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author | Campbell Barton <ideasman42@gmail.com> | 2009-09-05 13:54:01 +0400 |
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committer | Campbell Barton <ideasman42@gmail.com> | 2009-09-05 13:54:01 +0400 |
commit | 3b743ac5565663d2fd0be4bbbc92e404afafbce4 (patch) | |
tree | b9091982dc98ee28d609dc249381fa1e6ce79f08 /source/blender/blenkernel/intern/modifier.c | |
parent | 959757c2d7bdfe7955e2c645a511ac450a607c47 (diff) |
Option to correct for 3D curve twist error. example before and after.
http://www.graphicall.org/ftp/ideasman42/curve_auto_twist.png
Access next to the "3D" edit button.
details...
- open curves use the first points orientation and minimize twist for each new segment.
- cyclic curves calculate the least twist in both directions and blend between them
- AxisAngleToQuat replaced inline code.
- Notice the model on the right now has more even corners. added Vec3ToTangent to arithb.c.
Diffstat (limited to 'source/blender/blenkernel/intern/modifier.c')
0 files changed, 0 insertions, 0 deletions