/blender/blenkernel/intern/mesh_validate.cc1581
1 files changed, 1581 insertions, 0 deletions
diff --git a/source/blender/blenkernel/intern/mesh_validate.cc b/source/blender/blenkernel/intern/mesh_validate.cc
new file mode 100644
index 00000000000..cc7404e2a11
--- /dev/null
+++ b/source/blender/blenkernel/intern/mesh_validate.cc
@@ -0,0 +1,1581 @@
+/* SPDX-License-Identifier: GPL-2.0-or-later
+ * Copyright 2011 Blender Foundation. All rights reserved. */
+
+/** \file
+ * \ingroup bke
+ */
+
+#include <climits>
+#include <cstdio>
+#include <cstdlib>
+#include <cstring>
+
+#include "CLG_log.h"
+
+#include "BLI_bitmap.h"
+#include "DNA_mesh_types.h"
+#include "DNA_meshdata_types.h"
+#include "DNA_object_types.h"
+
+#include "BLI_sys_types.h"
+
+#include "BLI_edgehash.h"
+#include "BLI_math_base.h"
+#include "BLI_math_vector.h"
+#include "BLI_utildefines.h"
+
+#include "BKE_customdata.h"
+#include "BKE_deform.h"
+#include "BKE_mesh.h"
+
+#include "DEG_depsgraph.h"
+
+#include "MEM_guardedalloc.h"
+
+/* loop v/e are unsigned, so using max uint_32 value as invalid marker... */
+#define INVALID_LOOP_EDGE_MARKER 4294967295u
+
+static CLG_LogRef LOG = {"bke.mesh"};
+
+/* -------------------------------------------------------------------- */
+/** \name Internal functions
+ * \{ */
+
+union EdgeUUID {
+ uint32_t verts[2];
+ int64_t edval;
+};
+
+struct SortFace {
+ EdgeUUID es[4];
+ uint index;
+};
+
+/* Used to detect polys (faces) using exactly the same vertices. */
+/* Used to detect loops used by no (disjoint) or more than one (intersect) polys. */
+struct SortPoly {
+ int *verts;
+ int numverts;
+ int loopstart;
+ uint index;
+ bool invalid; /* Poly index. */
+};
+
+static void edge_store_assign(uint32_t verts[2], const uint32_t v1, const uint32_t v2)
+{
+ if (v1 < v2) {
+ verts[0] = v1;
+ verts[1] = v2;
+ }
+ else {
+ verts[0] = v2;
+ verts[1] = v1;
+ }
+}
+
+static void edge_store_from_mface_quad(EdgeUUID es[4], MFace *mf)
+{
+ edge_store_assign(es[0].verts, mf->v1, mf->v2);
+ edge_store_assign(es[1].verts, mf->v2, mf->v3);
+ edge_store_assign(es[2].verts, mf->v3, mf->v4);
+ edge_store_assign(es[3].verts, mf->v4, mf->v1);
+}
+
+static void edge_store_from_mface_tri(EdgeUUID es[4], MFace *mf)
+{
+ edge_store_assign(es[0].verts, mf->v1, mf->v2);
+ edge_store_assign(es[1].verts, mf->v2, mf->v3);
+ edge_store_assign(es[2].verts, mf->v3, mf->v1);
+ es[3].verts[0] = es[3].verts[1] = UINT_MAX;
+}
+
+static int int64_cmp(const void *v1, const void *v2)
+{
+ const int64_t x1 = *(const int64_t *)v1;
+ const int64_t x2 = *(const int64_t *)v2;
+
+ if (x1 > x2) {
+ return 1;
+ }
+ if (x1 < x2) {
+ return -1;
+ }
+
+ return 0;
+}
+
+static int search_face_cmp(const void *v1, const void *v2)
+{
+ const SortFace *sfa = static_cast<const SortFace *>(v1);
+ const SortFace *sfb = static_cast<const SortFace *>(v2);
+
+ if (sfa->es[0].edval > sfb->es[0].edval) {
+ return 1;
+ }
+ if (sfa->es[0].edval < sfb->es[0].edval) {
+ return -1;
+ }
+
+ if (sfa->es[1].edval > sfb->es[1].edval) {
+ return 1;
+ }
+ if (sfa->es[1].edval < sfb->es[1].edval) {
+ return -1;
+ }
+
+ if (sfa->es[2].edval > sfb->es[2].edval) {
+ return 1;
+ }
+ if (sfa->es[2].edval < sfb->es[2].edval) {
+ return -1;
+ }
+
+ if (sfa->es[3].edval > sfb->es[3].edval) {
+ return 1;
+ }
+ if (sfa->es[3].edval < sfb->es[3].edval) {
+ return -1;
+ }
+
+ return 0;
+}
+
+/* TODO: check there is not some standard define of this somewhere! */
+static int int_cmp(const void *v1, const void *v2)
+{
+ return *(int *)v1 > *(int *)v2 ? 1 : *(int *)v1 < *(int *)v2 ? -1 : 0;
+}
+
+static int search_poly_cmp(const void *v1, const void *v2)
+{
+ const SortPoly *sp1 = static_cast<const SortPoly *>(v1);
+ const SortPoly *sp2 = static_cast<const SortPoly *>(v2);
+
+ /* Reject all invalid polys at end of list! */
+ if (sp1->invalid || sp2->invalid) {
+ return sp1->invalid ? (sp2->invalid ? 0 : 1) : -1;
+ }
+ /* Else, sort on first non-equal verts (remember verts of valid polys are sorted). */
+ const int max_idx = sp1->numverts > sp2->numverts ? sp2->numverts : sp1->numverts;
+ for (int idx = 0; idx < max_idx; idx++) {
+ const int v1_i = sp1->verts[idx];
+ const int v2_i = sp2->verts[idx];
+ if (v1_i != v2_i) {
+ return (v1_i > v2_i) ? 1 : -1;
+ }
+ }
+ return sp1->numverts > sp2->numverts ? 1 : sp1->numverts < sp2->numverts ? -1 : 0;
+}
+
+static int search_polyloop_cmp(const void *v1, const void *v2)
+{
+ const SortPoly *sp1 = static_cast<const SortPoly *>(v1);
+ const SortPoly *sp2 = static_cast<const SortPoly *>(v2);
+
+ /* Reject all invalid polys at end of list! */
+ if (sp1->invalid || sp2->invalid) {
+ return sp1->invalid && sp2->invalid ? 0 : sp1->invalid ? 1 : -1;
+ }
+ /* Else, sort on loopstart. */
+ return sp1->loopstart > sp2->loopstart ? 1 : sp1->loopstart < sp2->loopstart ? -1 : 0;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Mesh Validation
+ * \{ */
+
+#define PRINT_MSG(...) \
+ if (do_verbose) { \
+ CLOG_INFO(&LOG, 1, __VA_ARGS__); \
+ } \
+ ((void)0)
+
+#define PRINT_ERR(...) \
+ do { \
+ is_valid = false; \
+ if (do_verbose) { \
+ CLOG_ERROR(&LOG, __VA_ARGS__); \
+ } \
+ } while (0)
+
+/* NOLINTNEXTLINE: readability-function-size */
+bool BKE_mesh_validate_arrays(Mesh *mesh,
+ MVert *mverts,
+ uint totvert,
+ MEdge *medges,
+ uint totedge,
+ MFace *mfaces,
+ uint totface,
+ MLoop *mloops,
+ uint totloop,
+ MPoly *mpolys,
+ uint totpoly,
+ MDeformVert *dverts, /* assume totvert length */
+ const bool do_verbose,
+ const bool do_fixes,
+ bool *r_changed)
+{
+#define REMOVE_EDGE_TAG(_me) \
+ { \
+ _me->v2 = _me->v1; \
+ free_flag.edges = do_fixes; \
+ } \
+ (void)0
+#define IS_REMOVED_EDGE(_me) (_me->v2 == _me->v1)
+
+#define REMOVE_LOOP_TAG(_ml) \
+ { \
+ _ml->e = INVALID_LOOP_EDGE_MARKER; \
+ free_flag.polyloops = do_fixes; \
+ } \
+ (void)0
+#define REMOVE_POLY_TAG(_mp) \
+ { \
+ _mp->totloop *= -1; \
+ free_flag.polyloops = do_fixes; \
+ } \
+ (void)0
+
+ MVert *mv = mverts;
+ MEdge *me;
+ MLoop *ml;
+ MPoly *mp;
+ uint i, j;
+ int *v;
+
+ bool is_valid = true;
+
+ union {
+ struct {
+ int verts : 1;
+ int verts_weight : 1;
+ int loops_edge : 1;
+ };
+ int as_flag;
+ } fix_flag;
+
+ union {
+ struct {
+ int edges : 1;
+ int faces : 1;
+ /* This regroups loops and polys! */
+ int polyloops : 1;
+ int mselect : 1;
+ };
+ int as_flag;
+ } free_flag;
+
+ union {
+ struct {
+ int edges : 1;
+ };
+ int as_flag;
+ } recalc_flag;
+
+ EdgeHash *edge_hash = BLI_edgehash_new_ex(__func__, totedge);
+
+ BLI_assert(!(do_fixes && mesh == nullptr));
+
+ fix_flag.as_flag = 0;
+ free_flag.as_flag = 0;
+ recalc_flag.as_flag = 0;
+
+ PRINT_MSG("verts(%u), edges(%u), loops(%u), polygons(%u)", totvert, totedge, totloop, totpoly);
+
+ if (totedge == 0 && totpoly != 0) {
+ PRINT_ERR("\tLogical error, %u polygons and 0 edges", totpoly);
+ recalc_flag.edges = do_fixes;
+ }
+
+ const float(*vert_normals)[3] = nullptr;
+ BKE_mesh_assert_normals_dirty_or_calculated(mesh);
+ if (!BKE_mesh_vertex_normals_are_dirty(mesh)) {
+ vert_normals = BKE_mesh_vertex_normals_ensure(mesh);
+ }
+
+ for (i = 0; i < totvert; i++, mv++) {
+ bool fix_normal = true;
+
+ for (j = 0; j < 3; j++) {
+ if (!isfinite(mv->co[j])) {
+ PRINT_ERR("\tVertex %u: has invalid coordinate", i);
+
+ if (do_fixes) {
+ zero_v3(mv->co);
+
+ fix_flag.verts = true;
+ }
+ }
+
+ if (vert_normals && vert_normals[i][j] != 0.0f) {
+ fix_normal = false;
+ break;
+ }
+ }
+
+ if (vert_normals && fix_normal) {
+ /* If the vertex normal accumulates to zero or isn't part of a face, the location is used.
+ * When the location is also zero, a zero normal warning should not be raised.
+ * since this is the expected behavior of normal calculation.
+ *
+ * This avoids false positives but isn't foolproof as it's possible the vertex
+ * is part of a polygon that has a normal which this vertex should be using,
+ * although it's also possible degenerate/opposite faces accumulate to a zero vector.
+ * To detect this a full normal recalculation would be needed, which is out of scope
+ * for a basic validity check (see "Vertex Normal" in the doc-string). */
+ if (!is_zero_v3(mv->co)) {
+ PRINT_ERR("\tVertex %u: has zero normal, assuming Z-up normal", i);
+ if (do_fixes) {
+ float *normal = (float *)vert_normals[i];
+ normal[2] = 1.0f;
+ fix_flag.verts = true;
+ }
+ }
+ }
+ }
+
+ for (i = 0, me = medges; i < totedge; i++, me++) {
+ bool remove = false;
+
+ if (me->v1 == me->v2) {
+ PRINT_ERR("\tEdge %u: has matching verts, both %u", i, me->v1);
+ remove = do_fixes;
+ }
+ if (me->v1 >= totvert) {
+ PRINT_ERR("\tEdge %u: v1 index out of range, %u", i, me->v1);
+ remove = do_fixes;
+ }
+ if (me->v2 >= totvert) {
+ PRINT_ERR("\tEdge %u: v2 index out of range, %u", i, me->v2);
+ remove = do_fixes;
+ }
+
+ if ((me->v1 != me->v2) && BLI_edgehash_haskey(edge_hash, me->v1, me->v2)) {
+ PRINT_ERR("\tEdge %u: is a duplicate of %d",
+ i,
+ POINTER_AS_INT(BLI_edgehash_lookup(edge_hash, me->v1, me->v2)));
+ remove = do_fixes;
+ }
+
+ if (remove == false) {
+ if (me->v1 != me->v2) {
+ BLI_edgehash_insert(edge_hash, me->v1, me->v2, POINTER_FROM_INT(i));
+ }
+ }
+ else {
+ REMOVE_EDGE_TAG(me);
+ }
+ }
+
+ if (mfaces && !mpolys) {
+#define REMOVE_FACE_TAG(_mf) \
+ { \
+ _mf->v3 = 0; \
+ free_flag.faces = do_fixes; \
+ } \
+ (void)0
+#define CHECK_FACE_VERT_INDEX(a, b) \
+ if (mf->a == mf->b) { \
+ PRINT_ERR(" face %u: verts invalid, " STRINGIFY(a) "/" STRINGIFY(b) " both %u", i, mf->a); \
+ remove = do_fixes; \
+ } \
+ (void)0
+#define CHECK_FACE_EDGE(a, b) \
+ if (!BLI_edgehash_haskey(edge_hash, mf->a, mf->b)) { \
+ PRINT_ERR(" face %u: edge " STRINGIFY(a) "/" STRINGIFY(b) " (%u,%u) is missing edge data", \
+ i, \
+ mf->a, \
+ mf->b); \
+ recalc_flag.edges = do_fixes; \
+ } \
+ (void)0
+
+ MFace *mf;
+ MFace *mf_prev;
+
+ SortFace *sort_faces = (SortFace *)MEM_callocN(sizeof(SortFace) * totface, "search faces");
+ SortFace *sf;
+ SortFace *sf_prev;
+ uint totsortface = 0;
+
+ PRINT_ERR("No Polys, only tessellated Faces");
+
+ for (i = 0, mf = mfaces, sf = sort_faces; i < totface; i++, mf++) {
+ bool remove = false;
+ int fidx;
+ uint fv[4];
+
+ fidx = mf->v4 ? 3 : 2;
+ do {
+ fv[fidx] = *(&(mf->v1) + fidx);
+ if (fv[fidx] >= totvert) {
+ PRINT_ERR("\tFace %u: 'v%d' index out of range, %u", i, fidx + 1, fv[fidx]);
+ remove = do_fixes;
+ }
+ } while (fidx--);
+
+ if (remove == false) {
+ if (mf->v4) {
+ CHECK_FACE_VERT_INDEX(v1, v2);
+ CHECK_FACE_VERT_INDEX(v1, v3);
+ CHECK_FACE_VERT_INDEX(v1, v4);
+
+ CHECK_FACE_VERT_INDEX(v2, v3);
+ CHECK_FACE_VERT_INDEX(v2, v4);
+
+ CHECK_FACE_VERT_INDEX(v3, v4);
+ }
+ else {
+ CHECK_FACE_VERT_INDEX(v1, v2);
+ CHECK_FACE_VERT_INDEX(v1, v3);
+
+ CHECK_FACE_VERT_INDEX(v2, v3);
+ }
+
+ if (remove == false) {
+ if (totedge) {
+ if (mf->v4) {
+ CHECK_FACE_EDGE(v1, v2);
+ CHECK_FACE_EDGE(v2, v3);
+ CHECK_FACE_EDGE(v3, v4);
+ CHECK_FACE_EDGE(v4, v1);
+ }
+ else {
+ CHECK_FACE_EDGE(v1, v2);
+ CHECK_FACE_EDGE(v2, v3);
+ CHECK_FACE_EDGE(v3, v1);
+ }
+ }
+
+ sf->index = i;
+
+ if (mf->v4) {
+ edge_store_from_mface_quad(sf->es, mf);
+
+ qsort(sf->es, 4, sizeof(int64_t), int64_cmp);
+ }
+ else {
+ edge_store_from_mface_tri(sf->es, mf);
+ qsort(sf->es, 3, sizeof(int64_t), int64_cmp);
+ }
+
+ totsortface++;
+ sf++;
+ }
+ }
+
+ if (remove) {
+ REMOVE_FACE_TAG(mf);
+ }
+ }
+
+ qsort(sort_faces, totsortface, sizeof(SortFace), search_face_cmp);
+
+ sf = sort_faces;
+ sf_prev = sf;
+ sf++;
+
+ for (i = 1; i < totsortface; i++, sf++) {
+ bool remove = false;
+
+ /* on a valid mesh, code below will never run */
+ if (memcmp(sf->es, sf_prev->es, sizeof(sf_prev->es)) == 0) {
+ mf = mfaces + sf->index;
+
+ if (do_verbose) {
+ mf_prev = mfaces + sf_prev->index;
+
+ if (mf->v4) {
+ PRINT_ERR("\tFace %u & %u: are duplicates (%u,%u,%u,%u) (%u,%u,%u,%u)",
+ sf->index,
+ sf_prev->index,
+ mf->v1,
+ mf->v2,
+ mf->v3,
+ mf->v4,
+ mf_prev->v1,
+ mf_prev->v2,
+ mf_prev->v3,
+ mf_prev->v4);
+ }
+ else {
+ PRINT_ERR("\tFace %u & %u: are duplicates (%u,%u,%u) (%u,%u,%u)",
+ sf->index,
+ sf_prev->index,
+ mf->v1,
+ mf->v2,
+ mf->v3,
+ mf_prev->v1,
+ mf_prev->v2,
+ mf_prev->v3);
+ }
+ }
+
+ remove = do_fixes;
+ }
+ else {
+ sf_prev = sf;
+ }
+
+ if (remove) {
+ REMOVE_FACE_TAG(mf);
+ }
+ }
+
+ MEM_freeN(sort_faces);
+
+#undef REMOVE_FACE_TAG
+#undef CHECK_FACE_VERT_INDEX
+#undef CHECK_FACE_EDGE
+ }
+
+ /* Checking loops and polys is a bit tricky, as they are quite intricate...
+ *
+ * Polys must have:
+ * - a valid loopstart value.
+ * - a valid totloop value (>= 3 and loopstart+totloop < me.totloop).
+ *
+ * Loops must have:
+ * - a valid v value.
+ * - a valid e value (corresponding to the edge it defines with the next loop in poly).
+ *
+ * Also, loops not used by polys can be discarded.
+ * And "intersecting" loops (i.e. loops used by more than one poly) are invalid,
+ * so be sure to leave at most one poly per loop!
+ */
+ {
+ BLI_bitmap *vert_tag = BLI_BITMAP_NEW(mesh->totvert, __func__);
+
+ SortPoly *sort_polys = (SortPoly *)MEM_callocN(sizeof(SortPoly) * totpoly,
+ "mesh validate's sort_polys");
+ SortPoly *prev_sp, *sp = sort_polys;
+ int prev_end;
+
+ for (i = 0, mp = mpolys; i < totpoly; i++, mp++, sp++) {
+ sp->index = i;
+
+ /* Material index, isolated from other tests here. While large indices are clamped,
+ * negative indices aren't supported by drawing, exporters etc.
+ * To check the indices are in range, use #BKE_mesh_validate_material_indices */
+ if (mp->mat_nr < 0) {
+ PRINT_ERR("\tPoly %u has invalid material (%d)", sp->index, mp->mat_nr);
+ if (do_fixes) {
+ mp->mat_nr = 0;
+ }
+ }
+
+ if (mp->loopstart < 0 || mp->totloop < 3) {
+ /* Invalid loop data. */
+ PRINT_ERR("\tPoly %u is invalid (loopstart: %d, totloop: %d)",
+ sp->index,
+ mp->loopstart,
+ mp->totloop);
+ sp->invalid = true;
+ }
+ else if (mp->loopstart + mp->totloop > totloop) {
+ /* Invalid loop data. */
+ PRINT_ERR(
+ "\tPoly %u uses loops out of range (loopstart: %d, loopend: %d, max nbr of loops: %u)",
+ sp->index,
+ mp->loopstart,
+ mp->loopstart + mp->totloop - 1,
+ totloop - 1);
+ sp->invalid = true;
+ }
+ else {
+ /* Poly itself is valid, for now. */
+ int v1, v2; /* v1 is prev loop vert idx, v2 is current loop one. */
+ sp->invalid = false;
+ sp->verts = v = (int *)MEM_mallocN(sizeof(int) * mp->totloop, "Vert idx of SortPoly");
+ sp->numverts = mp->totloop;
+ sp->loopstart = mp->loopstart;
+
+ /* Ideally we would only have to do that once on all vertices
+ * before we start checking each poly, but several polys can use same vert,
+ * so we have to ensure here all verts of current poly are cleared. */
+ for (j = 0, ml = &mloops[sp->loopstart]; j < mp->totloop; j++, ml++) {
+ if (ml->v < totvert) {
+ BLI_BITMAP_DISABLE(vert_tag, ml->v);
+ }
+ }
+
+ /* Test all poly's loops' vert idx. */
+ for (j = 0, ml = &mloops[sp->loopstart]; j < mp->totloop; j++, ml++, v++) {
+ if (ml->v >= totvert) {
+ /* Invalid vert idx. */
+ PRINT_ERR("\tLoop %u has invalid vert reference (%u)", sp->loopstart + j, ml->v);
+ sp->invalid = true;
+ }
+ else if (BLI_BITMAP_TEST(vert_tag, ml->v)) {
+ PRINT_ERR("\tPoly %u has duplicated vert reference at corner (%u)", i, j);
+ sp->invalid = true;
+ }
+ else {
+ BLI_BITMAP_ENABLE(vert_tag, ml->v);
+ }
+ *v = ml->v;
+ }
+
+ if (sp->invalid) {
+ continue;
+ }
+
+ /* Test all poly's loops. */
+ for (j = 0, ml = &mloops[sp->loopstart]; j < mp->totloop; j++, ml++) {
+ v1 = ml->v;
+ v2 = mloops[sp->loopstart + (j + 1) % mp->totloop].v;
+ if (!BLI_edgehash_haskey(edge_hash, v1, v2)) {
+ /* Edge not existing. */
+ PRINT_ERR("\tPoly %u needs missing edge (%d, %d)", sp->index, v1, v2);
+ if (do_fixes) {
+ recalc_flag.edges = true;
+ }
+ else {
+ sp->invalid = true;
+ }
+ }
+ else if (ml->e >= totedge) {
+ /* Invalid edge idx.
+ * We already know from previous text that a valid edge exists, use it (if allowed)! */
+ if (do_fixes) {
+ int prev_e = ml->e;
+ ml->e = POINTER_AS_INT(BLI_edgehash_lookup(edge_hash, v1, v2));
+ fix_flag.loops_edge = true;
+ PRINT_ERR("\tLoop %u has invalid edge reference (%d), fixed using edge %u",
+ sp->loopstart + j,
+ prev_e,
+ ml->e);
+ }
+ else {
+ PRINT_ERR("\tLoop %u has invalid edge reference (%u)", sp->loopstart + j, ml->e);
+ sp->invalid = true;
+ }
+ }
+ else {
+ me = &medges[ml->e];
+ if (IS_REMOVED_EDGE(me) ||
+ !((me->v1 == v1 && me->v2 == v2) || (me->v1 == v2 && me->v2 == v1))) {
+ /* The pointed edge is invalid (tagged as removed, or vert idx mismatch),
+ * and we already know from previous test that a valid one exists,
+ * use it (if allowed)! */
+ if (do_fixes) {
+ int prev_e = ml->e;
+ ml->e = POINTER_AS_INT(BLI_edgehash_lookup(edge_hash, v1, v2));
+ fix_flag.loops_edge = true;
+ PRINT_ERR(
+ "\tPoly %u has invalid edge reference (%d, is_removed: %d), fixed using edge "
+ "%u",
+ sp->index,
+ prev_e,
+ IS_REMOVED_EDGE(me),
+ ml->e);
+ }
+ else {
+ PRINT_ERR("\tPoly %u has invalid edge reference (%u)", sp->index, ml->e);
+ sp->invalid = true;
+ }
+ }
+ }
+ }
+
+ if (!sp->invalid) {
+ /* Needed for checking polys using same verts below. */
+ qsort(sp->verts, sp->numverts, sizeof(int), int_cmp);
+ }
+ }
+ }
+
+ MEM_freeN(vert_tag);
+
+ /* Second check pass, testing polys using the same verts. */
+ qsort(sort_polys, totpoly, sizeof(SortPoly), search_poly_cmp);
+ sp = prev_sp = sort_polys;
+ sp++;
+
+ for (i = 1; i < totpoly; i++, sp++) {
+ int p1_nv = sp->numverts, p2_nv = prev_sp->numverts;
+ const int *p1_v = sp->verts, *p2_v = prev_sp->verts;
+
+ if (sp->invalid) {
+ /* Break, because all known invalid polys have been put at the end
+ * by qsort with search_poly_cmp. */
+ break;
+ }
+
+ /* Test same polys. */
+ if ((p1_nv == p2_nv) && (memcmp(p1_v, p2_v, p1_nv * sizeof(*p1_v)) == 0)) {
+ if (do_verbose) {
+ /* TODO: convert list to string */
+ PRINT_ERR("\tPolys %u and %u use same vertices (%d", prev_sp->index, sp->index, *p1_v);
+ for (j = 1; j < p1_nv; j++) {
+ PRINT_ERR(", %d", p1_v[j]);
+ }
+ PRINT_ERR("), considering poly %u as invalid.", sp->index);
+ }
+ else {
+ is_valid = false;
+ }
+ sp->invalid = true;
+ }
+ else {
+ prev_sp = sp;
+ }
+ }
+
+ /* Third check pass, testing loops used by none or more than one poly. */
+ qsort(sort_polys, totpoly, sizeof(SortPoly), search_polyloop_cmp);
+ sp = sort_polys;
+ prev_sp = nullptr;
+ prev_end = 0;
+ for (i = 0; i < totpoly; i++, sp++) {
+ /* Free this now, we don't need it anymore, and avoid us another loop! */
+ if (sp->verts) {
+ MEM_freeN(sp->verts);
+ }
+
+ /* Note above prev_sp: in following code, we make sure it is always valid poly (or nullptr).
+ */
+ if (sp->invalid) {
+ if (do_fixes) {
+ REMOVE_POLY_TAG((&mpolys[sp->index]));
+ /* DO NOT REMOVE ITS LOOPS!!!
+ * As already invalid polys are at the end of the SortPoly list, the loops they
+ * were the only users have already been tagged as "to remove" during previous
+ * iterations, and we don't want to remove some loops that may be used by
+ * another valid poly! */
+ }
+ }
+ /* Test loops users. */
+ else {
+ /* Unused loops. */
+ if (prev_end < sp->loopstart) {
+ for (j = prev_end, ml = &mloops[prev_end]; j < sp->loopstart; j++, ml++) {
+ PRINT_ERR("\tLoop %u is unused.", j);
+ if (do_fixes) {
+ REMOVE_LOOP_TAG(ml);
+ }
+ }
+ prev_end = sp->loopstart + sp->numverts;
+ prev_sp = sp;
+ }
+ /* Multi-used loops. */
+ else if (prev_end > sp->loopstart) {
+ PRINT_ERR("\tPolys %u and %u share loops from %d to %d, considering poly %u as invalid.",
+ prev_sp->index,
+ sp->index,
+ sp->loopstart,
+ prev_end,
+ sp->index);
+ if (do_fixes) {
+ REMOVE_POLY_TAG((&mpolys[sp->index]));
+ /* DO NOT REMOVE ITS LOOPS!!!
+ * They might be used by some next, valid poly!
+ * Just not updating prev_end/prev_sp vars is enough to ensure the loops
+ * effectively no more needed will be marked as "to be removed"! */
+ }
+ }
+ else {
+ prev_end = sp->loopstart + sp->numverts;
+ prev_sp = sp;
+ }
+ }
+ }
+ /* We may have some remaining unused loops to get rid of! */
+ if (prev_end < totloop) {
+ for (j = prev_end, ml = &mloops[prev_end]; j < totloop; j++, ml++) {
+ PRINT_ERR("\tLoop %u is unused.", j);
+ if (do_fixes) {
+ REMOVE_LOOP_TAG(ml);
+ }
+ }
+ }
+
+ MEM_freeN(sort_polys);
+ }
+
+ BLI_edgehash_free(edge_hash, nullptr);
+
+ /* fix deform verts */
+ if (dverts) {
+ MDeformVert *dv;
+ for (i = 0, dv = dverts; i < totvert; i++, dv++) {
+ MDeformWeight *dw;
+
+ for (j = 0, dw = dv->dw; j < dv->totweight; j++, dw++) {
+ /* NOTE: greater than max defgroups is accounted for in our code, but not < 0. */
+ if (!isfinite(dw->weight)) {
+ PRINT_ERR("\tVertex deform %u, group %u has weight: %f", i, dw->def_nr, dw->weight);
+ if (do_fixes) {
+ dw->weight = 0.0f;
+ fix_flag.verts_weight = true;
+ }
+ }
+ else if (dw->weight < 0.0f || dw->weight > 1.0f) {
+ PRINT_ERR("\tVertex deform %u, group %u has weight: %f", i, dw->def_nr, dw->weight);
+ if (do_fixes) {
+ CLAMP(dw->weight, 0.0f, 1.0f);
+ fix_flag.verts_weight = true;
+ }
+ }
+
+ /* Not technically incorrect since this is unsigned, however,
+ * a value over INT_MAX is almost certainly caused by wrapping an uint. */
+ if (dw->def_nr >= INT_MAX) {
+ PRINT_ERR("\tVertex deform %u, has invalid group %u", i, dw->def_nr);
+ if (do_fixes) {
+ BKE_defvert_remove_group(dv, dw);
+ fix_flag.verts_weight = true;
+
+ if (dv->dw) {
+ /* re-allocated, the new values compensate for stepping
+ * within the for loop and may not be valid */
+ j--;
+ dw = dv->dw + j;
+ }
+ else { /* all freed */
+ break;
+ }
+ }
+ }
+ }
+ }
+ }
+
+#undef REMOVE_EDGE_TAG
+#undef IS_REMOVED_EDGE
+#undef REMOVE_LOOP_TAG
+#undef REMOVE_POLY_TAG
+
+ if (mesh) {
+ if (free_flag.faces) {
+ BKE_mesh_strip_loose_faces(mesh);
+ }
+
+ if (free_flag.polyloops) {
+ BKE_mesh_strip_loose_polysloops(mesh);
+ }
+
+ if (free_flag.edges) {
+ BKE_mesh_strip_loose_edges(mesh);
+ }
+
+ if (recalc_flag.edges) {
+ BKE_mesh_calc_edges(mesh, true, false);
+ }
+ }
+
+ if (mesh && mesh->mselect) {
+ MSelect *msel;
+
+ for (i = 0, msel = mesh->mselect; i < mesh->totselect; i++, msel++) {
+ int tot_elem = 0;
+
+ if (msel->index < 0) {
+ PRINT_ERR(
+ "\tMesh select element %u type %d index is negative, "
+ "resetting selection stack.\n",
+ i,
+ msel->type);
+ free_flag.mselect = do_fixes;
+ break;
+ }
+
+ switch (msel->type) {
+ case ME_VSEL:
+ tot_elem = mesh->totvert;
+ break;
+ case ME_ESEL:
+ tot_elem = mesh->totedge;
+ break;
+ case ME_FSEL:
+ tot_elem = mesh->totpoly;
+ break;
+ }
+
+ if (msel->index > tot_elem) {
+ PRINT_ERR(
+ "\tMesh select element %u type %d index %d is larger than data array size %d, "
+ "resetting selection stack.\n",
+ i,
+ msel->type,
+ msel->index,
+ tot_elem);
+
+ free_flag.mselect = do_fixes;
+ break;
+ }
+ }
+
+ if (free_flag.mselect) {
+ MEM_freeN(mesh->mselect);
+ mesh->mselect = nullptr;
+ mesh->totselect = 0;
+ }
+ }
+
+ PRINT_MSG("%s: finished\n\n", __func__);
+
+ *r_changed = (fix_flag.as_flag || free_flag.as_flag || recalc_flag.as_flag);
+
+ BLI_assert((*r_changed == false) || (do_fixes == true));
+
+ return is_valid;
+}
+
+static bool mesh_validate_customdata(CustomData *data,
+ CustomDataMask mask,
+ const uint totitems,
+ const bool do_verbose,
+ const bool do_fixes,
+ bool *r_change)
+{
+ bool is_valid = true;
+ bool has_fixes = false;
+ int i = 0;
+
+ PRINT_MSG("%s: Checking %d CD layers...\n", __func__, data->totlayer);
+
+ while (i < data->totlayer) {
+ CustomDataLayer *layer = &data->layers[i];
+ bool ok = true;
+
+ if (CustomData_layertype_is_singleton(layer->type)) {
+ const int layer_tot = CustomData_number_of_layers(data, layer->type);
+ if (layer_tot > 1) {
+ PRINT_ERR("\tCustomDataLayer type %d is a singleton, found %d in Mesh structure\n",
+ layer->type,
+ layer_tot);
+ ok = false;
+ }
+ }
+
+ if (mask != 0) {
+ CustomDataMask layer_typemask = CD_TYPE_AS_MASK(layer->type);
+ if ((layer_typemask & mask) == 0) {
+ PRINT_ERR("\tCustomDataLayer type %d which isn't in the mask\n", layer->type);
+ ok = false;
+ }
+ }
+
+ if (ok == false) {
+ if (do_fixes) {
+ CustomData_free_layer(data, layer->type, 0, i);
+ has_fixes = true;
+ }
+ }
+
+ if (ok) {
+ if (CustomData_layer_validate(layer, totitems, do_fixes)) {
+ PRINT_ERR("\tCustomDataLayer type %d has some invalid data\n", layer->type);
+ has_fixes = do_fixes;
+ }
+ i++;
+ }
+ }
+
+ PRINT_MSG("%s: Finished (is_valid=%d)\n\n", __func__, (int)!has_fixes);
+
+ *r_change = has_fixes;
+
+ return is_valid;
+}
+
+bool BKE_mesh_validate_all_customdata(CustomData *vdata,
+ const uint totvert,
+ CustomData *edata,
+ const uint totedge,
+ CustomData *ldata,
+ const uint totloop,
+ CustomData *pdata,
+ const uint totpoly,
+ const bool check_meshmask,
+ const bool do_verbose,
+ const bool do_fixes,
+ bool *r_change)
+{
+ bool is_valid = true;
+ bool is_change_v, is_change_e, is_change_l, is_change_p;
+ CustomData_MeshMasks mask = {0};
+ if (check_meshmask) {
+ mask = CD_MASK_MESH;
+ /* Normal data isn't in the mask since it is derived data,
+ * but it is valid and should not be removed. */
+ mask.vmask |= CD_MASK_NORMAL;
+ mask.pmask |= CD_MASK_NORMAL;
+ }
+
+ is_valid &= mesh_validate_customdata(
+ vdata, mask.vmask, totvert, do_verbose, do_fixes, &is_change_v);
+ is_valid &= mesh_validate_customdata(
+ edata, mask.emask, totedge, do_verbose, do_fixes, &is_change_e);
+ is_valid &= mesh_validate_customdata(
+ ldata, mask.lmask, totloop, do_verbose, do_fixes, &is_change_l);
+ is_valid &= mesh_validate_customdata(
+ pdata, mask.pmask, totpoly, do_verbose, do_fixes, &is_change_p);
+
+ const int tot_uvloop = CustomData_number_of_layers(ldata, CD_MLOOPUV);
+ const int tot_vcolloop = CustomData_number_of_layers(ldata, CD_MLOOPCOL);
+ if (tot_uvloop > MAX_MTFACE) {
+ PRINT_ERR(
+ "\tMore UV layers than %d allowed, %d last ones won't be available for render, shaders, "
+ "etc.\n",
+ MAX_MTFACE,
+ tot_uvloop - MAX_MTFACE);
+ }
+ if (tot_vcolloop > MAX_MCOL) {
+ PRINT_ERR(
+ "\tMore VCol layers than %d allowed, %d last ones won't be available for render, shaders, "
+ "etc.\n",
+ MAX_MCOL,
+ tot_vcolloop - MAX_MCOL);
+ }
+
+ /* check indices of clone/stencil */
+ if (do_fixes && CustomData_get_clone_layer(ldata, CD_MLOOPUV) >= tot_uvloop) {
+ CustomData_set_layer_clone(ldata, CD_MLOOPUV, 0);
+ is_change_l = true;
+ }
+ if (do_fixes && CustomData_get_stencil_layer(ldata, CD_MLOOPUV) >= tot_uvloop) {
+ CustomData_set_layer_stencil(ldata, CD_MLOOPUV, 0);
+ is_change_l = true;
+ }
+
+ *r_change = (is_change_v || is_change_e || is_change_l || is_change_p);
+
+ return is_valid;
+}
+
+bool BKE_mesh_validate(Mesh *me, const bool do_verbose, const bool cddata_check_mask)
+{
+ bool is_valid = true;
+ bool changed;
+
+ if (do_verbose) {
+ CLOG_INFO(&LOG, 0, "MESH: %s", me->id.name + 2);
+ }
+
+ is_valid &= BKE_mesh_validate_all_customdata(&me->vdata,
+ me->totvert,
+ &me->edata,
+ me->totedge,
+ &me->ldata,
+ me->totloop,
+ &me->pdata,
+ me->totpoly,
+ cddata_check_mask,
+ do_verbose,
+ true,
+ &changed);
+
+ is_valid &= BKE_mesh_validate_arrays(me,
+ me->mvert,
+ me->totvert,
+ me->medge,
+ me->totedge,
+ me->mface,
+ me->totface,
+ me->mloop,
+ me->totloop,
+ me->mpoly,
+ me->totpoly,
+ me->dvert,
+ do_verbose,
+ true,
+ &changed);
+
+ if (changed) {
+ DEG_id_tag_update(&me->id, ID_RECALC_GEOMETRY_ALL_MODES);
+ return true;
+ }
+
+ return false;
+}
+
+bool BKE_mesh_is_valid(Mesh *me)
+{
+ const bool do_verbose = true;
+ const bool do_fixes = false;
+
+ bool is_valid = true;
+ bool changed = true;
+
+ BKE_mesh_assert_normals_dirty_or_calculated(me);
+
+ is_valid &= BKE_mesh_validate_all_customdata(
+ &me->vdata,
+ me->totvert,
+ &me->edata,
+ me->totedge,
+ &me->ldata,
+ me->totloop,
+ &me->pdata,
+ me->totpoly,
+ false, /* setting mask here isn't useful, gives false positives */
+ do_verbose,
+ do_fixes,
+ &changed);
+
+ is_valid &= BKE_mesh_validate_arrays(me,
+ me->mvert,
+ me->totvert,
+ me->medge,
+ me->totedge,
+ me->mface,
+ me->totface,
+ me->mloop,
+ me->totloop,
+ me->mpoly,
+ me->totpoly,
+ me->dvert,
+ do_verbose,
+ do_fixes,
+ &changed);
+
+ BLI_assert(changed == false);
+
+ return is_valid;
+}
+
+bool BKE_mesh_validate_material_indices(Mesh *me)
+{
+ /* Cast to unsigned to catch negative indices too. */
+ const uint16_t mat_nr_max = max_ii(0, me->totcol - 1);
+ MPoly *mp;
+ const int totpoly = me->totpoly;
+ int i;
+ bool is_valid = true;
+
+ for (mp = me->mpoly, i = 0; i < totpoly; i++, mp++) {
+ if ((uint16_t)mp->mat_nr > mat_nr_max) {
+ mp->mat_nr = 0;
+ is_valid = false;
+ }
+ }
+
+ if (!is_valid) {
+ DEG_id_tag_update(&me->id, ID_RECALC_GEOMETRY_ALL_MODES);
+ return true;
+ }
+
+ return false;
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Mesh Stripping (removing invalid data)
+ * \{ */
+
+void BKE_mesh_strip_loose_faces(Mesh *me)
+{
+ /* NOTE: We need to keep this for edge creation (for now?), and some old `readfile.c` code. */
+ MFace *f;
+ int a, b;
+
+ for (a = b = 0, f = me->mface; a < me->totface; a++, f++) {
+ if (f->v3) {
+ if (a != b) {
+ memcpy(&me->mface[b], f, sizeof(me->mface[b]));
+ CustomData_copy_data(&me->fdata, &me->fdata, a, b, 1);
+ }
+ b++;
+ }
+ }
+ if (a != b) {
+ CustomData_free_elem(&me->fdata, b, a - b);
+ me->totface = b;
+ }
+}
+
+void BKE_mesh_strip_loose_polysloops(Mesh *me)
+{
+ MPoly *p;
+ MLoop *l;
+ int a, b;
+ /* New loops idx! */
+ int *new_idx = (int *)MEM_mallocN(sizeof(int) * me->totloop, __func__);
+
+ for (a = b = 0, p = me->mpoly; a < me->totpoly; a++, p++) {
+ bool invalid = false;
+ int i = p->loopstart;
+ int stop = i + p->totloop;
+
+ if (stop > me->totloop || stop < i || p->loopstart < 0) {
+ invalid = true;
+ }
+ else {
+ l = &me->mloop[i];
+ i = stop - i;
+ /* If one of the poly's loops is invalid, the whole poly is invalid! */
+ for (; i--; l++) {
+ if (l->e == INVALID_LOOP_EDGE_MARKER) {
+ invalid = true;
+ break;
+ }
+ }
+ }
+
+ if (p->totloop >= 3 && !invalid) {
+ if (a != b) {
+ memcpy(&me->mpoly[b], p, sizeof(me->mpoly[b]));
+ CustomData_copy_data(&me->pdata, &me->pdata, a, b, 1);
+ }
+ b++;
+ }
+ }
+ if (a != b) {
+ CustomData_free_elem(&me->pdata, b, a - b);
+ me->totpoly = b;
+ }
+
+ /* And now, get rid of invalid loops. */
+ for (a = b = 0, l = me->mloop; a < me->totloop; a++, l++) {
+ if (l->e != INVALID_LOOP_EDGE_MARKER) {
+ if (a != b) {
+ memcpy(&me->mloop[b], l, sizeof(me->mloop[b]));
+ CustomData_copy_data(&me->ldata, &me->ldata, a, b, 1);
+ }
+ new_idx[a] = b;
+ b++;
+ }
+ else {
+ /* XXX Theoretically, we should be able to not do this, as no remaining poly
+ * should use any stripped loop. But for security's sake... */
+ new_idx[a] = -a;
+ }
+ }
+ if (a != b) {
+ CustomData_free_elem(&me->ldata, b, a - b);
+ me->totloop = b;
+ }
+
+ /* And now, update polys' start loop index. */
+ /* NOTE: At this point, there should never be any poly using a striped loop! */
+ for (a = 0, p = me->mpoly; a < me->totpoly; a++, p++) {
+ p->loopstart = new_idx[p->loopstart];
+ }
+
+ MEM_freeN(new_idx);
+}
+
+void BKE_mesh_strip_loose_edges(Mesh *me)
+{
+ MEdge *e;
+ MLoop *l;
+ int a, b;
+ uint *new_idx = (uint *)MEM_mallocN(sizeof(int) * me->totedge, __func__);
+
+ for (a = b = 0, e = me->medge; a < me->totedge; a++, e++) {
+ if (e->v1 != e->v2) {
+ if (a != b) {
+ memcpy(&me->medge[b], e, sizeof(me->medge[b]));
+ CustomData_copy_data(&me->edata, &me->edata, a, b, 1);
+ }
+ new_idx[a] = b;
+ b++;
+ }
+ else {
+ new_idx[a] = INVALID_LOOP_EDGE_MARKER;
+ }
+ }
+ if (a != b) {
+ CustomData_free_elem(&me->edata, b, a - b);
+ me->totedge = b;
+ }
+
+ /* And now, update loops' edge indices. */
+ /* XXX We hope no loop was pointing to a striped edge!
+ * Else, its e will be set to INVALID_LOOP_EDGE_MARKER :/ */
+ for (a = 0, l = me->mloop; a < me->totloop; a++, l++) {
+ l->e = new_idx[l->e];
+ }
+
+ MEM_freeN(new_idx);
+}
+
+/** \} */
+
+/* -------------------------------------------------------------------- */
+/** \name Mesh Edge Calculation
+ * \{ */
+
+/* make edges in a Mesh, for outside of editmode */
+
+struct EdgeSort {
+ uint v1, v2;
+ char is_loose, is_draw;
+};
+
+/* edges have to be added with lowest index first for sorting */
+static void to_edgesort(struct EdgeSort *ed, uint v1, uint v2, char is_loose, short is_draw)
+{
+ if (v1 < v2) {
+ ed->v1 = v1;
+ ed->v2 = v2;
+ }
+ else {
+ ed->v1 = v2;
+ ed->v2 = v1;
+ }
+ ed->is_loose = is_loose;
+ ed->is_draw = is_draw;
+}
+
+static int vergedgesort(const void *v1, const void *v2)
+{
+ const struct EdgeSort *x1 = static_cast<const struct EdgeSort *>(v1);
+ const struct EdgeSort *x2 = static_cast<const struct EdgeSort *>(v2);
+
+ if (x1->v1 > x2->v1) {
+ return 1;
+ }
+ if (x1->v1 < x2->v1) {
+ return -1;
+ }
+ if (x1->v2 > x2->v2) {
+ return 1;
+ }
+ if (x1->v2 < x2->v2) {
+ return -1;
+ }
+
+ return 0;
+}
+
+/* Create edges based on known verts and faces,
+ * this function is only used when loading very old blend files */
+
+static void mesh_calc_edges_mdata(MVert *UNUSED(allvert),
+ MFace *allface,
+ MLoop *allloop,
+ MPoly *allpoly,
+ int UNUSED(totvert),
+ int totface,
+ int UNUSED(totloop),
+ int totpoly,
+ const bool use_old,
+ MEdge **r_medge,
+ int *r_totedge)
+{
+ MPoly *mpoly;
+ MFace *mface;
+ MEdge *medge, *med;
+ EdgeHash *hash;
+ struct EdgeSort *edsort, *ed;
+ int a, totedge = 0;
+ uint totedge_final = 0;
+ uint edge_index;
+
+ /* we put all edges in array, sort them, and detect doubles that way */
+
+ for (a = totface, mface = allface; a > 0; a--, mface++) {
+ if (mface->v4) {
+ totedge += 4;
+ }
+ else if (mface->v3) {
+ totedge += 3;
+ }
+ else {
+ totedge += 1;
+ }
+ }
+
+ if (totedge == 0) {
+ /* flag that mesh has edges */
+ (*r_medge) = (MEdge *)MEM_callocN(0, __func__);
+ (*r_totedge) = 0;
+ return;
+ }
+
+ ed = edsort = (EdgeSort *)MEM_mallocN(totedge * sizeof(struct EdgeSort), "EdgeSort");
+
+ for (a = totface, mface = allface; a > 0; a--, mface++) {
+ to_edgesort(ed++, mface->v1, mface->v2, !mface->v3, mface->edcode & ME_V1V2);
+ if (mface->v4) {
+ to_edgesort(ed++, mface->v2, mface->v3, 0, mface->edcode & ME_V2V3);
+ to_edgesort(ed++, mface->v3, mface->v4, 0, mface->edcode & ME_V3V4);
+ to_edgesort(ed++, mface->v4, mface->v1, 0, mface->edcode & ME_V4V1);
+ }
+ else if (mface->v3) {
+ to_edgesort(ed++, mface->v2, mface->v3, 0, mface->edcode & ME_V2V3);
+ to_edgesort(ed++, mface->v3, mface->v1, 0, mface->edcode & ME_V3V1);
+ }
+ }
+
+ qsort(edsort, totedge, sizeof(struct EdgeSort), vergedgesort);
+
+ /* count final amount */
+ for (a = totedge, ed = edsort; a > 1; a--, ed++) {
+ /* edge is unique when it differs from next edge, or is last */
+ if (ed->v1 != (ed + 1)->v1 || ed->v2 != (ed + 1)->v2) {
+ totedge_final++;
+ }
+ }
+ totedge_final++;
+
+ medge = (MEdge *)MEM_callocN(sizeof(MEdge) * totedge_final, __func__);
+
+ for (a = totedge, med = medge, ed = edsort; a > 1; a--, ed++) {
+ /* edge is unique when it differs from next edge, or is last */
+ if (ed->v1 != (ed + 1)->v1 || ed->v2 != (ed + 1)->v2) {
+ med->v1 = ed->v1;
+ med->v2 = ed->v2;
+ if (use_old == false || ed->is_draw) {
+ med->flag = ME_EDGEDRAW | ME_EDGERENDER;
+ }
+ if (ed->is_loose) {
+ med->flag |= ME_LOOSEEDGE;
+ }
+
+ /* order is swapped so extruding this edge as a surface won't flip face normals
+ * with cyclic curves */
+ if (ed->v1 + 1 != ed->v2) {
+ SWAP(uint, med->v1, med->v2);
+ }
+ med++;
+ }
+ else {
+ /* equal edge, we merge the drawflag */
+ (ed + 1)->is_draw |= ed->is_draw;
+ }
+ }
+ /* last edge */
+ med->v1 = ed->v1;
+ med->v2 = ed->v2;
+ med->flag = ME_EDGEDRAW;
+ if (ed->is_loose) {
+ med->flag |= ME_LOOSEEDGE;
+ }
+ med->flag |= ME_EDGERENDER;
+
+ MEM_freeN(edsort);
+
+ /* set edge members of mloops */
+ hash = BLI_edgehash_new_ex(__func__, totedge_final);
+ for (edge_index = 0, med = medge; edge_index < totedge_final; edge_index++, med++) {
+ BLI_edgehash_insert(hash, med->v1, med->v2, POINTER_FROM_UINT(edge_index));
+ }
+
+ mpoly = allpoly;
+ for (a = 0; a < totpoly; a++, mpoly++) {
+ MLoop *ml, *ml_next;
+ int i = mpoly->totloop;
+
+ ml_next = allloop + mpoly->loopstart; /* first loop */
+ ml = &ml_next[i - 1]; /* last loop */
+
+ while (i-- != 0) {
+ ml->e = POINTER_AS_UINT(BLI_edgehash_lookup(hash, ml->v, ml_next->v));
+ ml = ml_next;
+ ml_next++;
+ }
+ }
+
+ BLI_edgehash_free(hash, nullptr);
+
+ *r_medge = medge;
+ *r_totedge = totedge_final;
+}
+
+void BKE_mesh_calc_edges_legacy(Mesh *me, const bool use_old)
+{
+ MEdge *medge;
+ int totedge = 0;
+
+ mesh_calc_edges_mdata(me->mvert,
+ me->mface,
+ me->mloop,
+ me->mpoly,
+ me->totvert,
+ me->totface,
+ me->totloop,
+ me->totpoly,
+ use_old,
+ &medge,
+ &totedge);
+
+ if (totedge == 0) {
+ /* flag that mesh has edges */
+ me->medge = medge;
+ me->totedge = 0;
+ return;
+ }
+
+ medge = (MEdge *)CustomData_add_layer(&me->edata, CD_MEDGE, CD_ASSIGN, medge, totedge);
+ me->medge = medge;
+ me->totedge = totedge;
+
+ BKE_mesh_strip_loose_faces(me);
+}
+
+void BKE_mesh_calc_edges_loose(Mesh *mesh)
+{
+ MEdge *med = mesh->medge;
+ for (int i = 0; i < mesh->totedge; i++, med++) {
+ med->flag |= ME_LOOSEEDGE;
+ }
+ MLoop *ml = mesh->mloop;
+ for (int i = 0; i < mesh->totloop; i++, ml++) {
+ mesh->medge[ml->e].flag &= ~ME_LOOSEEDGE;
+ }
+ med = mesh->medge;
+ for (int i = 0; i < mesh->totedge; i++, med++) {
+ if (med->flag & ME_LOOSEEDGE) {
+ med->flag |= ME_EDGEDRAW;
+ }
+ }
+}
+
+void BKE_mesh_calc_edges_tessface(Mesh *mesh)
+{
+ const int numFaces = mesh->totface;
+ EdgeSet *eh = BLI_edgeset_new_ex(__func__, BLI_EDGEHASH_SIZE_GUESS_FROM_POLYS(numFaces));
+
+ MFace *mf = mesh->mface;
+ for (int i = 0; i < numFaces; i++, mf++) {
+ BLI_edgeset_add(eh, mf->v1, mf->v2);
+ BLI_edgeset_add(eh, mf->v2, mf->v3);
+
+ if (mf->v4) {
+ BLI_edgeset_add(eh, mf->v3, mf->v4);
+ BLI_edgeset_add(eh, mf->v4, mf->v1);
+ }
+ else {
+ BLI_edgeset_add(eh, mf->v3, mf->v1);
+ }
+ }
+
+ const int numEdges = BLI_edgeset_len(eh);
+
+ /* write new edges into a temporary CustomData */
+ CustomData edgeData;
+ CustomData_reset(&edgeData);
+ CustomData_add_layer(&edgeData, CD_MEDGE, CD_CALLOC, nullptr, numEdges);
+ CustomData_add_layer(&edgeData, CD_ORIGINDEX, CD_CALLOC, nullptr, numEdges);
+
+ MEdge *med = (MEdge *)CustomData_get_layer(&edgeData, CD_MEDGE);
+ int *index = (int *)CustomData_get_layer(&edgeData, CD_ORIGINDEX);
+
+ EdgeSetIterator *ehi = BLI_edgesetIterator_new(eh);
+ for (int i = 0; BLI_edgesetIterator_isDone(ehi) == false;
+ BLI_edgesetIterator_step(ehi), i++, med++, index++) {
+ BLI_edgesetIterator_getKey(ehi, &med->v1, &med->v2);
+
+ med->flag = ME_EDGEDRAW | ME_EDGERENDER;
+ *index = ORIGINDEX_NONE;
+ }
+ BLI_edgesetIterator_free(ehi);
+
+ /* free old CustomData and assign new one */
+ CustomData_free(&mesh->edata, mesh->totedge);
+ mesh->edata = edgeData;
+ mesh->totedge = numEdges;
+
+ mesh->medge = (MEdge *)CustomData_get_layer(&mesh->edata, CD_MEDGE);
+
+ BLI_edgeset_free(eh);
+}
+
+/** \} */